Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
Alientine
Hercules
Silver I
Level 147
God Stats
0W - 2L
1,250 SR
Queue Stats
73W - 91L
1,120 MMR
Party 1
Apollo
Apollo
Silver I
ByRyzek
Apollo
Silver I
Level 154
God Stats
47W - 27L
1,614 SR
Queue Stats
167W - 175L
1,152 MMR
Solo
Hera
Hera
Silver I
Dream3RS
Hera
Silver I
Level 126
God Stats
0W - 1L
1,781 SR
Queue Stats
71W - 88L
1,131 MMR
Party 1
Sylvanus
Sylvanus
Silver II
greenmallet
Sylvanus
Silver II
Level 140
God Stats
37W - 40L
1,507 SR
Queue Stats
104W - 105L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,531 SR
1,218 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,570 SR
1,255 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold II
EzGameEzLifeD
Sol
Gold II
Level 88
God Stats
1W - 2L
1,289 SR
Queue Stats
59W - 54L
1,318 MMR
Party 2
Pele
Pele
Silver III
LifestealeRR
Pele
Silver III
Level 148
God Stats
41W - 25L
1,572 SR
Queue Stats
1,426W - 1,433L
949 MMR
Solo
Artio
Artio
Gold V
Sergioc4
Artio
Gold V
Level 109
God Stats
3W - 4L
1,841 SR
Queue Stats
307W - 309L
1,200 MMR
Solo
Anubis
Anubis
Gold V
Starsniff
Anubis
Gold V
Level 107
God Stats
58W - 35L
1,648 SR
Queue Stats
101W - 103L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 3 / 4
8,652
481
6,659
11,533
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Alientine
Hercules
14
2 / 6 / 2
8,323
462
5,765
17,503
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
ByRyzek
Apollo
12
1 / 9 / 0
7,737
430
9,593
20,185
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
11
1 / 9 / 1
7,552
420
8,127
14,514
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
greenmallet
Sylvanus
11
3 / 3 / 1
7,295
405
7,684
10,605
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HelGilgameshMorgan Le FayTiamatTsukuyomi

VS

Bans
PersephoneVulcanErlang ShenJanusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 1 / 8
11,001
611
7,503
9,691
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 5
11,153
620
11,759
15,539
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 1 / 10
11,837
658
13,489
13,267
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Sergioc4
Artio
16
5 / 1 / 15
11,067
615
8,810
19,744
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Starsniff
Anubis
19
8 / 0 / 3
12,579
699
15,774
16,862
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
30
30
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
4
0.67
W
Charybdis
 
Charybdis
2
1
8
6
L
Hercules
Alientine
Hercules
2
6
2
0.5
L
Apollo
ByRyzek
Apollo
1
9
0
0.11
L
Hera
1
9
1
0.17
W
5
4
5
1.88
W
10
1
10
15
W
Artio
Sergioc4
Artio
5
1
15
12.5
W
Anubis
Starsniff
Anubis
8
0
3
9.5
L
Sylvanus
greenmallet
Sylvanus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
57,335
74,340
Taken
75,103
25,473
Mitigated
43,196
13,810
Healing
43,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,659
3,203
0
2,052
11,533
3,125
720
4,965
6,568
0
67,684
W
Charybdis
 
Charybdis
7,503
3,920
0
3,799
9,691
2,827
7,292
2,638
7,047
0
75,622
L
Hercules
Alientine
Hercules
5,765
1,565
0
2,324
17,503
6,067
0
5,963
11,540
0
51,135
L
Apollo
ByRyzek
Apollo
9,593
5,534
0
4,469
20,185
4,395
0
12,858
7,327
0
46,553
L
Hera
8,127
2,677
0
846
14,514
3,605
0
9,356
5,158
35,703
0
W
11,759
5,335
0
7,315
15,539
4,862
3,380
3,069
12,302
79,694
0
W
13,489
3,046
0
8,956
13,267
4,974
138
4,241
8,958
0
78,372
W
Artio
Sergioc4
Artio
8,810
785
1,259
9,507
19,744
22,138
513
5,278
14,308
32,770
0
W
Anubis
Starsniff
Anubis
15,774
1,196
0
13,140
16,862
8,395
2,296
1,628
15,234
88,631
0
L
Sylvanus
greenmallet
Sylvanus
7,684
2,005
1,208
2,911
10,605
8,281
0
3,379
7,226
20,567
5,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
57,637
411
Minions Killed
581
0
Camps Cleared
0
1,566,779
Distance Traveled
1,819,584
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,652
481
131
7
0
333,729
7
W
Charybdis
11,001
611
137
8
0
353,982
10
L
Hercules
8,323
462
89
5
0
360,783
1
L
Apollo
7,737
430
69
4
0
285,164
4
L
Hera
7,552
420
81
5
0
292,448
5
W
Sol
11,153
620
128
7
0
334,235
2
W
Pele
11,837
658
114
6
0
413,065
3
W
Artio
11,067
615
39
2
0
385,397
13
W
Anubis
12,579
699
163
9
0
332,905
6
L
Sylvanus
7,295
405
41
2
0
294,655
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role