Player Matchup

Chaac
Chaac
Bronze III
ColtClassic1911
Chaac
Bronze III
Level 140
God Stats
3W - 0L
1,594 SR
Queue Stats
14W - 7L
1,497 MMR
Solo
Xing Tian
Xing Tian
Gold II
Donarr_
Xing Tian
Gold II
Level 108
God Stats
22W - 28L
1,433 SR
Queue Stats
81W - 96L
1,392 MMR
Solo
Chang'e
Chang'e
Silver III
implogan
Chang'e
Silver III
Level 144
God Stats
7W - 4L
1,639 SR
Queue Stats
28W - 44L
1,346 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,555 SR
1,412 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,583 SR
1,455 MMR
Danzaburou
Danzaburou
Gold IV
Anthonym_98
Danzaburou
Gold IV
Level 127
God Stats
11W - 11L
1,592 SR
Queue Stats
486W - 530L
1,372 MMR
Party 1
Vulcan
Vulcan
Silver I
jackchen033
Vulcan
Silver I
Level 85
God Stats
6W - 10L
1,492 SR
Queue Stats
12W - 21L
1,221 MMR
Solo
Nike
Nike
Platinum III
satajim035
Nike
Platinum III
Level 86
God Stats
5W - 4L
1,665 SR
Queue Stats
123W - 134L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
11,958
703
12,584
23,982
25,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Donarr_
Xing Tian
15
3 / 1 / 11
10,923
643
14,626
20,599
20,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
implogan
Chang'e
16
8 / 2 / 9
12,044
708
12,510
19,637
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshMorgan Le FayPersephoneSolZeus

VS

Bans
OdinGebHadesAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anthonym_98
Danzaburou
13
1 / 7 / 3
9,931
584
8,534
14,026
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
1 / 6 / 3
9,532
561
16,154
11,495
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 2
10,191
599
17,931
21,800
20,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anthonym_98
Danzaburou
1
7
3
0.36
W
7
2
10
6
W
Xing Tian
Donarr_
Xing Tian
3
1
11
8.5
W
Chang'e
implogan
Chang'e
8
2
9
6.25
L
Vulcan
1
6
3
0.42
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
42,619
64,218
Taken
47,321
54,265
Mitigated
29,074
34,612
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anthonym_98
Danzaburou
8,534
3,614
0
2,064
14,026
5,005
0
7,566
5,609
0
35,945
W
12,584
2,257
0
8,243
23,982
25,933
645
8,873
14,518
0
45,974
W
Xing Tian
Donarr_
Xing Tian
14,626
875
0
4,138
20,599
20,197
294
6,597
13,049
34,699
0
W
Chang'e
implogan
Chang'e
12,510
522
8,843
13,388
19,637
8,135
2,108
5,794
13,105
52,724
0
L
Vulcan
16,154
9,041
87
1,197
11,495
3,998
0
6,557
3,907
44,116
0
L
17,931
1,569
0
2,626
21,800
20,071
0
11,199
8,980
9,400
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
29,654
195
Minions Killed
165
10
Camps Cleared
5
1,018,453
Distance Traveled
816,881
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,931
584
72
4
2
229,476
1
W
Chaac
11,958
703
59
3
5
337,125
2
W
Xing Tian
10,923
643
43
3
3
347,420
1
W
Chang'e
12,044
708
93
5
2
333,908
0
L
Vulcan
9,532
561
62
4
2
268,271
4
L
Nike
10,191
599
31
2
1
319,134
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role