Player Matchup

Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ImDiavolo
Cliodhna
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 244L
1,535 Elo+
Party 2
Izanami
Izanami
InsideBG
Izanami
Level 66
God Stats
16W - 20L
1,419 SR
Queue Stats
189W - 253L
1,417 Elo+
Solo
Zeus
Zeus
kosioro97
Zeus
Level 72
God Stats
54W - 45L
1,542 SR
Queue Stats
204W - 181L
1,534 Elo+
Party 2
Team Averages
Level 92
1,492 SR
1,497 Elo+

VS

Team Averages
Level 99
1,523 SR
1,445 Elo+
Danzaburou
Danzaburou
Narsi91
Danzaburou
Level 107
God Stats
44W - 46L
1,550 SR
Queue Stats
179W - 164L
1,587 Elo+
Solo
Yemoja
Yemoja
Xict
Yemoja
Level 58
God Stats
44W - 34L
1,416 SR
Queue Stats
91W - 114L
1,378 Elo+
Solo
Nike
Nike
Zarage
Nike
Level 54
God Stats
4W - 1L
1,562 SR
Queue Stats
118W - 121L
1,291 Elo+
Solo
Eset
Eset
hystrix96
Eset
Level 136
God Stats
6W - 2L
1,590 SR
Queue Stats
220W - 197L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
maxhoogendijk
Cliodhna
Level 138
God Stats
7W - 6L
1,500 SR
Queue Stats
215W - 196L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 2 / 2
9,594
533
8,917
11,388
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
 
Jormungandr
12
1 / 6 / 1
7,670
426
7,814
16,194
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ImDiavolo
Cliodhna
16
3 / 7 / 1
9,229
513
8,730
13,634
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
InsideBG
Izanami
13
1 / 6 / 1
8,195
455
5,231
13,126
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
0 / 4 / 0
8,244
458
6,835
7,038
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Narsi91
Danzaburou
16
6 / 1 / 6
10,129
563
11,476
10,213
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Xict
Yemoja
13
1 / 1 / 12
8,391
466
3,431
7,606
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Zarage
Nike
14
1 / 4 / 3
8,881
493
6,013
13,176
10,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
17
9 / 0 / 5
10,683
594
11,190
12,041
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
maxhoogendijk
Cliodhna
17
8 / 2 / 6
10,491
583
10,662
12,198
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
8
Kills
25
25
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
2
2
L
Jormungandr
 
Jormungandr
1
6
1
0.25
L
Cliodhna
ImDiavolo
Cliodhna
3
7
1
0.5
L
Izanami
InsideBG
Izanami
1
6
1
0.25
W
Danzaburou
Narsi91
Danzaburou
6
1
6
9
W
Yemoja
Xict
Yemoja
1
1
12
7
W
Nike
Zarage
Nike
1
4
3
0.63
W
Eset
9
0
5
11.5
L
Zeus
0
4
0
0
W
Cliodhna
maxhoogendijk
Cliodhna
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
42,772
61,380
Taken
55,234
34,419
Mitigated
27,489
12,299
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,917
2,575
0
2,366
11,388
12,715
526
2,318
9,070
12,779
45,526
L
Jormungandr
 
Jormungandr
7,814
2,168
0
1,969
16,194
11,285
0
3,803
12,391
40,704
0
L
Cliodhna
ImDiavolo
Cliodhna
8,730
1,430
0
4,104
13,634
4,636
463
2,546
11,088
0
70,997
L
Izanami
InsideBG
Izanami
5,231
3,007
0
3,023
13,126
3,491
0
2,644
10,482
0
54,065
W
Danzaburou
Narsi91
Danzaburou
11,476
4,484
0
3,072
10,213
3,393
3,136
3,543
6,670
0
71,294
W
Yemoja
Xict
Yemoja
3,431
696
936
1,379
7,606
4,541
0
3,359
4,247
13,949
0
W
Nike
Zarage
Nike
6,013
1,224
0
1,950
13,176
10,274
0
2,513
10,663
0
48,108
W
Eset
11,190
1,430
443
5,671
12,041
5,156
108
4,969
7,072
70,432
0
L
Zeus
6,835
122
0
837
7,038
2,292
224
3,486
3,552
52,792
0
W
Cliodhna
maxhoogendijk
Cliodhna
10,662
1,665
0
1,852
12,198
4,125
0
2,477
9,721
0
72,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
48,575
539
Minions Killed
491
0
Camps Cleared
0
1,574,656
Distance Traveled
1,744,997
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,594
533
112
6
0
381,600
6
L
Jormungandr
7,670
426
81
5
0
284,670
3
L
Cliodhna
9,229
513
119
7
0
337,103
5
L
Izanami
8,195
455
118
7
0
292,944
4
W
Danzaburou
10,129
563
123
7
0
354,073
6
W
Yemoja
8,391
466
20
1
0
364,020
11
W
Nike
8,881
493
110
6
0
294,418
4
W
Eset
10,683
594
120
7
0
336,307
4
L
Zeus
8,244
458
109
6
0
278,339
7
W
Cliodhna
10,491
583
118
7
0
396,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role