Player Matchup

Bakasura
Bakasura
Combíned
Bakasura
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,700 Elo+
Party 1
Zeus
Zeus
Dominator89
Zeus
Level 68
God Stats
4W - 1L
1,632 SR
Queue Stats
321W - 323L
1,489 Elo+
Solo
Hel
Hel
GandacSpurcat
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 13L
1,709 Elo+
Party 1
Baba Yaga
Baba Yaga
Gardun22
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,710 Elo+
Party 1
Ymir
Ymir
Victor38
Ymir
Level 105
God Stats
2W - 0L
1,148 SR
Queue Stats
68W - 20L
1,686 Elo+
Party 1
Team Averages
Level 93
1,456 SR
1,659 Elo+

VS

Team Averages
Level 28
1,552 SR
1,419 Elo+
Osiris
Osiris
DarkG93
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Da Ji
Da Ji
EstokTop
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
KSA0
Hou Yi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 79L
1,415 Elo+
Solo
Amaterasu
Amaterasu
M1ssT0xic
Amaterasu
Level 27
God Stats
2W - 1L
1,762 SR
Queue Stats
234W - 192L
1,458 Elo+
Party 2
Hel
Hel
lancocot
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Combíned
Bakasura
17
8 / 0 / 20
9,763
976
10,506
12,157
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 3 / 15
8,795
880
13,574
8,319
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 1 / 17
10,199
1,020
11,268
8,323
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Gardun22
Baba Yaga
17
4 / 1 / 26
9,479
948
15,352
11,430
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
4 / 2 / 18
9,022
902
6,154
16,367
17,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarkG93
Osiris
12
0 / 7 / 4
6,496
650
7,155
16,066
18,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
EstokTop
Da Ji
13
0 / 7 / 5
6,679
668
10,431
11,618
11,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
KSA0
Hou Yi
15
5 / 5 / 1
8,011
801
10,402
10,951
4,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
M1ssT0xic
Amaterasu
13
1 / 6 / 3
6,958
696
5,735
15,404
22,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 4
6,761
676
11,246
9,988
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
31
Kills
6
7
Deaths
31
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Combíned
Bakasura
8
0
20
18
L
Osiris
DarkG93
Osiris
0
7
4
0.29
W
5
3
15
4.17
L
Da Ji
EstokTop
Da Ji
0
7
5
0.36
W
10
1
17
18.5
W
Baba Yaga
Gardun22
Baba Yaga
4
1
26
17
L
Hou Yi
KSA0
Hou Yi
5
5
1
1.1
L
Amaterasu
M1ssT0xic
Amaterasu
1
6
3
0.42
W
Ymir
4
2
18
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
44,969
56,596
Taken
64,027
38,651
Mitigated
62,325
32,135
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Combíned
Bakasura
10,506
6,802
133
3,712
12,157
7,418
809
2,727
9,430
0
11,191
L
Osiris
DarkG93
Osiris
7,155
2,017
425
3,119
16,066
18,529
0
12,765
2,825
0
11,985
W
13,574
1,850
1,292
1,436
8,319
3,554
180
1,220
7,099
27,533
0
L
Da Ji
EstokTop
Da Ji
10,431
1,451
76
883
11,618
11,644
0
6,794
4,158
0
16,260
W
11,268
915
10,762
4,931
8,323
4,637
793
2,498
5,825
15,851
0
W
Baba Yaga
Gardun22
Baba Yaga
15,352
1,528
2,089
2,722
11,430
5,595
803
1,974
9,456
32,538
0
L
Hou Yi
KSA0
Hou Yi
10,402
4,752
105
2,627
10,951
4,913
0
8,227
2,654
0
24,919
L
Amaterasu
M1ssT0xic
Amaterasu
5,735
1,333
346
3,285
15,404
22,396
0
10,579
4,448
0
7,452
W
Ymir
6,154
998
2,599
2,459
16,367
17,447
501
2,827
13,540
11,619
0
L
11,246
376
2,547
2,735
9,988
4,843
0
7,983
1,865
25,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
34,905
107
Minions Killed
91
0
Camps Cleared
0
1,097,844
Distance Traveled
908,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,763
976
17
2
0
229,802
0
L
Osiris
6,496
650
6
1
0
192,320
0
W
Zeus
8,795
880
31
3
0
197,998
0
L
Da Ji
6,679
668
15
2
0
175,057
3
W
Hel
10,199
1,020
17
2
0
239,751
0
W
Baba Yaga
9,479
948
32
3
0
230,235
0
L
Hou Yi
8,011
801
39
4
0
149,700
0
L
Amaterasu
6,958
696
2
0
0
198,281
0
W
Ymir
9,022
902
10
1
0
200,058
1
L
Hel
6,761
676
29
3
0
193,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role