Player Matchup

Agni
Agni
AaLaNkillz
Agni
Level 29
God Stats
4W - 4L
1,527 SR
Queue Stats
79W - 94L
1,457 Elo+
Party 1
Ares
Ares
Catsoupdogstew
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,296 Elo+
Solo
Arachne
Arachne
NEOargoNAUGHT85
Arachne
Level 18
God Stats
3W - 2L
1,476 SR
Queue Stats
12W - 10L
1,458 Elo+
Solo
Nike
Nike
T2K_DingBong
Nike
Level 29
God Stats
4W - 0L
1,737 SR
Queue Stats
151W - 190L
1,362 Elo+
Party 1
Charybdis
Charybdis
flippinfreshkid
Charybdis
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 41L
1,374 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,389 Elo+

VS

Team Averages
Level 21
1,417 SR
1,390 Elo+
Jormungandr
Jormungandr
Cturner280297
Jormungandr
Level 26
God Stats
13W - 18L
1,396 SR
Queue Stats
41W - 97L
1,347 Elo+
Party 2
Athena
Athena
Morgsj7
Athena
Level 28
God Stats
4W - 7L
1,316 SR
Queue Stats
41W - 99L
1,358 Elo+
Party 2
Neith
Neith
TheRikGR_
Neith
Level 18
God Stats
2W - 6L
1,499 SR
Queue Stats
24W - 31L
1,380 Elo+
Solo
Nemesis
Nemesis
Todoroki147
Nemesis
Level 13
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Thoth
Thoth
jvl-jorgevanlare
Thoth
Level 18
God Stats
0W - 1L
1,502 SR
Queue Stats
19W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
12,191
581
15,277
12,117
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 12
10,441
497
6,247
17,921
16,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 11
11,390
542
5,684
15,915
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 4 / 13
12,802
610
14,873
15,860
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
flippinfreshkid
Charybdis
14
5 / 3 / 4
10,506
500
7,155
11,457
3,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cturner280297
Jormungandr
13
5 / 9 / 5
8,950
426
13,763
18,609
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Morgsj7
Athena
13
2 / 9 / 8
8,652
412
6,819
18,911
11,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
TheRikGR_
Neith
6
1 / 3 / 2
6,507
310
1,329
4,491
937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Todoroki147
Nemesis
14
3 / 7 / 4
8,904
424
3,925
16,678
4,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 6 / 1
9,911
472
12,336
13,068
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
33
Kills
19
19
Deaths
34
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
2
6
12
1.33
L
Jormungandr
Cturner280297
Jormungandr
5
9
5
0.83
L
Athena
Morgsj7
Athena
2
9
8
0.67
W
4
3
11
3.17
W
12
4
13
4.63
L
Neith
TheRikGR_
Neith
1
3
2
0.67
L
Nemesis
Todoroki147
Nemesis
3
7
4
0.71
W
Charybdis
flippinfreshkid
Charybdis
5
3
4
2.33
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
38,172
73,270
Taken
71,757
40,644
Mitigated
33,713
23,592
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,277
1,384
0
4,981
12,117
3,835
2,464
4,788
6,991
75,363
0
W
6,247
307
0
4,984
17,921
16,218
996
9,609
7,352
30,955
0
L
Jormungandr
Cturner280297
Jormungandr
13,763
2,640
305
2,016
18,609
13,553
566
6,316
12,029
40,579
0
L
Athena
Morgsj7
Athena
6,819
2,052
0
594
18,911
11,777
65
4,912
13,823
29,999
0
W
5,684
3,364
0
6,248
15,915
7,203
1,623
3,045
12,758
0
85,305
W
14,873
3,585
272
3,116
15,860
10,260
410
6,822
8,465
0
78,441
L
Neith
TheRikGR_
Neith
1,329
404
0
1,039
4,491
937
738
552
3,849
0
12,723
L
Nemesis
Todoroki147
Nemesis
3,925
983
0
4,280
16,678
4,074
231
3,584
12,985
0
35,506
W
Charybdis
flippinfreshkid
Charybdis
7,155
2,870
0
3,991
11,457
3,128
5,744
6,153
4,786
0
41,372
L
12,336
418
0
2,066
13,068
3,372
0
5,611
7,085
49,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,330
Gold Earned
42,924
483
Minions Killed
295
0
Camps Cleared
0
1,923,650
Distance Traveled
1,602,995
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,191
581
118
6
0
394,769
1
W
Ares
10,441
497
45
2
0
397,309
1
L
Jormungandr
8,950
426
60
3
0
370,973
0
L
Athena
8,652
412
49
2
0
397,364
1
W
Arachne
11,390
542
112
5
0
402,866
0
W
Nike
12,802
610
130
6
0
423,828
0
L
Neith
6,507
310
28
1
0
155,841
0
L
Nemesis
8,904
424
58
3
0
328,040
0
W
Charybdis
10,506
500
78
4
0
304,878
0
L
Thoth
9,911
472
100
5
0
350,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role