Player Matchup

Zhong Kui
Zhong Kui
Azuerah
Zhong Kui
Level 103
God Stats
5W - 2L
1,714 SR
Queue Stats
195W - 188L
1,533 Elo+
Party 1
Achilles
Achilles
FloydFisher
Achilles
Level 108
God Stats
18W - 16L
1,570 SR
Queue Stats
323W - 306L
1,468 Elo+
Solo
Cliodhna
Cliodhna
FranBenzal7
Cliodhna
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
299W - 341L
1,443 Elo+
Solo
Terra
Terra
Jonny6432
Terra
Level 60
God Stats
7W - 5L
1,659 SR
Queue Stats
97W - 116L
1,397 Elo+
Solo
Charybdis
Charybdis
Skaarde
Charybdis
Level 117
God Stats
0W - 3L
1,292 SR
Queue Stats
247W - 226L
1,515 Elo+
Party 1
Team Averages
Level 99
1,547 SR
1,471 Elo+

VS

Team Averages
Level 82
1,580 SR
1,467 Elo+
Mercury
Mercury
Armor2
Mercury
Level 124
God Stats
4W - 1L
1,538 SR
Queue Stats
19W - 19L
1,497 Elo+
Solo
Jormungandr
Jormungandr
DarksikerWarCRS
Jormungandr
Level 108
God Stats
42W - 51L
1,483 SR
Queue Stats
297W - 291L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
HideоKojima
Gilgamesh
Level 57
God Stats
2W - 1L
1,774 SR
Queue Stats
40W - 43L
1,508 Elo+
Solo
Olorun
Olorun
Jiroume
Olorun
Level 56
God Stats
7W - 7L
1,620 SR
Queue Stats
134W - 157L
1,420 Elo+
Solo
Cliodhna
Cliodhna
TheWitchAkko
Cliodhna
Level 64
God Stats
10W - 6L
1,488 SR
Queue Stats
41W - 35L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azuerah
Zhong Kui
11
4 / 4 / 3
6,563
597
3,645
8,018
4,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
FloydFisher
Achilles
10
1 / 3 / 1
6,000
545
5,931
8,804
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
FranBenzal7
Cliodhna
11
4 / 1 / 2
6,566
597
4,145
6,670
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Jonny6432
Terra
8
2 / 2 / 3
5,577
507
3,063
7,941
6,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
Skaarde
Charybdis
10
2 / 2 / 4
5,963
542
5,749
6,434
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Armor2
Mercury
13
5 / 0 / 2
7,352
668
5,138
6,850
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DarksikerWarCRS
Jormungandr
8
0 / 5 / 5
5,509
501
5,005
7,563
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
HideоKojima
Gilgamesh
11
2 / 2 / 1
6,115
556
4,893
8,591
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Jiroume
Olorun
10
3 / 5 / 2
6,354
578
4,938
6,675
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TheWitchAkko
Cliodhna
9
2 / 1 / 2
5,728
521
3,649
5,589
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
12
12
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Armor2
Mercury
5
0
2
6
L
Zhong Kui
Azuerah
Zhong Kui
4
4
3
1.38
W
Jormungandr
DarksikerWarCRS
Jormungandr
0
5
5
0.5
L
Achilles
FloydFisher
Achilles
1
3
1
0.5
L
Cliodhna
FranBenzal7
Cliodhna
4
1
2
5
W
Gilgamesh
HideоKojima
Gilgamesh
2
2
1
1.25
W
Olorun
Jiroume
Olorun
3
5
2
0.8
L
Terra
Jonny6432
Terra
2
2
3
1.75
L
Charybdis
Skaarde
Charybdis
2
2
4
2
W
Cliodhna
TheWitchAkko
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
23,623
37,867
Taken
35,268
20,127
Mitigated
13,777
12,532
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Armor2
Mercury
5,138
3,469
0
1,671
6,850
2,598
912
1,900
4,950
0
51,547
L
Zhong Kui
Azuerah
Zhong Kui
3,645
927
0
2,359
8,018
4,813
0
3,762
4,256
33,934
0
W
Jormungandr
DarksikerWarCRS
Jormungandr
5,005
2,106
0
620
7,563
2,386
361
1,774
5,789
24,642
0
L
Achilles
FloydFisher
Achilles
5,931
2,598
0
2,139
8,804
5,180
374
0
8,804
0
27,575
L
Cliodhna
FranBenzal7
Cliodhna
4,145
708
0
2,550
6,670
2,080
0
966
5,704
0
37,963
W
Gilgamesh
HideоKojima
Gilgamesh
4,893
1,922
0
3,628
8,591
5,060
420
0
8,591
0
23,410
W
Olorun
Jiroume
Olorun
4,938
2,622
113
1,231
6,675
2,553
0
2,057
4,618
24,001
3,274
L
Terra
Jonny6432
Terra
3,063
373
1,573
3,010
7,941
6,256
0
2,038
5,903
12,957
0
L
Charybdis
Skaarde
Charybdis
5,749
3,725
0
901
6,434
1,798
451
2,373
4,061
0
39,275
W
Cliodhna
TheWitchAkko
Cliodhna
3,649
558
0
1,784
5,589
1,180
378
977
4,612
0
20,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
31,058
305
Minions Killed
285
0
Camps Cleared
0
1,060,486
Distance Traveled
1,164,981
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,352
668
96
9
0
277,162
0
L
Zhong Kui
6,563
597
74
7
0
200,014
4
W
Jormungandr
5,509
501
42
4
0
214,036
1
L
Achilles
6,000
545
57
5
0
208,248
3
L
Cliodhna
6,566
597
80
7
0
235,584
2
W
Gilgamesh
6,115
556
55
5
0
221,746
1
W
Olorun
6,354
578
53
5
0
195,336
1
L
Terra
5,577
507
25
2
0
213,742
2
L
Charybdis
5,963
542
69
6
0
202,898
2
W
Cliodhna
5,728
521
39
4
0
256,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role