Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Shînra
Hercules
Level 66
God Stats
1W - 2L
1,499 SR
Queue Stats
48W - 34L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
SolaîreOfAstora
Cliodhna
Level 144
God Stats
3W - 5L
1,390 SR
Queue Stats
137W - 143L
1,574 Elo+
Party 1
Team Averages
Level 113
1,463 SR
1,561 Elo+

VS

Team Averages
Level 75
1,697 SR
1,418 Elo+
Cliodhna
Cliodhna
Blackline2015
Cliodhna
Level 156
God Stats
6W - 5L
1,554 SR
Queue Stats
232W - 246L
1,435 Elo+
Solo
Chronos
Chronos
Pucco09
Chronos
Level 48
God Stats
13W - 13L
1,826 SR
Queue Stats
144W - 202L
1,436 Elo+
Solo
Chaac
Chaac
kevynfortes
Chaac
Level 20
God Stats
0W - 1L
1,711 SR
Queue Stats
21W - 30L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 11
7,808
781
7,481
4,787
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Shînra
Hercules
11
2 / 1 / 11
7,471
747
6,207
9,469
7,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
13 / 1 / 4
9,454
945
16,231
7,938
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blackline2015
Cliodhna
8
1 / 8 / 1
6,190
619
6,522
10,312
4,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
Pucco09
Chronos
10
0 / 4 / 1
6,120
612
4,147
9,058
2,298
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 2
6,087
609
4,440
13,981
6,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
1
2
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
11
8.5
L
Cliodhna
Blackline2015
Cliodhna
1
8
1
0.19
L
Chronos
Pucco09
Chronos
0
4
1
0.13
W
Hercules
Shînra
Hercules
2
1
11
7.5
W
13
1
4
15
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
15,109
22,194
Taken
33,351
12,044
Mitigated
13,923
5,667
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,481
1,341
0
2,223
4,787
1,450
2,067
1,489
3,298
28,602
0
L
Cliodhna
Blackline2015
Cliodhna
6,522
797
0
364
10,312
4,764
0
2,925
7,139
0
12,279
L
Chronos
Pucco09
Chronos
4,147
567
0
1,402
9,058
2,298
172
1,567
7,339
19,597
0
W
Hercules
Shînra
Hercules
6,207
3,073
0
1,460
9,469
7,609
280
1,793
7,676
0
12,365
W
16,231
3,637
0
1,984
7,938
2,985
680
1,204
6,734
0
29,072
L
4,440
1,024
0
1,337
13,981
6,861
0
2,552
11,173
0
12,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
18,397
97
Minions Killed
63
4
Camps Cleared
2
610,643
Distance Traveled
500,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,808
781
51
5
1
204,810
3
L
Cliodhna
6,190
619
14
1
1
152,341
2
L
Chronos
6,120
612
35
4
1
175,352
2
W
Hercules
7,471
747
12
1
0
182,929
1
W
Cliodhna
9,454
945
34
3
3
222,904
1
L
Chaac
6,087
609
14
1
0
172,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role