Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
REdwardsJr
Zeus
Level 130
God Stats
3W - 2L
1,514 SR
Queue Stats
496W - 652L
1,275 Elo+
Party 1
Ymir
Ymir
iapplypressure96
Ymir
Level 13
God Stats
50W - 38L
1,242 SR
Queue Stats
61W - 79L
1,050 Elo+
Party 1
Team Averages
Level 84
1,419 SR
1,275 Elo+

VS

Team Averages
Level 48
1,507 SR
1,239 Elo+
Cliodhna
Cliodhna
Johnnysalt24
Cliodhna
Level 79
God Stats
1W - 2L
1,716 SR
Queue Stats
67W - 93L
1,230 Elo+
Solo
Chaac
Chaac
Ogmcirtyy13
Chaac
Level 54
God Stats
3W - 4L
1,606 SR
Queue Stats
46W - 43L
1,451 Elo+
Solo
Agni
Agni
PEROX_YT
Agni
Level 12
God Stats
0W - 2L
1,198 SR
Queue Stats
1W - 11L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 5
7,623
693
8,682
9,849
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 0
8,757
796
11,740
5,195
2,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 8
7,169
652
2,090
9,245
4,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Johnnysalt24
Cliodhna
10
2 / 6 / 1
7,365
670
6,272
9,471
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
7,042
640
6,089
9,058
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
9
0 / 5 / 1
6,696
609
5,417
9,046
2,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
3
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
5
5.5
L
Cliodhna
Johnnysalt24
Cliodhna
2
6
1
0.42
L
1
1
2
2
L
Agni
0
5
1
0.1
W
9
0
0
9
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
17,778
24,289
Taken
27,575
13,757
Mitigated
12,737
9,647
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,682
1,533
409
4,293
9,849
7,222
0
2,048
7,555
0
22,716
L
Cliodhna
Johnnysalt24
Cliodhna
6,272
496
0
289
9,471
2,907
0
5,126
3,965
0
23,247
L
6,089
683
0
2,467
9,058
7,078
0
4,906
3,935
0
17,510
L
Agni
5,417
154
0
753
9,046
2,752
0
4,124
4,573
14,603
0
W
11,740
738
0
3,615
5,195
2,402
0
1,591
3,352
41,489
0
W
2,090
156
0
1,330
9,245
4,133
160
2,224
6,605
4,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
21,103
114
Minions Killed
92
7
Camps Cleared
3
630,623
Distance Traveled
616,624
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,623
693
24
2
0
229,969
0
L
Cliodhna
7,365
670
41
4
3
194,874
2
L
Chaac
7,042
640
31
3
0
206,084
0
L
Agni
6,696
609
20
2
0
215,666
0
W
Zeus
8,757
796
86
8
7
192,074
3
W
Ymir
7,169
652
4
0
0
208,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role