Player Matchup

Tiamat
Tiamat
Jondraxord
Tiamat
Level 27
God Stats
1W - 1L
1,005 SR
Queue Stats
5W - 5L
1,281 Elo+
Solo
Artemis
Artemis
Lerian
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,528 Elo+
Solo
Xing Tian
Xing Tian
MNdrill
Xing Tian
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
106W - 115L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
Saymonelse
Ratatoskr
Level 29
God Stats
14W - 13L
1,508 SR
Queue Stats
84W - 81L
1,417 Elo+
Solo
Hachiman
Hachiman
yerton
Hachiman
Level 15
God Stats
4W - 6L
1,234 SR
Queue Stats
22W - 15L
1,519 Elo+
Solo
Team Averages
Level 24
1,349 SR
1,423 Elo+

VS

Team Averages
Level 16
1,659 SR
1,343 Elo+
Hachiman
Hachiman
JIekks
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,309 Elo+
Solo
Cthulhu
Cthulhu
cola22---
Cthulhu
Level 16
God Stats
4W - 2L
1,955 SR
Queue Stats
56W - 113L
1,263 Elo+
Party 1
Fenrir
Fenrir
estoyPODRIDA
Fenrir
Level 13
God Stats
23W - 19L
1,602 SR
Queue Stats
40W - 53L
1,419 Elo+
Solo
Heimdallr
Heimdallr
slayersgods
Heimdallr
Level 18
God Stats
14W - 29L
1,504 SR
Queue Stats
72W - 128L
1,282 Elo+
Party 1
Merlin
Merlin
unkownjkeee
Merlin
Level 15
God Stats
11W - 6L
1,733 SR
Queue Stats
30W - 27L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jondraxord
Tiamat
20
5 / 8 / 23
12,604
1,050
11,646
14,897
10,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lerian
Artemis
20
10 / 6 / 23
14,483
1,207
31,811
15,844
6,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MNdrill
Xing Tian
20
4 / 6 / 22
13,400
1,117
14,450
20,453
26,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Saymonelse
Ratatoskr
20
7 / 6 / 18
13,043
1,087
12,460
15,732
10,624
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
yerton
Hachiman
20
17 / 2 / 19
16,481
1,373
31,225
13,355
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JIekks
Hachiman
19
2 / 6 / 19
11,709
976
11,639
16,995
6,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
cola22---
Cthulhu
19
5 / 15 / 17
12,676
1,056
12,640
33,536
37,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
19
6 / 8 / 17
12,535
1,045
12,655
21,124
15,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
slayersgods
Heimdallr
19
5 / 11 / 16
12,412
1,034
14,796
21,569
9,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
19
10 / 3 / 12
14,512
1,209
23,716
14,666
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
109
43
Kills
28
28
Deaths
43
105
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JIekks
Hachiman
2
6
19
1.92
W
Tiamat
Jondraxord
Tiamat
5
8
23
2.06
W
Artemis
Lerian
Artemis
10
6
23
3.58
W
Xing Tian
MNdrill
Xing Tian
4
6
22
2.5
W
Ratatoskr
Saymonelse
Ratatoskr
7
6
18
2.67
L
Cthulhu
cola22---
Cthulhu
5
15
17
0.9
L
Fenrir
6
8
17
1.81
L
Heimdallr
slayersgods
Heimdallr
5
11
16
1.18
L
Merlin
10
3
12
5.33
W
Hachiman
yerton
Hachiman
17
2
19
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,592
Damage
75,446
80,281
Taken
107,890
59,472
Mitigated
74,446
11,151
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JIekks
Hachiman
11,639
6,880
0
1,081
16,995
6,161
0
3,984
13,011
0
31,143
W
Tiamat
Jondraxord
Tiamat
11,646
501
351
2,291
14,897
10,435
0
6,706
8,191
21,025
0
W
Artemis
Lerian
Artemis
31,811
19,376
0
1,929
15,844
6,582
0
7,942
7,898
0
63,151
W
Xing Tian
MNdrill
Xing Tian
14,450
1,193
0
1,340
20,453
26,848
0
9,042
11,411
29,552
0
W
Ratatoskr
Saymonelse
Ratatoskr
12,460
4,719
0
209
15,732
10,624
0
7,912
7,820
0
28,225
L
Cthulhu
cola22---
Cthulhu
12,640
974
292
0
33,536
37,233
0
7,837
25,699
23,797
0
L
Fenrir
12,655
2,148
0
2,522
21,124
15,669
0
6,171
14,953
0
23,845
L
Heimdallr
slayersgods
Heimdallr
14,796
7,998
0
635
21,569
9,956
0
4,704
16,865
0
26,260
L
Merlin
23,716
1,055
262
1,672
14,666
5,427
0
3,400
11,266
66,332
0
W
Hachiman
yerton
Hachiman
31,225
16,805
0
5,031
13,355
4,983
0
4,754
8,601
0
59,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,011
Gold Earned
63,844
234
Minions Killed
222
5
Camps Cleared
4
1,222,932
Distance Traveled
1,044,167
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,709
976
29
2
0
204,688
1
W
Tiamat
12,604
1,050
14
1
0
234,551
0
W
Artemis
14,483
1,207
76
6
2
243,083
0
W
Xing Tian
13,400
1,117
21
2
0
260,340
3
W
Ratatoskr
13,043
1,087
45
4
2
274,386
0
L
Cthulhu
12,676
1,056
40
3
0
211,636
0
L
Fenrir
12,535
1,045
21
2
2
193,419
2
L
Heimdallr
12,412
1,034
25
2
2
194,013
0
L
Merlin
14,512
1,209
107
9
0
240,411
0
W
Hachiman
16,481
1,373
78
7
1
210,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role