Player Matchup

Cliodhna
Cliodhna
LeadedShadowz14
Cliodhna
Level 70
God Stats
44W - 42L
1,492 SR
Queue Stats
212W - 250L
1,303 Elo+
Party 1
Gilgamesh
Gilgamesh
MaleKaren
Gilgamesh
Level 26
God Stats
29W - 35L
1,517 SR
Queue Stats
58W - 90L
1,220 Elo+
Party 1
Discordia
Discordia
fleeksauce
Discordia
Level 61
God Stats
47W - 45L
1,432 SR
Queue Stats
203W - 288L
1,267 Elo+
Party 1
Team Averages
Level 52
1,480 SR
1,263 Elo+

VS

Team Averages
Level 17
1,461 SR
1,252 Elo+
Arachne
Arachne
NEOargoNAUGHT85
Arachne
Level 18
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 6L
1,234 Elo+
Solo
Baron Samedi
Baron Samedi
Rell_frmdao
Baron Samedi
Level 16
God Stats
26W - 37L
1,446 SR
Queue Stats
32W - 53L
1,302 Elo+
Solo
Yemoja
Yemoja
itsa_secret_shhh
Yemoja
Level 17
God Stats
21W - 26L
1,355 SR
Queue Stats
31W - 53L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
14 / 3 / 4
14,872
708
26,182
12,343
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MaleKaren
Gilgamesh
15
3 / 1 / 13
13,023
620
9,229
18,751
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
fleeksauce
Discordia
16
3 / 3 / 10
12,243
583
10,841
10,208
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
11,952
569
8,310
19,288
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Rell_frmdao
Baron Samedi
17
6 / 6 / 1
13,236
630
14,959
17,429
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 5
10,870
518
8,379
23,332
26,385
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
7
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
14
3
4
5.33
W
Gilgamesh
MaleKaren
Gilgamesh
3
1
13
9.5
L
1
10
4
0.3
L
Baron Samedi
Rell_frmdao
Baron Samedi
6
6
1
1.08
W
Discordia
fleeksauce
Discordia
3
3
10
2.67
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
31,648
41,302
Taken
60,049
33,325
Mitigated
43,249
5,263
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
26,182
6,420
643
2,082
12,343
6,342
1,265
7,748
4,595
2,521
68,801
W
Gilgamesh
MaleKaren
Gilgamesh
9,229
2,930
0
1,326
18,751
23,286
663
7,779
10,972
285
20,565
L
8,310
6,093
0
4,019
19,288
7,862
0
4,213
14,819
0
51,982
L
Baron Samedi
Rell_frmdao
Baron Samedi
14,959
570
1,914
4,583
17,429
9,002
336
4,496
12,842
52,753
0
W
Discordia
fleeksauce
Discordia
10,841
1,181
0
1,212
10,208
3,697
493
8,022
2,186
45,953
0
L
8,379
1,055
819
2,046
23,332
26,385
22
4,994
17,583
32,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
36,058
218
Minions Killed
192
6
Camps Cleared
9
1,016,929
Distance Traveled
930,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,872
708
104
5
6
345,276
3
W
Gilgamesh
13,023
620
17
1
0
348,504
0
L
Arachne
11,952
569
51
2
8
357,216
3
L
Baron Samedi
13,236
630
100
5
1
325,385
0
W
Discordia
12,243
583
97
5
0
323,149
0
L
Yemoja
10,870
518
41
2
0
248,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role