Player Matchup

Kukulkan
Kukulkan
GreJrMessi
Kukulkan
Level 7
God Stats
8W - 11L
1,463 SR
Queue Stats
30W - 45L
1,342 Elo+
Party 3
Cliodhna
Cliodhna
IamZizou-Salah
Cliodhna
Level 83
God Stats
0W - 2L
1,171 SR
Queue Stats
339W - 371L
1,401 Elo+
Party 3
Osiris
Osiris
Lolikon4ikTema
Osiris
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
173W - 179L
1,470 Elo+
Party 2
Neith
Neith
PredatorHyperTV
Neith
Level 41
God Stats
31W - 35L
1,397 SR
Queue Stats
197W - 261L
1,379 Elo+
Party 3
Ares
Ares
aHycBurNing
Ares
Level 44
God Stats
24W - 21L
1,596 SR
Queue Stats
165W - 154L
1,487 Elo+
Party 2
Team Averages
Level 44
1,386 SR
1,416 Elo+

VS

Team Averages
Level 60
1,414 SR
1,540 Elo+
Artemis
Artemis
JudeDannGayKeeoc
Artemis
Level 68
God Stats
2W - 1L
1,313 SR
Queue Stats
238W - 248L
1,573 Elo+
Party 1
Fenrir
Fenrir
V0rtigan
Fenrir
Level 34
God Stats
8W - 12L
1,396 SR
Queue Stats
138W - 149L
1,505 Elo+
Solo
Ra
Ra
Vyhr1k
Ra
Level 85
God Stats
11W - 7L
1,502 SR
Queue Stats
497W - 468L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
craigblackburnn
Sun Wukong
Level 68
God Stats
5W - 4L
1,358 SR
Queue Stats
418W - 396L
1,547 Elo+
Party 1
Geb
Geb
wudeef
Geb
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 178L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GreJrMessi
Kukulkan
14
0 / 7 / 4
8,538
427
7,459
12,181
4,181
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
15
5 / 10 / 4
9,963
498
8,798
19,517
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 2
9,621
481
6,840
16,773
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 3
9,008
450
6,468
15,950
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 7 / 6
8,794
440
14,407
23,034
21,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
11,582
579
18,979
13,022
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
V0rtigan
Fenrir
16
6 / 4 / 15
10,711
536
11,592
15,450
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
12 / 0 / 9
12,710
636
19,252
14,067
6,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
craigblackburnn
Sun Wukong
19
7 / 2 / 10
11,969
598
15,271
15,259
22,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
wudeef
Geb
15
2 / 5 / 16
9,862
493
7,882
16,972
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
14
Kills
36
36
Deaths
14
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GreJrMessi
Kukulkan
0
7
4
0.29
L
Cliodhna
5
10
4
0.7
W
9
3
11
4.83
L
3
6
2
0.67
L
3
6
3
0.75
W
Fenrir
V0rtigan
Fenrir
6
4
15
3.38
W
Ra
12
0
9
16.5
L
3
7
6
0.86
W
Sun Wukong
craigblackburnn
Sun Wukong
7
2
10
6
W
Geb
wudeef
Geb
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
72,976
87,455
Taken
74,770
50,886
Mitigated
59,587
16,458
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GreJrMessi
Kukulkan
7,459
465
0
1,704
12,181
4,181
243
3,685
8,406
56,593
0
L
Cliodhna
8,798
1,002
0
2,999
19,517
8,805
0
7,941
11,378
0
56,448
W
18,979
7,330
0
3,465
13,022
4,901
2,596
5,247
7,775
0
77,309
L
6,840
1,279
0
1,678
16,773
11,320
0
8,019
8,646
1,096
54,607
L
6,468
2,559
0
5,701
15,950
4,590
66
1,417
14,531
0
52,427
W
Fenrir
V0rtigan
Fenrir
11,592
2,375
0
3,047
15,450
6,763
1,429
5,533
9,917
0
65,345
W
Ra
19,252
2,254
4,144
7,269
14,067
6,826
1,225
3,587
10,480
121,167
0
L
14,407
1,135
340
4,036
23,034
21,990
0
9,136
13,746
32,906
0
W
Sun Wukong
craigblackburnn
Sun Wukong
15,271
1,887
0
3,588
15,259
22,553
111
2,122
13,137
19,224
60,644
W
Geb
wudeef
Geb
7,882
1,169
296
1,823
16,972
18,544
291
5,453
11,519
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
56,834
449
Minions Killed
607
0
Camps Cleared
0
1,662,852
Distance Traveled
2,001,451
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,538
427
107
5
0
327,197
0
L
Cliodhna
9,963
498
111
6
0
338,346
0
W
Artemis
11,582
579
127
6
0
383,897
8
L
Osiris
9,621
481
105
5
0
353,944
0
L
Neith
9,008
450
89
4
0
311,481
1
W
Fenrir
10,711
536
90
5
0
405,188
1
W
Ra
12,710
636
214
11
0
461,572
6
L
Ares
8,794
440
37
2
0
331,884
1
W
Sun Wukong
11,969
598
148
7
0
372,784
4
W
Geb
9,862
493
28
1
0
378,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role