Player Matchup

Chaac
Chaac
Diamond II
DKE_S2_TURK
Chaac
Diamond II
Level 97
God Stats
65W - 80L
1,590 SR
Queue Stats
392W - 428L
2,166 MMR
Solo
Sol
Sol
Gold III
Proximity_Flow
Sol
Gold III
Level 126
God Stats
7W - 8L
1,517 SR
Queue Stats
224W - 269L
1,488 MMR
Solo
Cerberus
Cerberus
Gold II
x1alph
Cerberus
Gold II
Level 160
God Stats
5W - 1L
1,590 SR
Queue Stats
48W - 59L
1,715 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,566 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,570 SR
1,791 MMR
Neith
Neith
Bronze III
gaumannn
Neith
Bronze III
Level 66
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 7L
1,325 MMR
Solo
Achilles
Achilles
Diamond V
katekurin_
Achilles
Diamond V
Level 111
God Stats
15W - 15L
1,679 SR
Queue Stats
236W - 217L
2,105 MMR
Solo
Ra
Ra
Platinum I
loltrolfredbert
Ra
Platinum I
Level 129
God Stats
36W - 38L
1,677 SR
Queue Stats
261W - 287L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,704
791
14,831
15,181
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 8
7,354
669
8,247
9,336
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
x1alph
Cerberus
12
2 / 0 / 7
7,322
666
4,928
12,930
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
PersephoneAthenaArtioFenrirGilgamesh

VS

Bans
KukulkanSobekScyllaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
gaumannn
Neith
9
0 / 5 / 1
6,481
589
6,332
8,158
2,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
katekurin_
Achilles
11
1 / 3 / 1
6,939
631
9,150
16,199
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
7,220
656
9,248
7,222
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
1
2
8
2.5
L
Neith
gaumannn
Neith
0
5
1
0.1
L
Achilles
katekurin_
Achilles
1
3
1
0.5
L
1
3
0
0.33
W
Cerberus
x1alph
Cerberus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
24,730
37,447
Taken
31,579
23,744
Mitigated
15,469
19,968
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,831
2,484
0
9,020
15,181
9,483
77
2,471
11,886
0
27,490
W
8,247
2,010
0
5,292
9,336
3,480
171
2,281
6,466
39,389
3,524
L
Neith
gaumannn
Neith
6,332
2,349
418
1,494
8,158
2,270
0
2,298
5,132
0
13,172
L
Achilles
katekurin_
Achilles
9,150
2,333
0
6,810
16,199
11,016
0
7,388
7,868
0
17,575
L
9,248
214
556
1,165
7,222
2,183
0
2,716
4,058
35,360
0
W
Cerberus
x1alph
Cerberus
4,928
203
0
5,656
12,930
10,781
139
4,058
7,952
13,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
20,640
131
Minions Killed
113
4
Camps Cleared
6
653,836
Distance Traveled
594,582
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,704
791
38
3
1
232,449
2
W
Sol
7,354
669
65
6
3
197,137
1
L
Neith
6,481
589
23
2
1
156,771
0
L
Achilles
6,939
631
16
1
3
207,894
4
L
Ra
7,220
656
74
7
2
229,917
2
W
Cerberus
7,322
666
28
3
0
224,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role