Player Matchup

Bacchus
Bacchus
Diemeter
Bacchus
Level 27
God Stats
8W - 6L
1,679 SR
Queue Stats
77W - 87L
1,477 Elo+
Solo
Danzaburou
Danzaburou
JudgedToast3199
Danzaburou
Level 23
God Stats
0W - 1L
1,287 SR
Queue Stats
9W - 8L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Kaylankhan123
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 141L
1,509 Elo+
Solo
Fenrir
Fenrir
xInfinity_Ruler
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,319 Elo+
Party 1
Da Ji
Da Ji
xViz_Nomad
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,382 Elo+
Party 1
Team Averages
Level 20
1,493 SR
1,449 Elo+

VS

Team Averages
Level 28
1,545 SR
1,402 Elo+
Cliodhna
Cliodhna
AtomAishe
Cliodhna
Level 94
God Stats
23W - 15L
1,719 SR
Queue Stats
469W - 470L
1,517 Elo+
Party 3
Kali
Kali
AurorA-GuiltY
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,455 Elo+
Party 3
Olorun
Olorun
CureDivinityX-24
Olorun
Level 23
God Stats
4W - 3L
1,506 SR
Queue Stats
97W - 91L
1,407 Elo+
Solo
Ares
Ares
Ghost_RACING_YT
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Hercules
Hercules
Xxarda3x5xX
Hercules
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 19L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diemeter
Bacchus
16
2 / 2 / 6
10,449
1,045
11,113
12,587
18,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
JudgedToast3199
Danzaburou
15
3 / 6 / 4
10,215
1,022
13,298
15,515
6,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
1 / 3 / 7
9,588
959
10,601
19,140
17,681
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 12 / 6
9,344
934
11,277
20,818
16,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
3 / 13 / 2
9,500
950
9,513
17,553
8,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AtomAishe
Cliodhna
19
14 / 2 / 15
12,809
1,281
28,340
13,980
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 3 / 17
12,821
1,282
15,215
14,768
7,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 0 / 18
12,573
1,257
17,329
7,174
3,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 19
10,664
1,066
10,467
14,289
18,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Xxarda3x5xX
Hercules
17
0 / 2 / 14
9,681
968
4,991
12,485
17,154
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
36
36
Deaths
11
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AtomAishe
Cliodhna
14
2
15
10.75
W
10
3
17
6.17
W
9
0
18
18
L
Bacchus
Diemeter
Bacchus
2
2
6
2.5
W
3
4
19
3.13
L
Danzaburou
JudgedToast3199
Danzaburou
3
6
4
0.83
L
Cthulhu
1
3
7
1.5
W
Hercules
Xxarda3x5xX
Hercules
0
2
14
3.5
L
1
12
6
0.33
L
Da Ji
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,802
Damage
76,342
85,613
Taken
62,696
67,113
Mitigated
54,315
3,827
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AtomAishe
Cliodhna
28,340
2,957
0
2,575
13,980
6,424
0
5,191
8,789
0
52,213
W
15,215
7,674
0
3,854
14,768
7,973
0
6,076
8,692
0
22,590
W
17,329
10,972
547
3,070
7,174
3,833
0
2,379
4,795
40,211
0
L
Bacchus
Diemeter
Bacchus
11,113
1,287
0
367
12,587
18,359
0
5,499
7,088
18,062
0
W
10,467
1,174
0
0
14,289
18,931
0
4,665
9,624
22,042
0
L
Danzaburou
JudgedToast3199
Danzaburou
13,298
6,048
0
1,042
15,515
6,103
0
1,765
13,750
0
34,625
L
Cthulhu
10,601
1,144
0
137
19,140
17,681
0
6,498
12,642
25,621
0
W
Hercules
Xxarda3x5xX
Hercules
4,991
2,105
0
894
12,485
17,154
0
3,403
9,082
0
13,434
L
11,277
3,166
364
1,509
20,818
16,377
0
6,298
14,520
0
25,983
L
Da Ji
9,513
2,357
0
408
17,553
8,593
0
7,736
9,817
0
16,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
58,548
126
Minions Killed
162
3
Camps Cleared
11
902,716
Distance Traveled
977,383
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,809
1,281
57
6
3
232,055
0
W
Kali
12,821
1,282
16
2
2
222,803
0
W
Olorun
12,573
1,257
46
5
5
187,589
1
L
Bacchus
10,449
1,045
15
2
1
197,246
2
W
Ares
10,664
1,066
24
2
0
172,486
0
L
Danzaburou
10,215
1,022
42
4
0
158,479
0
L
Cthulhu
9,588
959
32
3
2
219,771
0
W
Hercules
9,681
968
19
2
1
162,450
0
L
Fenrir
9,344
934
26
3
0
199,779
0
L
Da Ji
9,500
950
11
1
0
127,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role