Player Matchup

Zeus
Zeus
Afro-SamurEye-
Zeus
Level 120
God Stats
42W - 55L
1,558 SR
Queue Stats
205W - 279L
1,350 Elo+
Solo
Xbalanque
Xbalanque
HadesSerpent01
Xbalanque
Level 75
God Stats
37W - 53L
1,383 SR
Queue Stats
113W - 159L
1,324 Elo+
Solo
Bellona
Bellona
JUNCHO_PR
Bellona
Level 87
God Stats
2W - 3L
1,575 SR
Queue Stats
379W - 388L
1,322 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,332 Elo+

VS

Team Averages
Level 66
1,545 SR
1,591 Elo+
Baron Samedi
Baron Samedi
Emptytombs
Baron Samedi
Level 108
God Stats
11W - 5L
1,788 SR
Queue Stats
87W - 54L
1,670 Elo+
Party 1
Loki
Loki
SoyTemor
Loki
Level 63
God Stats
9W - 10L
1,538 SR
Queue Stats
127W - 172L
1,355 Elo+
Solo
Sobek
Sobek
dudeyouredead
Sobek
Level 28
God Stats
4W - 12L
1,308 SR
Queue Stats
116W - 56L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,552
629
9,686
6,188
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HadesSerpent01
Xbalanque
10
0 / 9 / 2
7,089
591
4,384
11,184
4,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
JUNCHO_PR
Bellona
9
1 / 4 / 0
6,931
578
4,010
12,674
12,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emptytombs
Baron Samedi
15
6 / 0 / 9
9,418
785
6,903
5,890
5,028
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
4 / 2 / 7
8,496
708
6,384
5,715
2,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 10
9,891
824
12,307
14,728
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Baron Samedi
Emptytombs
Baron Samedi
6
0
9
10.5
L
Xbalanque
HadesSerpent01
Xbalanque
0
9
2
0.11
L
Bellona
JUNCHO_PR
Bellona
1
4
0
0.25
W
Loki
4
2
7
3.75
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
25,594
30,046
Taken
26,333
18,914
Mitigated
25,607
2,034
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,686
892
0
0
6,188
2,651
0
4,221
1,967
32,411
0
W
Baron Samedi
Emptytombs
Baron Samedi
6,903
891
1,803
2,917
5,890
5,028
749
2,466
3,239
30,362
0
L
Xbalanque
HadesSerpent01
Xbalanque
4,384
1,369
0
976
11,184
4,194
0
7,706
3,478
0
16,603
L
Bellona
JUNCHO_PR
Bellona
4,010
1,310
130
928
12,674
12,069
0
7,902
4,772
0
12,104
W
Loki
6,384
980
0
624
5,715
2,693
143
1,891
3,659
0
25,293
W
12,307
1,315
0
7,831
14,728
17,886
150
4,962
9,300
37,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
27,805
122
Minions Killed
141
3
Camps Cleared
8
620,839
Distance Traveled
706,697
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,552
629
74
6
0
190,736
0
W
Baron Samedi
9,418
785
55
5
3
219,388
5
L
Xbalanque
7,089
591
29
2
3
197,792
2
L
Bellona
6,931
578
19
2
0
232,311
3
W
Loki
8,496
708
25
2
4
246,475
2
W
Sobek
9,891
824
61
5
1
240,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role