Player Matchup

Morgan Le Fay
Morgan Le Fay
Fashu_
Morgan Le Fay
Level 27
God Stats
7W - 15L
1,463 SR
Queue Stats
218W - 256L
1,282 Elo+
Solo
Guan Yu
Guan Yu
IMarkinI
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
MadReactsOnly
Hel
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,150 Elo+
Solo
Fenrir
Fenrir
MrGeringas
Fenrir
Level 25
God Stats
28W - 27L
1,344 SR
Queue Stats
139W - 174L
1,264 Elo+
Solo
Merlin
Merlin
XxChef_PxX
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,339 Elo+

VS

Team Averages
Level 11
1,451 SR
1,429 Elo+
Jing Wei
Jing Wei
Mahdi20009731
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 187L
1,319 Elo+
Solo
Nemesis
Nemesis
Pjak1277
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Tornshadow128
Cliodhna
Level 26
God Stats
5W - 6L
1,255 SR
Queue Stats
113W - 104L
1,326 Elo+
Solo
Thor
Thor
X-Stxle
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
drewdog 802403
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fashu_
Morgan Le Fay
18
14 / 1 / 12
12,563
571
17,355
9,559
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
IMarkinI
Guan Yu
10
1 / 13 / 11
8,548
389
1,361
15,455
13,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 12
11,675
531
6,404
14,774
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
MrGeringas
Fenrir
16
13 / 5 / 9
11,361
516
15,554
19,147
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
XxChef_PxX
Merlin
13
7 / 10 / 7
9,926
451
7,250
14,208
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mahdi20009731
Jing Wei
2
0 / 0 / 1
4,246
193
0
0
0
Nemesis
Pjak1277
Nemesis
11
0 / 13 / 5
7,656
348
3,309
14,936
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Tornshadow128
Cliodhna
16
9 / 10 / 4
10,488
477
15,237
20,183
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
X-Stxle
Thor
8
2 / 9 / 2
6,966
317
451
8,338
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 15 / 6
8,688
395
7,317
15,448
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
41
Kills
13
29
Deaths
47
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fashu_
Morgan Le Fay
14
1
12
20
W
Guan Yu
IMarkinI
Guan Yu
1
13
11
0.5
W
6
0
12
12
L
Jing Wei
Mahdi20009731
Jing Wei
0
0
1
0.5
W
Fenrir
MrGeringas
Fenrir
13
5
9
3.5
L
Nemesis
Pjak1277
Nemesis
0
13
5
0.19
L
Cliodhna
Tornshadow128
Cliodhna
9
10
4
1.1
L
Thor
X-Stxle
Thor
2
9
2
0.33
W
Merlin
XxChef_PxX
Merlin
7
10
7
1.05
L
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
26,314
73,143
Taken
58,905
41,562
Mitigated
17,345
24,184
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fashu_
Morgan Le Fay
17,355
3,427
917
2,868
9,559
3,912
2,725
158
9,329
73,579
0
W
Guan Yu
IMarkinI
Guan Yu
1,361
843
155
368
15,455
13,406
1,049
2,584
12,619
0
14,096
W
6,404
2,097
7,182
7,409
14,774
9,048
1,377
1,351
13,303
63,611
0
L
Jing Wei
Mahdi20009731
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
MrGeringas
Fenrir
15,554
4,405
0
3,948
19,147
10,725
836
1,601
17,374
0
65,730
L
Nemesis
Pjak1277
Nemesis
3,309
1,710
0
1,191
14,936
4,707
0
7,660
7,068
0
28,394
L
Cliodhna
Tornshadow128
Cliodhna
15,237
1,374
0
409
20,183
6,695
1,027
11,123
8,805
0
58,703
L
Thor
X-Stxle
Thor
451
392
0
0
8,338
2,119
0
5,268
2,836
0
4,703
W
Merlin
XxChef_PxX
Merlin
7,250
1,231
0
1,337
14,208
4,471
2,900
1,466
12,560
37,999
0
L
7,317
786
80
1,295
15,448
3,824
0
5,977
9,187
24,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,073
Gold Earned
38,044
368
Minions Killed
180
0
Camps Cleared
0
1,948,482
Distance Traveled
1,117,748
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,563
571
95
4
0
366,186
0
W
Guan Yu
8,548
389
22
1
0
407,720
0
W
Hel
11,675
531
100
5
0
401,443
1
L
Jing Wei
4,246
193
0
0
0
0
0
W
Fenrir
11,361
516
101
5
0
411,456
0
L
Nemesis
7,656
348
38
2
0
276,922
4
L
Cliodhna
10,488
477
99
5
0
289,368
0
L
Thor
6,966
317
10
0
0
235,921
0
W
Merlin
9,926
451
50
2
0
361,677
0
L
Ra
8,688
395
33
2
0
315,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role