Player Matchup

Gilgamesh
Gilgamesh
DJAYYYYY_420
Gilgamesh
Level 26
God Stats
21W - 36L
1,424 SR
Queue Stats
151W - 171L
1,380 Elo+
Solo
Danzaburou
Danzaburou
DarkDrako539
Danzaburou
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,215 Elo+
Solo
Ares
Ares
Jormungandr-89
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,259 Elo+
Solo
Mercury
Mercury
SukyLittleKitten
Mercury
Level 24
God Stats
0W - 3L
1,152 SR
Queue Stats
19W - 16L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Wolverine_20005
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,248 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,301 Elo+

VS

Team Averages
Level 16
1,461 SR
1,342 Elo+
Rama
Rama
Brasiefam9
Rama
Level 17
God Stats
2W - 1L
1,457 SR
Queue Stats
37W - 62L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Delayne77
Morgan Le Fay
Level 10
God Stats
107W - 102L
1,220 SR
Queue Stats
109W - 106L
1,174 Elo+
Solo
Tsukuyomi
Tsukuyomi
GorillaGrip6942
Tsukuyomi
Level 26
God Stats
3W - 3L
1,440 SR
Queue Stats
39W - 50L
1,332 Elo+
Solo
Yemoja
Yemoja
HoneyPot6662485
Yemoja
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Solo
Tiamat
Tiamat
JKpol000
Tiamat
Level 23
God Stats
5W - 1L
1,689 SR
Queue Stats
11W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJAYYYYY_420
Gilgamesh
20
0 / 2 / 1
14,004
737
1,286
4,668
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
DarkDrako539
Danzaburou
20
20 / 4 / 6
22,819
1,201
73,050
28,277
14,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 4 / 21
19,040
1,002
15,032
37,447
57,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 8
17,629
928
11,935
24,013
30,977
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
0 / 7 / 2
13,909
732
1,787
9,671
3,783
Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
16,989
894
18,172
18,071
9,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Delayne77
Morgan Le Fay
20
1 / 4 / 7
15,877
836
9,481
13,144
7,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GorillaGrip6942
Tsukuyomi
20
6 / 8 / 7
17,184
904
26,163
28,547
14,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 6 / 9
16,825
886
10,775
28,574
22,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
JKpol000
Tiamat
20
8 / 3 / 8
17,847
939
32,091
21,719
18,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
27
Kills
19
19
Deaths
27
38
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
L
Gilgamesh
DJAYYYYY_420
Gilgamesh
0
2
1
0.25
L
Danzaburou
DarkDrako539
Danzaburou
20
4
6
5.75
W
Morgan Le Fay
Delayne77
Morgan Le Fay
1
4
7
1.13
W
Tsukuyomi
GorillaGrip6942
Tsukuyomi
6
8
7
1.19
W
0
6
9
0.75
W
Tiamat
JKpol000
Tiamat
8
3
8
4
L
1
4
21
2.88
L
6
2
8
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,090
Damage
96,682
104,076
Taken
110,055
108,441
Mitigated
72,272
9,008
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,172
9,942
0
723
18,071
9,225
0
1,082
16,989
0
53,754
L
Gilgamesh
DJAYYYYY_420
Gilgamesh
1,286
572
1,127
340
4,668
2,469
0
2,721
1,947
0
2,132
L
Danzaburou
DarkDrako539
Danzaburou
73,050
34,755
0
7,300
28,277
14,172
0
13,139
15,138
0
132,491
W
Morgan Le Fay
Delayne77
Morgan Le Fay
9,481
913
639
2,112
13,144
7,265
0
699
12,445
39,328
0
W
Tsukuyomi
GorillaGrip6942
Tsukuyomi
26,163
5,354
0
473
28,547
14,539
0
5,833
22,714
0
53,961
W
10,775
2,005
2,742
2,317
28,574
22,270
0
5,077
23,497
33,065
0
W
Tiamat
JKpol000
Tiamat
32,091
2,209
0
5,227
21,719
18,973
0
4,128
17,591
61,071
0
L
15,032
1,343
0
0
37,447
57,040
0
20,150
17,297
44,122
0
L
11,935
4,234
0
229
24,013
30,977
0
11,550
12,463
0
50,427
L
1,787
419
0
12
9,671
3,783
0
4,787
4,884
6,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,401
Gold Earned
84,722
320
Minions Killed
349
5
Camps Cleared
7
1,250,994
Distance Traveled
1,580,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,989
894
85
4
2
260,210
1
L
Gilgamesh
14,004
737
0
0
0
99,698
0
L
Danzaburou
22,819
1,201
144
8
5
326,163
0
W
Morgan Le Fay
15,877
836
87
5
0
287,547
1
W
Tsukuyomi
17,184
904
53
3
4
354,357
0
W
Yemoja
16,825
886
46
2
0
311,272
0
W
Tiamat
17,847
939
78
4
1
366,814
0
L
Ares
19,040
1,002
83
4
0
355,433
0
L
Mercury
17,629
928
87
5
0
372,726
0
L
Cthulhu
13,909
732
6
0
0
96,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role