Player Matchup

Loki
Loki
Albertocf
Loki
Level 129
God Stats
21W - 18L
1,561 SR
Queue Stats
311W - 286L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
EmperorTen
Baron Samedi
Level 115
God Stats
195W - 166L
1,568 SR
Queue Stats
758W - 690L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
Ramadamses
Cliodhna
Level 99
God Stats
16W - 14L
1,717 SR
Queue Stats
369W - 305L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Romanjin
Morgan Le Fay
Level 105
God Stats
19W - 25L
1,577 SR
Queue Stats
474W - 483L
1,529 Elo+
Solo
Cerberus
Cerberus
spectrobs22
Cerberus
Level 123
God Stats
5W - 4L
1,656 SR
Queue Stats
308W - 284L
1,576 Elo+
Party 1
Team Averages
Level 114
1,616 SR
1,542 Elo+

VS

Team Averages
Level 98
1,694 SR
1,547 Elo+
Tiamat
Tiamat
Adxpted
Tiamat
Level 85
God Stats
21W - 12L
1,737 SR
Queue Stats
344W - 335L
1,513 Elo+
Party 3
Cliodhna
Cliodhna
MonkeyGOW
Cliodhna
Level 117
God Stats
5W - 2L
1,623 SR
Queue Stats
317W - 338L
1,491 Elo+
Solo
Charybdis
Charybdis
Shimozus
Charybdis
Level 55
God Stats
4W - 2L
1,821 SR
Queue Stats
35W - 28L
1,604 Elo+
Solo
King Arthur
King Arthur
YxngJ
King Arthur
Level 112
God Stats
2W - 0L
1,577 SR
Queue Stats
173W - 156L
1,563 Elo+
Solo
Bacchus
Bacchus
westrugby15
Bacchus
Level 120
God Stats
9W - 9L
1,714 SR
Queue Stats
578W - 543L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 3 / 0
6,005
601
2,957
7,277
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
EmperorTen
Baron Samedi
7
0 / 3 / 3
4,656
466
3,624
6,308
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Ramadamses
Cliodhna
9
2 / 1 / 1
5,530
553
5,404
7,476
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Romanjin
Morgan Le Fay
9
2 / 2 / 0
5,103
510
6,391
5,789
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
spectrobs22
Cerberus
10
0 / 2 / 0
5,231
523
3,624
7,981
5,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adxpted
Tiamat
11
1 / 0 / 4
6,159
616
4,595
5,554
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MonkeyGOW
Cliodhna
9
2 / 3 / 4
5,788
579
6,519
7,000
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Shimozus
Charybdis
9
0 / 1 / 6
5,212
521
2,637
5,270
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
YxngJ
King Arthur
12
3 / 0 / 3
6,702
670
6,877
8,675
3,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
westrugby15
Bacchus
10
5 / 0 / 1
6,178
618
4,827
5,868
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adxpted
Tiamat
1
0
4
3
L
Loki
0
3
0
0
L
Baron Samedi
EmperorTen
Baron Samedi
0
3
3
0.5
W
Cliodhna
MonkeyGOW
Cliodhna
2
3
4
1.33
L
Cliodhna
Ramadamses
Cliodhna
2
1
1
2.5
L
Morgan Le Fay
Romanjin
Morgan Le Fay
2
2
0
1
W
Charybdis
Shimozus
Charybdis
0
1
6
3
W
King Arthur
YxngJ
King Arthur
3
0
3
4.5
L
Cerberus
spectrobs22
Cerberus
0
2
0
0
W
Bacchus
westrugby15
Bacchus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
25,455
34,831
Taken
32,367
14,478
Mitigated
12,998
13,175
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adxpted
Tiamat
4,595
586
0
1,784
5,554
2,209
31
3,073
2,481
36,222
0
L
Loki
2,957
831
0
3,472
7,277
2,091
0
2,935
4,158
0
38,514
L
Baron Samedi
EmperorTen
Baron Samedi
3,624
404
580
2,141
6,308
1,915
0
1,015
5,285
17,087
0
W
Cliodhna
MonkeyGOW
Cliodhna
6,519
621
0
934
7,000
1,934
0
2,474
4,357
0
28,949
L
Cliodhna
Ramadamses
Cliodhna
5,404
1,044
0
2,447
7,476
3,450
0
2,015
5,391
0
17,231
L
Morgan Le Fay
Romanjin
Morgan Le Fay
6,391
553
0
1,245
5,789
1,643
0
2,998
2,594
26,974
0
W
Charybdis
Shimozus
Charybdis
2,637
846
0
2,171
5,270
1,236
0
931
4,197
0
21,507
W
King Arthur
YxngJ
King Arthur
6,877
1,309
0
3,850
8,675
3,051
0
4,239
4,436
0
37,463
L
Cerberus
spectrobs22
Cerberus
3,624
305
0
3,290
7,981
5,379
0
0
7,981
29,374
0
W
Bacchus
westrugby15
Bacchus
4,827
676
0
2,274
5,868
4,568
67
2,429
3,257
13,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
30,039
278
Minions Killed
271
0
Camps Cleared
0
993,598
Distance Traveled
1,054,040
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,159
616
84
8
0
202,645
6
L
Loki
6,005
601
100
10
0
236,173
2
L
Baron Samedi
4,656
466
30
3
0
172,566
1
W
Cliodhna
5,788
579
48
5
0
226,711
2
L
Cliodhna
5,530
553
24
2
0
195,723
1
L
Morgan Le Fay
5,103
510
48
5
0
201,936
3
W
Charybdis
5,212
521
38
4
0
196,787
4
W
King Arthur
6,702
670
74
7
0
212,106
3
L
Cerberus
5,231
523
76
8
0
187,200
0
W
Bacchus
6,178
618
27
3
0
215,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role