Player Matchup

Danzaburou
Danzaburou
HarbaeTheGoat
Danzaburou
Level 88
God Stats
2W - 2L
1,628 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
JefeTauren
Hun Batz
Level 139
God Stats
5W - 1L
1,859 SR
Queue Stats
106W - 54L
1,704 Elo+
Party 2
Janus
Janus
TINGLADO
Janus
Level 26
God Stats
32W - 19L
1,699 SR
Queue Stats
128W - 80L
1,643 Elo+
Party 2
Yemoja
Yemoja
callmedaddy170
Yemoja
Level 129
God Stats
0W - 1L
1,425 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 1
Team Averages
Level 96
1,653 SR
1,507 Elo+

VS

Team Averages
Level 106
1,544 SR
1,424 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fuiti
Merlin
Level 151
God Stats
1W - 0L
1,886 SR
Queue Stats
7W - 7L
1,362 Elo+
Solo
Chaac
Chaac
LokiofAsgard364
Chaac
Level 95
God Stats
2W - 0L
1,160 SR
Queue Stats
6W - 3L
1,490 Elo+
Solo
Anubis
Anubis
darioynaomi
Anubis
Level 21
God Stats
2W - 5L
1,630 SR
Queue Stats
4W - 8L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarbaeTheGoat
Danzaburou
13
0 / 4 / 1
7,659
766
5,536
9,546
2,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
JefeTauren
Hun Batz
12
3 / 0 / 0
7,710
771
2,635
4,451
1,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
TINGLADO
Janus
14
2 / 0 / 3
8,488
849
5,419
6,571
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 0
7,078
708
1,226
8,968
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 1 / 1
8,955
896
9,388
5,592
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Fuiti
Merlin
14
1 / 3 / 0
8,159
816
4,401
4,438
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 3
7,726
773
7,236
6,558
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
1 / 1 / 4
8,003
800
4,942
3,945
1,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
1
5.5
W
Merlin
Fuiti
Merlin
1
3
0
0.33
L
Danzaburou
HarbaeTheGoat
Danzaburou
0
4
1
0.13
L
Hun Batz
JefeTauren
Hun Batz
3
0
0
3
W
0
0
3
1.5
L
Janus
TINGLADO
Janus
2
0
3
3.5
L
0
3
0
0
W
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
25,967
29,536
Taken
20,533
10,423
Mitigated
12,117
7,471
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,388
2,537
687
2,320
5,592
2,087
2,490
1,304
4,266
0
40,139
W
Merlin
Fuiti
Merlin
4,401
37
0
713
4,438
1,566
590
1,898
2,424
30,251
0
L
Danzaburou
HarbaeTheGoat
Danzaburou
5,536
2,428
0
1,207
9,546
2,883
186
2,361
7,042
0
32,156
L
Hun Batz
JefeTauren
Hun Batz
2,635
228
0
710
4,451
1,325
385
1,373
2,718
0
12,238
W
7,236
533
87
2,734
6,558
6,753
26
2,126
4,314
186
23,668
L
Janus
TINGLADO
Janus
5,419
361
0
2,962
6,571
1,674
372
1,858
4,282
34,531
0
L
1,226
318
680
1,912
8,968
4,541
42
4,001
4,640
8,305
0
W
Anubis
4,942
0
0
1,115
3,945
1,711
406
1,397
2,504
20,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
32,843
182
Minions Killed
211
10
Camps Cleared
12
791,239
Distance Traveled
832,563
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,955
896
79
8
1
190,644
3
W
Merlin
8,159
816
66
7
7
191,639
2
L
Danzaburou
7,659
766
68
7
5
210,137
2
L
Hun Batz
7,710
771
31
3
2
165,206
1
W
Chaac
7,726
773
34
3
2
247,323
1
L
Janus
8,488
849
70
7
2
233,696
3
L
Yemoja
7,078
708
13
1
1
182,200
0
W
Anubis
8,003
800
32
3
2
202,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role