Player Matchup

Jormungandr
Jormungandr
Dadspoosock
Jormungandr
Level 36
God Stats
19W - 16L
1,629 SR
Queue Stats
60W - 50L
1,510 Elo+
Party 1
Cliodhna
Cliodhna
EnterComplaint
Cliodhna
Level 127
God Stats
17W - 4L
1,943 SR
Queue Stats
73W - 52L
1,510 Elo+
Party 1
Zeus
Zeus
UnGodlyMinato
Zeus
Level 79
God Stats
5W - 2L
1,919 SR
Queue Stats
47W - 38L
1,509 Elo+
Party 1
Team Averages
Level 81
1,830 SR
1,509 Elo+

VS

Team Averages
Level 66
1,428 SR
1,521 Elo+
Fenrir
Fenrir
BuckShot4Bluegum
Fenrir
Level 80
God Stats
0W - 1L
1,285 SR
Queue Stats
48W - 66L
1,512 Elo+
Solo
Olorun
Olorun
GlobusPolski
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Bacchus
Bacchus
Paid Anyways
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 281L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dadspoosock
Jormungandr
11
1 / 2 / 12
7,720
702
7,251
8,842
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
15
12 / 2 / 8
10,175
925
14,243
13,329
9,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 5 / 10
8,782
798
10,374
6,756
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,151
741
9,364
14,506
8,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
9
0 / 8 / 6
7,001
636
5,573
11,490
4,035
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Paid Anyways
Bacchus
13
5 / 4 / 3
9,135
830
8,816
12,050
13,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
9
9
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Jormungandr
Dadspoosock
Jormungandr
1
2
12
3.5
W
Cliodhna
12
2
8
8
L
Olorun
0
8
6
0.38
L
Bacchus
Paid Anyways
Bacchus
5
4
3
1.63
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
23,753
28,927
Taken
38,046
17,352
Mitigated
26,474
7,913
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,364
2,384
0
1,189
14,506
8,460
0
6,964
7,242
0
21,398
W
Jormungandr
Dadspoosock
Jormungandr
7,251
3,255
0
1,815
8,842
4,969
0
5,415
3,427
19,221
0
W
Cliodhna
14,243
3,309
300
5,798
13,329
9,903
72
6,111
7,218
0
37,406
L
Olorun
5,573
2,354
232
653
11,490
4,035
0
4,597
6,803
14,337
0
L
Bacchus
Paid Anyways
Bacchus
8,816
1,304
919
3,043
12,050
13,979
0
5,662
5,969
22,967
0
W
10,374
1,199
0
0
6,756
2,480
126
3,324
3,432
22,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
24,287
126
Minions Killed
88
8
Camps Cleared
2
580,217
Distance Traveled
581,922
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,151
741
35
3
2
188,987
4
W
Jormungandr
7,720
702
33
3
2
185,567
0
W
Cliodhna
10,175
925
51
5
3
223,075
4
L
Olorun
7,001
636
21
2
0
166,878
0
L
Bacchus
9,135
830
32
3
0
226,057
3
W
Zeus
8,782
798
42
4
3
171,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role