Player Matchup

The Morrigan
The Morrigan
DerAllerechteEno
The Morrigan
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
14W - 17L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
H_Matty513
Erlang Shen
Level 26
God Stats
5W - 6L
1,563 SR
Queue Stats
72W - 76L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
Santi_Mj
Ao Kuang
Level 22
God Stats
6W - 9L
1,417 SR
Queue Stats
55W - 58L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
cosi-zx883
Danzaburou
Level 21
God Stats
3W - 9L
1,312 SR
Queue Stats
39W - 39L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
wdwzrd
Guan Yu
Level 13
God Stats
1W - 2L
1,268 SR
Queue Stats
14W - 15L
1,401 Elo+
Solo
Team Averages
Level 21
1,366 SR
1,419 Elo+

VS

Team Averages
Level 20
1,469 SR
1,329 Elo+
Bastet
Bastet
DJ GodzZ
Bastet
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 120L
1,370 Elo+
Party 1
Ares
Ares
GStarkersRevenge
Ares
Level 24
God Stats
4W - 2L
1,387 SR
Queue Stats
76W - 80L
1,392 Elo+
Solo
Bellona
Bellona
Souquet13
Bellona
Level 17
God Stats
4W - 1L
1,691 SR
Queue Stats
17W - 19L
1,376 Elo+
Solo
Ullr
Ullr
Sparta_VIII
Ullr
Level 3
God Stats
2W - 1L
1,269 SR
Queue Stats
4W - 8L
1,151 Elo+
Solo
Hera
Hera
Tubsam2396
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 91L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DerAllerechteEno
The Morrigan
18
8 / 5 / 6
10,976
549
11,348
8,562
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
H_Matty513
Erlang Shen
14
7 / 6 / 4
9,599
480
12,892
16,847
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Santi_Mj
Ao Kuang
15
6 / 5 / 3
9,346
467
11,288
23,967
9,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
cosi-zx883
Danzaburou
15
2 / 7 / 5
10,049
502
7,701
13,762
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
wdwzrd
Guan Yu
9
1 / 2 / 2
7,266
363
1,563
10,947
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DJ GodzZ
Bastet
16
12 / 6 / 6
11,047
552
14,408
12,397
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 8
9,429
471
6,936
20,842
20,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Souquet13
Bellona
16
5 / 1 / 3
10,168
508
13,715
11,403
11,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 9 / 3
8,129
406
11,783
12,854
4,419
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 5 / 5
10,054
503
7,723
11,097
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
24
Kills
25
25
Deaths
24
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
DJ GodzZ
Bastet
12
6
6
2.5
L
The Morrigan
DerAllerechteEno
The Morrigan
8
5
6
2.2
W
4
3
8
2.67
L
Erlang Shen
H_Matty513
Erlang Shen
7
6
4
1.5
L
Ao Kuang
Santi_Mj
Ao Kuang
6
5
3
1.5
W
Bellona
Souquet13
Bellona
5
1
3
6.5
W
0
9
3
0.17
W
4
5
5
1.3
L
Danzaburou
cosi-zx883
Danzaburou
2
7
5
0.64
L
Guan Yu
wdwzrd
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,792
Damage
54,565
74,085
Taken
68,593
33,555
Mitigated
46,534
24,384
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DJ GodzZ
Bastet
14,408
7,097
194
1,161
12,397
5,723
2,729
3,345
9,052
0
37,812
L
The Morrigan
DerAllerechteEno
The Morrigan
11,348
1,636
55
669
8,562
3,103
595
3,207
4,848
69,271
2,273
W
6,936
724
1,150
4,823
20,842
20,034
52
5,414
15,229
34,639
0
L
Erlang Shen
H_Matty513
Erlang Shen
12,892
5,671
0
3,805
16,847
7,856
1,937
6,918
9,633
0
47,600
L
Ao Kuang
Santi_Mj
Ao Kuang
11,288
4,588
0
8,607
23,967
9,117
0
3,171
20,742
49,965
0
W
Bellona
Souquet13
Bellona
13,715
1,327
0
2,119
11,403
11,788
72
4,170
7,233
9,325
44,187
W
11,783
8,318
0
1,658
12,854
4,419
1,238
7,022
5,832
0
42,047
W
7,723
2,056
409
1,471
11,097
4,570
1,983
1,847
9,250
70,426
0
L
Danzaburou
cosi-zx883
Danzaburou
7,701
3,689
198
3,585
13,762
5,007
2,491
2,768
10,930
0
44,943
L
Guan Yu
wdwzrd
Guan Yu
1,563
328
1,678
5,787
10,947
8,472
0
465
10,482
0
14,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
48,827
359
Minions Killed
391
0
Camps Cleared
0
1,680,625
Distance Traveled
1,772,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,047
552
63
3
0
376,600
0
L
The Morrigan
10,976
549
138
7
0
351,953
1
W
Ares
9,429
471
37
2
0
361,241
1
L
Erlang Shen
9,599
480
57
3
0
398,348
0
L
Ao Kuang
9,346
467
69
3
0
345,123
0
W
Bellona
10,168
508
108
5
0
408,945
0
W
Ullr
8,129
406
54
3
0
305,921
0
W
Hera
10,054
503
129
6
0
319,380
2
L
Danzaburou
10,049
502
75
4
0
343,119
2
L
Guan Yu
7,266
363
20
1
0
242,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role