Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BugiBoy
Ullr
Level 108
God Stats
3W - 3L
1,459 SR
Queue Stats
209W - 219L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Miksa15
Zhong Kui
Level 101
God Stats
2W - 2L
1,761 SR
Queue Stats
296W - 264L
1,531 Elo+
Party 1
Vamana
Vamana
RoiRagnarLodbrok
Vamana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 414L
1,495 Elo+
Party 4
Team Averages
Level 120
1,544 SR
1,509 Elo+

VS

Team Averages
Level 126
1,540 SR
1,562 Elo+
Anubis
Anubis
Akіra
Anubis
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 132L
1,694 Elo+
Party 2
Chaac
Chaac
Dwarwin
Chaac
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 46L
1,483 Elo+
Party 2
Bellona
Bellona
Sandlash
Bellona
Level 123
God Stats
4W - 0L
1,475 SR
Queue Stats
73W - 59L
1,579 Elo+
Party 3
Hachiman
Hachiman
Vironumar
Hachiman
Level 88
God Stats
4W - 5L
1,452 SR
Queue Stats
182W - 195L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bollokid
Ah Muzen Cab
Level 153
God Stats
5W - 1L
1,774 SR
Queue Stats
174W - 159L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 5 / 2
7,288
810
7,792
9,125
7,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
 
Ymir
13
1 / 4 / 4
6,810
757
9,218
10,443
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
BugiBoy
Ullr
14
3 / 5 / 2
7,439
827
7,629
9,879
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Miksa15
Zhong Kui
11
0 / 6 / 2
5,981
665
7,943
10,930
6,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 4
6,298
700
4,923
14,810
8,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akіra
Anubis
15
7 / 3 / 15
9,112
1,012
15,392
8,796
5,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dwarwin
Chaac
13
3 / 2 / 14
7,980
887
7,167
13,250
9,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Sandlash
Bellona
15
5 / 0 / 12
8,721
969
5,785
10,220
9,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hachiman
Vironumar
Hachiman
13
3 / 2 / 17
7,934
882
9,842
6,572
2,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
bollokid
Ah Muzen Cab
15
5 / 0 / 17
8,642
960
12,761
8,747
5,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
23
23
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
2
0.8
L
Ymir
 
Ymir
1
4
4
0.75
W
Anubis
Akіra
Anubis
7
3
15
4.83
L
Ullr
BugiBoy
Ullr
3
5
2
0.8
W
Chaac
Dwarwin
Chaac
3
2
14
5
L
Zhong Kui
Miksa15
Zhong Kui
0
6
2
0.17
L
0
3
4
0.67
W
Bellona
Sandlash
Bellona
5
0
12
11
W
Hachiman
Vironumar
Hachiman
3
2
17
5.75
W
Ah Muzen Cab
bollokid
Ah Muzen Cab
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,505
Damage
50,947
55,187
Taken
47,585
37,252
Mitigated
32,884
15,823
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,792
379
1,214
1,228
9,125
7,124
0
1,252
7,659
0
12,675
L
Ymir
 
Ymir
9,218
284
0
389
10,443
11,850
0
2,930
7,255
16,056
0
W
Anubis
Akіra
Anubis
15,392
704
1,152
2,153
8,796
5,093
1,019
2,423
6,373
29,963
0
L
Ullr
BugiBoy
Ullr
7,629
2,869
2,378
1,862
9,879
3,707
0
1,809
7,969
0
18,621
W
Chaac
Dwarwin
Chaac
7,167
1,058
577
5,134
13,250
9,765
377
4,661
8,589
0
16,463
L
Zhong Kui
Miksa15
Zhong Kui
7,943
197
0
1,501
10,930
6,108
0
4,212
6,635
12,552
0
L
4,923
2,058
1,153
6,098
14,810
8,463
0
5,189
9,353
0
11,226
W
Bellona
Sandlash
Bellona
5,785
732
1,953
2,094
10,220
9,586
667
5,085
5,135
0
8,752
W
Hachiman
Vironumar
Hachiman
9,842
2,535
797
501
6,572
2,940
667
1,549
5,023
0
15,208
W
Ah Muzen Cab
bollokid
Ah Muzen Cab
12,761
4,034
2,154
3,484
8,747
5,500
2,471
3,443
5,304
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
42,389
82
Minions Killed
97
0
Camps Cleared
0
760,666
Distance Traveled
927,356
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,288
810
7
1
0
133,779
0
L
Ymir
6,810
757
14
2
0
136,655
0
W
Anubis
9,112
1,012
38
4
0
168,987
1
L
Ullr
7,439
827
30
3
0
147,556
1
W
Chaac
7,980
887
23
3
0
194,149
0
L
Zhong Kui
5,981
665
15
2
0
156,649
1
L
Vamana
6,298
700
16
2
0
186,027
3
W
Bellona
8,721
969
6
1
0
207,827
3
W
Hachiman
7,934
882
11
1
0
167,506
0
W
Ah Muzen Cab
8,642
960
19
2
0
188,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role