Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FIGHTERPAPPA
Ganesha
Level 69
God Stats
3W - 1L
1,651 SR
Queue Stats
41W - 40L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
Memeja
Cliodhna
Level 109
God Stats
3W - 4L
1,531 SR
Queue Stats
41W - 31L
1,623 Elo+
Party 1
Charybdis
Charybdis
NandeBoku
Charybdis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yemeja
Morgan Le Fay
Level 68
God Stats
12W - 9L
1,634 SR
Queue Stats
43W - 45L
1,583 Elo+
Party 1
Team Averages
Level 67
1,563 SR
1,566 Elo+

VS

Team Averages
Level 76
1,490 SR
1,458 Elo+
Ao Kuang
Ao Kuang
Britlep
Ao Kuang
Level 42
God Stats
11W - 16L
1,457 SR
Queue Stats
289W - 363L
1,289 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Domino332
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
313W - 260L
1,585 Elo+
Party 2
Ares
Ares
MalignWhisper
Ares
Level 29
God Stats
2W - 3L
1,333 SR
Queue Stats
89W - 66L
1,613 Elo+
Party 2
Medusa
Medusa
OrangeMind
Medusa
Level 147
God Stats
14W - 9L
1,659 SR
Queue Stats
174W - 148L
1,588 Elo+
Party 2
Cliodhna
Cliodhna
slavkas123
Cliodhna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 5 / 2
6,641
511
5,033
7,945
4,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Ganesha
FIGHTERPAPPA
Ganesha
8
0 / 1 / 6
5,542
426
1,474
7,218
4,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Memeja
Cliodhna
16
10 / 0 / 2
9,705
747
8,569
7,870
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
NandeBoku
Charybdis
11
0 / 2 / 2
6,595
507
4,002
6,590
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Yemeja
Morgan Le Fay
13
11 / 0 / 1
8,229
633
10,646
6,726
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Britlep
Ao Kuang
8
0 / 9 / 1
5,359
412
2,855
10,932
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Domino332
Ah Muzen Cab
14
6 / 2 / 0
8,111
624
8,524
8,991
4,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
1 / 3 / 1
5,397
415
1,932
9,873
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
OrangeMind
Medusa
12
1 / 3 / 1
6,786
522
3,472
8,469
2,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
slavkas123
Cliodhna
6
0 / 6 / 0
4,571
352
1,407
4,626
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
8
8
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
5
2
0.6
L
Ao Kuang
Britlep
Ao Kuang
0
9
1
0.06
L
Ah Muzen Cab
Domino332
Ah Muzen Cab
6
2
0
3
W
Ganesha
FIGHTERPAPPA
Ganesha
0
1
6
3
L
1
3
1
0.5
W
Cliodhna
Memeja
Cliodhna
10
0
2
11
W
Charybdis
NandeBoku
Charybdis
0
2
2
0.5
L
Medusa
OrangeMind
Medusa
1
3
1
0.5
W
Morgan Le Fay
Yemeja
Morgan Le Fay
11
0
1
11.5
L
Cliodhna
slavkas123
Cliodhna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
18,190
36,349
Taken
42,891
15,926
Mitigated
16,618
9,995
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,033
1,135
0
1,438
7,945
4,027
0
0
7,945
0
28,873
L
Ao Kuang
Britlep
Ao Kuang
2,855
985
0
914
10,932
2,573
0
3,907
6,881
23,259
0
L
Ah Muzen Cab
Domino332
Ah Muzen Cab
8,524
3,006
0
3,779
8,991
4,955
512
985
7,962
0
55,130
W
Ganesha
FIGHTERPAPPA
Ganesha
1,474
230
15
680
7,218
4,490
108
1,435
5,783
12,498
0
L
1,932
221
0
1,034
9,873
5,251
0
3,364
6,379
6,793
0
W
Cliodhna
Memeja
Cliodhna
8,569
2,695
0
4,656
7,870
2,907
0
1,541
6,329
0
76,155
W
Charybdis
NandeBoku
Charybdis
4,002
1,967
0
1,091
6,590
1,923
873
603
5,987
0
43,734
L
Medusa
OrangeMind
Medusa
3,472
1,289
0
3,698
8,469
2,484
0
1,160
7,221
0
50,838
W
Morgan Le Fay
Yemeja
Morgan Le Fay
10,646
1,197
369
1,746
6,726
2,579
448
1,208
5,518
44,123
0
L
Cliodhna
slavkas123
Cliodhna
1,407
134
0
428
4,626
1,355
0
2,142
2,328
0
8,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
30,224
438
Minions Killed
287
0
Camps Cleared
0
1,329,995
Distance Traveled
1,093,151
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,641
511
67
5
0
271,133
2
L
Ao Kuang
5,359
412
41
3
0
208,303
1
L
Ah Muzen Cab
8,111
624
111
9
0
234,820
1
W
Ganesha
5,542
426
8
1
0
236,756
4
L
Ares
5,397
415
12
1
0
242,204
6
W
Cliodhna
9,705
747
159
12
0
319,675
0
W
Charybdis
6,595
507
111
9
0
238,496
0
L
Medusa
6,786
522
109
8
0
210,580
1
W
Morgan Le Fay
8,229
633
93
7
0
263,935
6
L
Cliodhna
4,571
352
14
1
0
197,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role