Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Exodiasxgdd
Ymir
Level 27
God Stats
5W - 4L
1,501 SR
Queue Stats
48W - 49L
1,459 Elo+
Solo
Merlin
Merlin
Michelhenri
Merlin
Level 5
God Stats
2W - 3L
1,474 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Odin
Odin
Ryukotsusei-094
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gandjeto
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,512 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,461 Elo+

VS

Team Averages
Level 21
1,533 SR
1,456 Elo+
Fenrir
Fenrir
JAMMELOT
Fenrir
Level 27
God Stats
2W - 1L
1,434 SR
Queue Stats
22W - 21L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Man0rMonkey
Cthulhu
Level 5
God Stats
2W - 1L
1,498 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Hera
Hera
Silv3r-Ax3_
Hera
Level 26
God Stats
3W - 0L
1,806 SR
Queue Stats
61W - 40L
1,502 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 28
God Stats
468W - 412L
1,606 SR
Queue Stats
613W - 547L
1,538 Elo+
Solo
Cliodhna
Cliodhna
msinclair16
Cliodhna
Level 18
God Stats
9W - 16L
1,322 SR
Queue Stats
71W - 74L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 9 / 8
10,308
1,031
14,277
19,298
7,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 11
11,011
1,101
8,742
14,156
17,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
16
1 / 7 / 13
9,712
971
9,312
12,932
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 11
9,587
959
5,043
15,860
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
gandjeto
Kukulkan
16
5 / 10 / 9
10,426
1,043
11,905
15,029
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

127

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAMMELOT
Fenrir
17
5 / 3 / 12
10,417
1,042
6,662
11,054
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Man0rMonkey
Cthulhu
17
2 / 6 / 13
10,016
1,002
8,675
16,243
12,403
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 12
10,082
1,008
13,076
4,593
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sékiro
Nemesis
18
19 / 4 / 10
14,202
1,420
27,730
17,009
6,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
msinclair16
Cliodhna
18
5 / 5 / 17
11,366
1,137
14,306
7,392
2,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
18
Kills
34
34
Deaths
18
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
9
8
1
L
5
2
11
5.25
W
Fenrir
JAMMELOT
Fenrir
5
3
12
3.67
W
Cthulhu
Man0rMonkey
Cthulhu
2
6
13
1.42
L
Merlin
1
7
13
1.07
L
2
6
11
1.25
W
3
0
12
9
W
Nemesis
Sékiro
Nemesis
19
4
10
6
L
Kukulkan
gandjeto
Kukulkan
5
10
9
0.95
W
Cliodhna
msinclair16
Cliodhna
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
70,449
77,275
Taken
56,291
46,153
Mitigated
30,257
2,432
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,277
7,457
0
775
19,298
7,656
0
6,102
13,196
0
39,870
L
8,742
1,544
0
150
14,156
17,813
0
4,023
10,133
16,801
0
W
Fenrir
JAMMELOT
Fenrir
6,662
1,824
795
1,458
11,054
7,312
0
6,260
4,751
0
13,618
W
Cthulhu
Man0rMonkey
Cthulhu
8,675
701
315
0
16,243
12,403
0
9,519
6,496
25,211
0
L
Merlin
9,312
1,263
86
757
12,932
4,581
0
2,111
10,821
34,463
0
L
5,043
2,667
0
379
15,860
10,396
0
6,373
9,487
254
12,462
W
13,076
3,003
547
375
4,593
1,567
0
1,468
2,985
28,843
0
W
Nemesis
Sékiro
Nemesis
27,730
19,762
0
3,354
17,009
6,109
0
9,199
7,572
0
43,450
L
Kukulkan
gandjeto
Kukulkan
11,905
3,598
0
285
15,029
5,707
0
3,142
11,887
22,263
0
W
Cliodhna
msinclair16
Cliodhna
14,306
906
0
790
7,392
2,866
0
3,513
3,835
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
56,083
151
Minions Killed
160
5
Camps Cleared
5
902,979
Distance Traveled
1,003,145
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,308
1,031
43
4
0
178,249
1
L
Ymir
11,011
1,101
13
1
0
206,707
1
W
Fenrir
10,417
1,042
14
1
0
186,331
0
W
Cthulhu
10,016
1,002
49
5
1
165,056
0
L
Merlin
9,712
971
57
6
5
176,428
0
L
Odin
9,587
959
14
1
0
175,837
0
W
Hera
10,082
1,008
37
4
2
224,460
0
W
Nemesis
14,202
1,420
24
2
1
248,741
2
L
Kukulkan
10,426
1,043
24
2
0
165,758
1
W
Cliodhna
11,366
1,137
36
4
1
178,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role