Player Matchup

Thoth
Thoth
Heavens_Descent
Thoth
Level 89
God Stats
7W - 3L
1,791 SR
Queue Stats
140W - 115L
1,559 Elo+
Party 2
Nemesis
Nemesis
Kaikirou
Nemesis
Level 26
God Stats
6W - 1L
1,566 SR
Queue Stats
58W - 50L
1,860 Elo+
Party 2
Geb
Geb
Precisionaim
Geb
Level 38
God Stats
1W - 0L
1,307 SR
Queue Stats
33W - 18L
1,699 Elo+
Party 2
Ullr
Ullr
jttr
Ullr
Level 45
God Stats
48W - 25L
1,814 SR
Queue Stats
159W - 103L
1,740 Elo+
Solo
Jing Wei
Jing Wei
omni101
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,486 Elo+
Party 2
Team Averages
Level 44
1,596 SR
1,669 Elo+

VS

Team Averages
Level 50
1,567 SR
1,502 Elo+
Xing Tian
Xing Tian
BaronofHell101
Xing Tian
Level 47
God Stats
0W - 1L
1,755 SR
Queue Stats
16W - 17L
1,451 Elo+
Solo
Achilles
Achilles
Chronos4348
Achilles
Level 35
God Stats
0W - 6L
1,500 SR
Queue Stats
79W - 84L
1,615 Elo+
Solo
Charybdis
Charybdis
GingerKangaroo
Charybdis
Level 37
God Stats
16W - 24L
1,464 SR
Queue Stats
340W - 339L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
OverIord Bunny
Kukulkan
Level 88
God Stats
4W - 8L
1,501 SR
Queue Stats
310W - 283L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
alexei25
Hun Batz
Level 44
God Stats
1W - 3L
1,616 SR
Queue Stats
126W - 141L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
12,353
588
7,976
13,626
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Kaikirou
Nemesis
17
5 / 6 / 4
11,696
557
7,131
14,497
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 10
9,915
472
4,604
12,750
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
jttr
Ullr
20
15 / 0 / 2
15,389
733
23,098
14,100
6,568
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
omni101
Jing Wei
17
3 / 6 / 2
11,318
539
5,119
16,801
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaronofHell101
Xing Tian
1
0 / 0 / 0
5,627
268
0
0
0
Achilles
Chronos4348
Achilles
17
6 / 7 / 3
10,659
508
15,706
17,906
21,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
GingerKangaroo
Charybdis
16
1 / 6 / 5
9,553
455
3,424
14,817
3,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
19
4 / 4 / 6
11,446
545
12,669
12,364
3,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
alexei25
Hun Batz
17
7 / 7 / 4
10,489
499
14,391
20,272
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
24
Kills
18
18
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BaronofHell101
Xing Tian
0
0
0
0
L
Achilles
Chronos4348
Achilles
6
7
3
1.07
L
Charybdis
GingerKangaroo
Charybdis
1
6
5
0.58
W
1
3
6
1.33
W
Nemesis
Kaikirou
Nemesis
5
6
4
1.17
L
Kukulkan
4
4
6
1.75
W
0
3
10
1.67
L
Hun Batz
alexei25
Hun Batz
7
7
4
1.29
W
Ullr
jttr
Ullr
15
0
2
16
W
Jing Wei
omni101
Jing Wei
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
46,190
71,774
Taken
65,359
33,817
Mitigated
34,414
18,742
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BaronofHell101
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Chronos4348
Achilles
15,706
2,503
0
2,118
17,906
21,313
0
2,459
15,377
1,407
58,057
L
Charybdis
GingerKangaroo
Charybdis
3,424
1,783
0
1,920
14,817
3,155
0
756
14,061
0
52,427
W
7,976
332
0
4,783
13,626
5,049
800
2,892
10,734
92,080
0
W
Nemesis
Kaikirou
Nemesis
7,131
3,218
0
2,626
14,497
6,548
0
2,903
11,594
0
63,163
L
Kukulkan
12,669
1,396
0
1,127
12,364
3,883
994
4,992
7,102
94,247
0
W
4,604
413
0
2,642
12,750
9,559
405
3,961
8,789
18,866
0
L
Hun Batz
alexei25
Hun Batz
14,391
3,444
0
4,975
20,272
6,063
0
3,899
16,239
0
73,080
W
Ullr
jttr
Ullr
23,098
9,776
0
4,353
14,100
6,568
3,795
2,356
11,744
0
147,637
W
Jing Wei
omni101
Jing Wei
5,119
3,464
0
4,338
16,801
6,093
1,270
1,866
14,935
0
63,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,671
Gold Earned
47,774
616
Minions Killed
525
0
Camps Cleared
0
2,068,202
Distance Traveled
1,525,304
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,627
268
0
0
0
0
0
L
Achilles
10,659
508
95
5
0
379,810
3
L
Charybdis
9,553
455
111
5
0
369,146
2
W
Thoth
12,353
588
207
10
0
385,654
2
W
Nemesis
11,696
557
80
4
0
465,084
0
L
Kukulkan
11,446
545
182
9
0
396,113
5
W
Geb
9,915
472
13
1
0
447,292
2
L
Hun Batz
10,489
499
137
7
0
380,235
4
W
Ullr
15,389
733
215
10
0
414,954
3
W
Jing Wei
11,318
539
101
5
0
355,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role