Player Matchup

Guan Yu
Guan Yu
Dagerl
Guan Yu
Level 39
God Stats
1W - 3L
1,346 SR
Queue Stats
60W - 73L
1,438 Elo+
Party 1
Charybdis
Charybdis
DecematePuss
Charybdis
Level 40
God Stats
28W - 30L
1,541 SR
Queue Stats
170W - 186L
1,540 Elo+
Solo
Artemis
Artemis
KingxMeliodas2
Artemis
Level 46
God Stats
2W - 4L
1,204 SR
Queue Stats
159W - 159L
1,506 Elo+
Solo
Jormungandr
Jormungandr
mrgharial
Jormungandr
Level 59
God Stats
0W - 6L
1,100 SR
Queue Stats
79W - 100L
1,399 Elo+
Party 1
Anubis
Anubis
plusleft
Anubis
Level 41
God Stats
13W - 16L
1,526 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1
Team Averages
Level 45
1,343 SR
1,470 Elo+

VS

Team Averages
Level 71
1,582 SR
1,520 Elo+
Anhur
Anhur
IEnjoySilverware
Anhur
Level 153
God Stats
3W - 3L
1,619 SR
Queue Stats
305W - 270L
1,623 Elo+
Party 2
Ra
Ra
Prodexs
Ra
Level 47
God Stats
1W - 2L
1,160 SR
Queue Stats
40W - 55L
1,353 Elo+
Solo
Cliodhna
Cliodhna
SWÀY
Cliodhna
Level 84
God Stats
4W - 1L
1,941 SR
Queue Stats
245W - 252L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
ToiletBoiTroy
Kuzenbo
Level 26
God Stats
7W - 5L
1,785 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 2
He Bo
He Bo
VicoD52
He Bo
Level 47
God Stats
2W - 5L
1,402 SR
Queue Stats
185W - 225L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dagerl
Guan Yu
20
8 / 4 / 9
14,163
506
16,141
44,366
32,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
DecematePuss
Charybdis
20
4 / 6 / 2
12,980
464
13,664
22,231
7,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 8 / 5
14,118
504
12,970
22,577
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
mrgharial
Jormungandr
16
0 / 3 / 7
11,034
394
10,801
24,012
26,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
plusleft
Anubis
20
12 / 5 / 5
14,612
522
20,186
21,234
9,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 3
15,490
553
26,553
19,468
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 10 / 12
13,874
496
13,705
19,218
8,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
SWÀY
Cliodhna
20
9 / 6 / 4
15,072
538
23,564
22,061
10,707
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
19
1 / 3 / 11
13,441
480
9,597
24,853
32,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
VicoD52
He Bo
20
5 / 9 / 6
14,430
515
15,444
17,302
5,831
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
30
Kills
26
26
Deaths
31
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dagerl
Guan Yu
8
4
9
3.13
L
Charybdis
DecematePuss
Charybdis
4
6
2
0.83
W
10
3
3
3.83
L
6
8
5
1.06
W
1
10
12
0.7
W
Cliodhna
SWÀY
Cliodhna
9
6
4
1.83
W
Kuzenbo
1
3
11
2.17
W
He Bo
VicoD52
He Bo
5
9
6
0.89
L
Jormungandr
mrgharial
Jormungandr
0
3
7
1.17
L
Anubis
plusleft
Anubis
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,762
Damage
88,863
134,420
Taken
102,902
83,266
Mitigated
64,389
45,123
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dagerl
Guan Yu
16,141
3,302
1,061
16,313
44,366
32,024
116
15,299
28,717
0
86,816
L
Charybdis
DecematePuss
Charybdis
13,664
9,814
0
7,467
22,231
7,637
2,431
3,949
18,250
0
120,683
W
26,553
11,626
0
2,629
19,468
6,709
364
6,307
13,161
0
135,886
L
12,970
6,080
0
4,791
22,577
7,623
1,956
5,475
16,998
0
90,152
W
13,705
1,633
1,050
5,039
19,218
8,568
1,091
5,278
13,831
70,677
0
W
Cliodhna
SWÀY
Cliodhna
23,564
1,757
0
6,187
22,061
10,707
3,081
7,323
14,738
0
135,708
W
Kuzenbo
9,597
2,961
3,311
4,053
24,853
32,574
512
10,807
13,802
36,626
0
W
He Bo
VicoD52
He Bo
15,444
1,790
238
2,814
17,302
5,831
0
4,419
12,734
72,697
0
L
Jormungandr
mrgharial
Jormungandr
10,801
1,865
144
4,251
24,012
26,285
0
5,495
18,342
60,961
0
L
Anubis
plusleft
Anubis
20,186
1,007
0
11,096
21,234
9,697
337
7,824
13,198
110,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,907
Gold Earned
72,307
708
Minions Killed
643
0
Camps Cleared
0
2,440,047
Distance Traveled
2,651,064
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,163
506
146
5
0
552,484
0
L
Charybdis
12,980
464
159
6
0
484,707
6
W
Anhur
15,490
553
190
7
0
513,007
5
L
Artemis
14,118
504
149
5
0
358,893
1
W
Ra
13,874
496
127
5
0
503,962
2
W
Cliodhna
15,072
538
161
6
0
560,832
4
W
Kuzenbo
13,441
480
41
1
0
561,281
3
W
He Bo
14,430
515
124
4
0
511,982
5
L
Jormungandr
11,034
394
90
3
0
545,471
9
L
Anubis
14,612
522
164
6
0
498,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role