Player Matchup

He Bo
He Bo
Firewoodbear
He Bo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 91L
1,603 Elo+
Party 1
Artio
Artio
SatansLilleUnge
Artio
Level 26
God Stats
1W - 0L
1,728 SR
Queue Stats
24W - 18L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stygma3001
Tsukuyomi
Level 15
God Stats
5W - 1L
1,660 SR
Queue Stats
17W - 14L
1,508 Elo+
Solo
Neith
Neith
goodnoob123
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
pandaman12000
Sun Wukong
Level 17
God Stats
3W - 3L
1,456 SR
Queue Stats
30W - 27L
1,554 Elo+
Party 1
Team Averages
Level 31
1,569 SR
1,574 Elo+

VS

Team Averages
Level 14
1,419 SR
1,557 Elo+
Jing Wei
Jing Wei
LittlePonySC
Jing Wei
Level 17
God Stats
5W - 4L
1,528 SR
Queue Stats
42W - 40L
1,545 Elo+
Party 2
Discordia
Discordia
MakeOutHill1064
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,544 Elo+
Solo
Artemis
Artemis
SmirkDerEroberer
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Solo
Nemesis
Nemesis
SnowWiind
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
josticer
Tsukuyomi
Level 22
God Stats
4W - 13L
1,065 SR
Queue Stats
41W - 39L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 8
8,292
553
9,545
8,405
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 7
7,053
470
4,159
13,044
8,133
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Stygma3001
Tsukuyomi
16
9 / 3 / 5
9,767
651
6,589
12,103
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 3 / 4
8,087
539
8,886
8,642
2,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
pandaman12000
Sun Wukong
12
5 / 1 / 1
8,247
550
2,912
7,053
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LittlePonySC
Jing Wei
14
7 / 2 / 6
8,964
598
10,889
8,750
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MakeOutHill1064
Discordia
13
2 / 6 / 2
7,526
502
6,078
8,425
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 10 / 3
5,874
392
1,643
8,348
1,779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SnowWiind
Nemesis
10
1 / 6 / 5
6,692
446
4,242
9,194
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
josticer
Tsukuyomi
12
7 / 3 / 6
8,305
554
7,180
11,299
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
27
Kills
17
17
Deaths
27
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Jing Wei
LittlePonySC
Jing Wei
7
2
6
5
L
Discordia
MakeOutHill1064
Discordia
2
6
2
0.5
W
1
7
7
0.64
L
0
10
3
0.15
L
Nemesis
SnowWiind
Nemesis
1
6
5
0.58
W
Tsukuyomi
Stygma3001
Tsukuyomi
9
3
5
3.83
W
6
3
4
2.67
L
Tsukuyomi
josticer
Tsukuyomi
7
3
6
3.33
W
Sun Wukong
pandaman12000
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
30,032
49,247
Taken
46,016
24,029
Mitigated
13,284
13,352
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,545
460
0
480
8,405
2,386
124
2,460
5,585
40,430
0
L
Jing Wei
LittlePonySC
Jing Wei
10,889
10,889
0
2,052
8,750
2,629
966
3,530
5,186
0
47,012
L
Discordia
MakeOutHill1064
Discordia
6,078
516
0
1,008
8,425
2,390
282
2,620
5,580
43,133
0
W
4,159
1,255
420
1,962
13,044
8,133
93
1,129
11,845
16,631
0
L
1,643
978
0
60
8,348
1,779
271
1,764
6,246
0
9,807
L
Nemesis
SnowWiind
Nemesis
4,242
1,672
0
1,563
9,194
3,221
0
2,945
6,151
0
26,811
W
Tsukuyomi
Stygma3001
Tsukuyomi
6,589
2,109
0
6,343
12,103
4,290
435
1,000
10,909
0
58,416
W
8,886
4,642
0
2,862
8,642
2,514
522
833
7,777
0
47,225
L
Tsukuyomi
josticer
Tsukuyomi
7,180
1,584
0
3,083
11,299
3,265
0
2,651
8,560
0
36,623
W
Sun Wukong
pandaman12000
Sun Wukong
2,912
1,101
0
1,285
7,053
6,706
759
0
7,053
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
37,361
363
Minions Killed
299
0
Camps Cleared
0
1,459,214
Distance Traveled
1,448,042
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,292
553
59
4
0
292,131
1
L
Jing Wei
8,964
598
89
6
0
317,607
4
L
Discordia
7,526
502
84
6
0
273,956
5
W
Artio
7,053
470
26
2
0
293,592
2
L
Artemis
5,874
392
29
2
0
243,219
2
L
Nemesis
6,692
446
50
3
0
298,262
0
W
Tsukuyomi
9,767
651
121
8
0
325,108
2
W
Neith
8,087
539
85
6
0
273,774
3
L
Tsukuyomi
8,305
554
47
3
0
314,998
2
W
Sun Wukong
8,247
550
72
5
0
274,609
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role