Player Matchup

Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AzazelSanctimony
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,295 Elo+
Solo
Izanami
Izanami
PeterEvergreen
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,431 Elo+

VS

Team Averages
Level 33
1,437 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nekusasu69
Nemesis
Level 23
God Stats
4W - 3L
1,537 SR
Queue Stats
114W - 53L
1,692 Elo+
Solo
Horus
Horus
NoizHouse
Horus
Level 48
God Stats
3W - 8L
1,273 SR
Queue Stats
55W - 72L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 5 / 1
7,637
636
11,205
7,296
2,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 4
7,585
632
5,605
11,630
11,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 2
7,628
636
4,140
9,431
3,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 8
8,272
689
5,783
8,954
3,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nekusasu69
Nemesis
15
8 / 0 / 5
9,397
783
12,633
10,219
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
NoizHouse
Horus
12
3 / 3 / 8
8,105
675
6,614
12,159
9,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
W
Ra
 
Ra
2
2
8
3
L
1
3
4
1
W
Nemesis
Nekusasu69
Nemesis
8
0
5
10.5
W
Horus
NoizHouse
Horus
3
3
8
2.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
25,030
28,357
Taken
31,332
17,721
Mitigated
18,376
3,226
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,205
260
0
465
7,296
2,568
221
821
6,475
20,420
0
W
Ra
 
Ra
5,783
671
1,358
1,808
8,954
3,020
743
6,118
2,836
31,942
0
L
5,605
186
612
925
11,630
11,391
0
3,657
7,973
11,843
0
W
Nemesis
Nekusasu69
Nemesis
12,633
5,163
0
4,265
10,219
5,764
1,344
4,181
6,038
0
30,132
W
Horus
NoizHouse
Horus
6,614
3,725
1,172
3,045
12,159
9,592
568
6,844
5,315
0
12,194
L
4,140
1,839
332
892
9,431
3,762
578
1,586
7,845
0
29,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
25,774
123
Minions Killed
118
1
Camps Cleared
8
599,837
Distance Traveled
682,379
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,637
636
28
2
0
179,881
2
W
Ra
8,272
689
60
5
0
229,210
1
L
Cthulhu
7,585
632
25
2
0
234,696
1
W
Nemesis
9,397
783
40
3
8
248,746
1
W
Horus
8,105
675
18
2
0
204,423
1
L
Izanami
7,628
636
70
6
1
185,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role