Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Buffeee
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,714 Elo+
Solo
Merlin
Merlin
Hashtaglolz
Merlin
Level 129
God Stats
0W - 2L
1,346 SR
Queue Stats
62W - 57L
1,554 Elo+
Solo
Cerberus
Cerberus
SirUlysses
Cerberus
Level 104
God Stats
24W - 22L
1,698 SR
Queue Stats
266W - 247L
1,588 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,571 Elo+

VS

Team Averages
Level 110
1,567 SR
1,596 Elo+
Heimdallr
Heimdallr
DrathBulls1
Heimdallr
Level 97
God Stats
104W - 89L
1,622 SR
Queue Stats
404W - 387L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
GeneralGenital69
Cliodhna
Level 85
God Stats
8W - 8L
1,425 SR
Queue Stats
235W - 236L
1,529 Elo+
Party 3
Merlin
Merlin
Majestue
Merlin
Level 130
God Stats
4W - 3L
1,546 SR
Queue Stats
173W - 180L
1,559 Elo+
Solo
Geb
Geb
ProJumper99
Geb
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
178W - 141L
1,620 Elo+
Party 1
Thanatos
Thanatos
xXAllfatherXx
Thanatos
Level 128
God Stats
21W - 11L
1,735 SR
Queue Stats
120W - 74L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
10 / 5 / 2
10,338
574
14,587
12,854
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
15
1 / 4 / 6
8,838
491
3,208
7,538
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Buffeee
Charybdis
12
0 / 7 / 1
7,615
423
4,917
12,080
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
1 / 6 / 1
8,765
487
7,690
11,541
4,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SirUlysses
Cerberus
13
1 / 2 / 5
8,179
454
8,837
15,732
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrathBulls1
Heimdallr
18
4 / 1 / 2
11,176
621
7,937
10,014
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 3
10,180
566
9,824
13,897
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Majestue
Merlin
17
1 / 5 / 7
10,304
572
6,980
10,261
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
8,867
493
6,528
16,136
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
xXAllfatherXx
Thanatos
18
12 / 3 / 6
11,764
654
14,212
15,657
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
13
Kills
24
24
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
10
5
2
2.2
L
Janus
 
Janus
1
4
6
1
L
Charybdis
Buffeee
Charybdis
0
7
1
0.07
W
Heimdallr
DrathBulls1
Heimdallr
4
1
2
5
W
6
3
3
2.5
L
Merlin
1
6
1
0.25
W
Merlin
Majestue
Merlin
1
5
7
0.9
W
1
2
9
2.75
L
Cerberus
SirUlysses
Cerberus
1
2
5
1.75
W
Thanatos
xXAllfatherXx
Thanatos
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
45,481
59,745
Taken
65,965
28,811
Mitigated
31,991
16,740
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
14,587
3,118
0
4,339
12,854
5,001
0
1,569
11,285
0
65,170
L
Janus
 
Janus
3,208
253
0
1,130
7,538
2,263
0
2,067
5,471
61,626
0
L
Charybdis
Buffeee
Charybdis
4,917
3,435
0
2,380
12,080
3,102
0
2,401
9,679
0
45,714
W
Heimdallr
DrathBulls1
Heimdallr
7,937
4,990
0
4,199
10,014
3,772
180
1,512
8,502
0
95,669
W
9,824
1,069
0
5,329
13,897
4,152
0
2,477
11,420
0
72,859
L
Merlin
7,690
498
0
3,072
11,541
4,080
0
2,433
9,108
56,343
0
W
Merlin
Majestue
Merlin
6,980
179
57
1,950
10,261
2,813
314
4,366
5,895
78,875
0
W
6,528
1,056
0
2,754
16,136
13,088
0
6,247
9,889
26,655
0
L
Cerberus
SirUlysses
Cerberus
8,837
296
0
5,819
15,732
14,365
0
5,038
10,694
24,252
0
W
Thanatos
xXAllfatherXx
Thanatos
14,212
4,336
0
17,344
15,657
8,166
730
5,357
10,300
0
64,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
52,291
516
Minions Killed
587
0
Camps Cleared
0
1,862,385
Distance Traveled
1,848,501
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,338
574
107
6
0
369,525
2
L
Janus
8,838
491
140
8
0
383,672
8
L
Charybdis
7,615
423
92
5
0
405,509
0
W
Heimdallr
11,176
621
166
9
0
345,061
7
W
Cliodhna
10,180
566
118
7
0
398,077
2
L
Merlin
8,765
487
127
7
0
326,693
5
W
Merlin
10,304
572
151
8
0
346,929
6
W
Geb
8,867
493
41
2
0
342,886
4
L
Cerberus
8,179
454
50
3
0
376,986
5
W
Thanatos
11,764
654
111
6
0
415,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role