Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Arabiandude
Hachiman
Level 88
God Stats
7W - 9L
1,456 SR
Queue Stats
269W - 367L
1,384 Elo+
Party 2
Loki
Loki
Magnus-115-
Loki
Level 69
God Stats
18W - 18L
1,482 SR
Queue Stats
301W - 355L
1,389 Elo+
Party 1
Chaac
Chaac
audazpapagayo03
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ttorivio_
Sylvanus
Level 45
God Stats
15W - 24L
1,380 SR
Queue Stats
146W - 178L
1,342 Elo+
Party 1
Team Averages
Level 46
1,464 SR
1,423 Elo+

VS

Team Averages
Level 41
1,512 SR
1,352 Elo+
Osiris
Osiris
 
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BETBLACK
Tiamat
Level 46
God Stats
24W - 31L
1,494 SR
Queue Stats
131W - 138L
1,380 Elo+
Solo
Chernobog
Chernobog
Jamy369
Chernobog
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 14L
1,322 Elo+
Party 3
Sobek
Sobek
rdblretroforrest
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,205 Elo+
Party 3
Camazotz
Camazotz
ryanexpress34
Camazotz
Level 46
God Stats
19W - 33L
1,371 SR
Queue Stats
390W - 449L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 1
5,850
650
1,378
2,804
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Arabiandude
Hachiman
9
2 / 0 / 8
5,637
626
4,062
3,715
1,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 0 / 0
5,849
650
1,130
4,008
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,188
576
1,374
5,108
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ttorivio_
Sylvanus
10
8 / 0 / 2
6,388
710
3,504
5,077
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 2 / 0
4,940
549
3,269
4,287
2,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
BETBLACK
Tiamat
8
0 / 3 / 1
4,811
535
1,267
5,281
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jamy369
Chernobog
6
0 / 3 / 0
3,698
411
592
3,645
870
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 5 / 0
3,822
425
986
5,313
2,781
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
ryanexpress34
Camazotz
1
0 / 0 / 0
1,707
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
Osiris
 
Osiris
2
2
0
1
W
Hachiman
Arabiandude
Hachiman
2
0
8
6
L
Tiamat
BETBLACK
Tiamat
0
3
1
0.17
L
Chernobog
Jamy369
Chernobog
0
3
0
0
W
2
0
0
2
W
0
2
2
0.5
L
0
5
0
0
L
Camazotz
ryanexpress34
Camazotz
0
0
0
0
W
Sylvanus
ttorivio_
Sylvanus
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,448
Damage
6,114
20,712
Taken
18,526
9,597
Mitigated
7,811
7,945
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,378
40
0
929
2,804
748
712
495
2,233
29,198
0
L
Osiris
 
Osiris
3,269
331
0
0
4,287
2,117
0
0
4,007
0
18,175
W
Hachiman
Arabiandude
Hachiman
4,062
1,516
230
1,169
3,715
1,132
1,899
572
3,101
0
18,578
L
Tiamat
BETBLACK
Tiamat
1,267
79
0
1,205
5,281
2,043
0
1,803
3,478
20,331
0
L
Chernobog
Jamy369
Chernobog
592
262
0
500
3,645
870
0
1,247
2,398
0
7,542
W
1,130
364
0
495
4,008
1,088
403
0
4,008
0
29,887
W
1,374
55
0
1,415
5,108
2,687
0
0
5,108
0
10,094
L
986
116
0
546
5,313
2,781
0
1,443
3,870
5,665
0
L
Camazotz
ryanexpress34
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
ttorivio_
Sylvanus
3,504
1,251
598
3,109
5,077
3,942
1,176
1,031
4,009
21,513
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
18,978
248
Minions Killed
106
0
Camps Cleared
0
863,536
Distance Traveled
634,177
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,850
650
68
8
0
166,412
0
L
Osiris
4,940
549
33
4
0
188,366
1
W
Hachiman
5,637
626
44
5
0
153,340
3
L
Tiamat
4,811
535
55
6
0
154,449
1
L
Chernobog
3,698
411
11
1
0
137,987
0
W
Loki
5,849
650
68
8
0
192,550
2
W
Chaac
5,188
576
17
2
0
196,606
0
L
Sobek
3,822
425
7
1
0
153,375
0
L
Camazotz
1,707
190
0
0
0
0
0
W
Sylvanus
6,388
710
51
6
0
154,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role