Player Matchup

Cerberus
Cerberus
AnanasDesBois
Cerberus
Level 27
God Stats
25W - 13L
1,607 SR
Queue Stats
177W - 166L
1,454 Elo+
Solo
Fafnir
Fafnir
BADBoYGroveY
Fafnir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 201L
1,459 Elo+
Solo
Hades
Hades
ExoSensei
Hades
Level 26
God Stats
39W - 26L
1,618 SR
Queue Stats
75W - 75L
1,433 Elo+
Solo
Apollo
Apollo
candeep
Apollo
Level 25
God Stats
4W - 1L
1,731 SR
Queue Stats
56W - 57L
1,420 Elo+
Solo
Arachne
Arachne
serious_sheep
Arachne
Level 29
God Stats
24W - 13L
1,534 SR
Queue Stats
154W - 122L
1,560 Elo+
Solo
Team Averages
Level 26
1,598 SR
1,465 Elo+

VS

Team Averages
Level 14
1,600 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Bonktrain
Baron Samedi
Level 28
God Stats
3W - 2L
1,567 SR
Queue Stats
14W - 11L
1,431 Elo+
Party 1
Chaac
Chaac
CRAIGYBOCO
Chaac
Level 17
God Stats
0W - 1L
1,655 SR
Queue Stats
5W - 3L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
Lieohh
Jing Wei
Level 20
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 9L
1,432 Elo+
Party 1
Kali
Kali
UndeYT
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Utchi_ytb
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnanasDesBois
Cerberus
14
5 / 2 / 1
8,403
600
5,025
9,005
6,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
10
4 / 3 / 4
6,905
493
5,197
8,691
5,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
ExoSensei
Hades
15
4 / 1 / 1
8,272
591
2,802
9,571
3,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
candeep
Apollo
11
4 / 4 / 1
7,155
511
5,230
9,229
3,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
15
7 / 0 / 6
8,902
636
9,251
12,875
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bonktrain
Baron Samedi
12
2 / 5 / 1
7,450
532
8,166
9,460
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
1 / 7 / 0
6,386
456
4,771
10,982
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Lieohh
Jing Wei
11
5 / 5 / 2
7,194
514
10,249
9,652
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
UndeYT
Kali
10
1 / 3 / 3
6,667
476
3,301
7,809
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Utchi_ytb
Cthulhu
7
1 / 4 / 2
5,521
394
1,672
5,666
2,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
24
Kills
10
10
Deaths
24
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnanasDesBois
Cerberus
5
2
1
2.75
W
Fafnir
4
3
4
2
L
Baron Samedi
Bonktrain
Baron Samedi
2
5
1
0.5
L
Chaac
1
7
0
0.14
W
Hades
ExoSensei
Hades
4
1
1
4.5
L
Jing Wei
Lieohh
Jing Wei
5
5
2
1.2
L
Kali
UndeYT
Kali
1
3
3
0.83
L
Cthulhu
Utchi_ytb
Cthulhu
1
4
2
0.5
W
Apollo
candeep
Apollo
4
4
1
1.13
W
Arachne
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
28,159
49,371
Taken
43,569
24,214
Mitigated
16,600
21,763
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnanasDesBois
Cerberus
5,025
394
0
2,624
9,005
6,581
34
128
8,482
42,845
0
W
Fafnir
5,197
1,229
0
1,021
8,691
5,808
253
1,933
6,713
12,507
0
L
Baron Samedi
Bonktrain
Baron Samedi
8,166
1,411
119
2,340
9,460
3,659
0
3,433
6,027
41,903
0
L
Chaac
4,771
1,550
0
2,755
10,982
5,447
466
4,590
6,392
0
22,226
W
Hades
ExoSensei
Hades
2,802
412
376
5,865
9,571
3,843
126
4,038
5,533
49,795
0
L
Jing Wei
Lieohh
Jing Wei
10,249
8,710
0
1,326
9,652
2,241
0
1,309
8,343
0
33,696
L
Kali
UndeYT
Kali
3,301
1,364
0
1,504
7,809
2,591
0
1,887
5,922
0
24,644
L
Cthulhu
Utchi_ytb
Cthulhu
1,672
334
87
105
5,666
2,662
99
1,805
3,861
8,918
0
W
Apollo
candeep
Apollo
5,230
3,730
0
3,311
9,229
3,053
782
1,299
7,930
0
43,202
W
Arachne
9,251
6,576
0
8,566
12,875
4,929
58
2,440
10,348
0
59,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
33,218
387
Minions Killed
253
0
Camps Cleared
0
1,328,848
Distance Traveled
1,274,645
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,403
600
103
7
0
244,288
3
W
Fafnir
6,905
493
14
1
0
260,083
3
L
Baron Samedi
7,450
532
86
6
0
274,375
0
L
Chaac
6,386
456
41
3
0
236,442
0
W
Hades
8,272
591
91
7
0
268,525
0
L
Jing Wei
7,194
514
75
5
0
284,861
0
L
Kali
6,667
476
39
3
0
289,940
0
L
Cthulhu
5,521
394
12
1
0
189,027
2
W
Apollo
7,155
511
71
5
0
263,140
1
W
Arachne
8,902
636
108
8
0
292,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role