Player Matchup

Chaac
Chaac
TheRikGR_
Chaac
Level 18
God Stats
4W - 12L
1,318 SR
Queue Stats
23W - 50L
1,131 Elo+
Solo
Rama
Rama
gansa_ingenuo4
Rama
Level 40
God Stats
1W - 0L
1,578 SR
Queue Stats
12W - 19L
1,084 Elo+
Solo
Ullr
Ullr
kaanoner09
Ullr
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 49L
1,180 Elo+
Solo
Team Averages
Level 29
1,465 SR
1,132 Elo+

VS

Team Averages
Level 46
1,411 SR
1,169 Elo+
Jing Wei
Jing Wei
Potato1634
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
RuleZeWorld
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,245 Elo+
Solo
Sol
Sol
gptheblond
Sol
Level 5
God Stats
7W - 18L
1,234 SR
Queue Stats
7W - 22L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TheRikGR_
Chaac
16
15 / 1 / 7
13,209
734
21,876
18,142
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 16
12,557
698
17,415
11,766
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 2 / 16
12,365
687
9,108
10,710
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Potato1634
Jing Wei
11
2 / 11 / 0
10,002
556
9,877
19,408
4,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
RuleZeWorld
Sun Wukong
13
2 / 6 / 2
10,637
591
11,786
24,300
34,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 12 / 0
8,730
485
2,475
13,587
2,838
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
29
Kills
4
4
Deaths
29
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Potato1634
Jing Wei
2
11
0
0.18
L
Sun Wukong
RuleZeWorld
Sun Wukong
2
6
2
0.5
W
Chaac
TheRikGR_
Chaac
15
1
7
18.5
W
8
1
16
16
L
0
12
0
0
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
24,138
40,618
Taken
57,295
21,178
Mitigated
41,649
13,956
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Potato1634
Jing Wei
9,877
5,397
0
723
19,408
4,160
177
0
19,086
0
31,162
L
Sun Wukong
RuleZeWorld
Sun Wukong
11,786
1,696
355
3,114
24,300
34,651
0
412
22,935
889
27,793
W
Chaac
TheRikGR_
Chaac
21,876
5,409
423
8,833
18,142
12,014
590
2,041
16,101
0
52,064
W
17,415
11,446
0
2,595
11,766
4,915
1,234
979
10,787
0
63,188
L
2,475
843
0
418
13,587
2,838
0
12
13,312
9,539
0
W
9,108
5,093
0
2,105
10,710
4,249
635
1,654
9,056
0
31,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
29,369
186
Minions Killed
89
10
Camps Cleared
1
957,638
Distance Traveled
786,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,002
556
47
3
0
313,038
0
L
Sun Wukong
10,637
591
22
1
1
300,562
4
W
Chaac
13,209
734
47
3
3
351,244
1
W
Rama
12,557
698
97
5
3
297,064
1
L
Sol
8,730
485
20
1
0
172,535
0
W
Ullr
12,365
687
42
2
4
309,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role