Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Oni4044
Cliodhna
Level 123
God Stats
7W - 2L
1,499 SR
Queue Stats
547W - 497L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SPAR7AN 117 44
Cthulhu
Level 89
God Stats
23W - 22L
1,575 SR
Queue Stats
287W - 282L
1,502 Elo+
Solo
Hel
Hel
Wenig Liebe
Hel
Level 122
God Stats
4W - 5L
1,432 SR
Queue Stats
563W - 582L
1,473 Elo+
Solo
Osiris
Osiris
XVolcomX5968
Osiris
Level 100
God Stats
21W - 12L
1,601 SR
Queue Stats
390W - 401L
1,407 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,485 Elo+

VS

Team Averages
Level 113
1,557 SR
1,490 Elo+
Xing Tian
Xing Tian
Blue_Lotus-0
Xing Tian
Level 140
God Stats
3W - 3L
1,636 SR
Queue Stats
438W - 433L
1,521 Elo+
Solo
Loki
Loki
HeadHigh
Loki
Level 66
God Stats
1W - 5L
1,464 SR
Queue Stats
76W - 83L
1,505 Elo+
Solo
Scylla
Scylla
Hi Im Merc
Scylla
Level 88
God Stats
1W - 3L
1,551 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Naminato
Gilgamesh
Level 142
God Stats
1W - 3L
1,527 SR
Queue Stats
64W - 65L
1,524 Elo+
Solo
Artemis
Artemis
czR900
Artemis
Level 129
God Stats
10W - 9L
1,608 SR
Queue Stats
349W - 348L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 2
7,600
507
7,080
8,679
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Oni4044
Cliodhna
15
5 / 3 / 1
9,235
616
9,394
11,114
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 2
7,613
508
7,085
17,720
8,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 1
7,775
518
4,114
5,630
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
16
5 / 2 / 1
9,667
644
8,590
9,844
12,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blue_Lotus-0
Xing Tian
9
0 / 0 / 7
6,239
416
6,094
11,864
5,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
5 / 2 / 2
8,051
537
6,342
12,120
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Hi Im Merc
Scylla
12
2 / 0 / 2
7,110
474
5,938
5,402
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Naminato
Gilgamesh
13
1 / 7 / 2
7,531
502
5,765
11,482
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
czR900
Artemis
11
4 / 4 / 2
6,989
466
10,458
11,395
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
13
Kills
12
13
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
2
0.33
L
Xing Tian
Blue_Lotus-0
Xing Tian
0
0
7
3.5
L
Loki
5
2
2
3
L
Scylla
Hi Im Merc
Scylla
2
0
2
3
L
Gilgamesh
Naminato
Gilgamesh
1
7
2
0.29
W
Cliodhna
Oni4044
Cliodhna
5
3
1
1.83
W
2
4
2
0.75
W
1
1
1
1.5
W
Osiris
5
2
1
2.75
L
Artemis
czR900
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,263
Damage
34,597
52,987
Taken
52,263
29,418
Mitigated
22,775
20,260
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,080
5,248
0
1,788
8,679
2,640
2,313
1,881
6,798
0
58,933
L
Xing Tian
Blue_Lotus-0
Xing Tian
6,094
1,389
120
3,365
11,864
5,862
0
2,662
9,202
20,389
0
L
Loki
6,342
2,203
0
648
12,120
4,090
0
3,133
8,877
0
53,344
L
Scylla
Hi Im Merc
Scylla
5,938
529
0
1,049
5,402
1,549
0
1,944
3,304
40,558
0
L
Gilgamesh
Naminato
Gilgamesh
5,765
1,161
0
1,417
11,482
8,262
506
2,062
9,420
1,342
38,805
W
Cliodhna
Oni4044
Cliodhna
9,394
789
0
4,493
11,114
3,799
0
2,283
8,831
0
63,486
W
7,085
1,166
928
6,886
17,720
8,419
0
5,558
12,162
26,391
0
W
4,114
129
1,248
3,480
5,630
1,561
254
2,213
3,417
40,368
0
W
Osiris
8,590
1,814
0
1,437
9,844
12,999
99
850
8,994
7,279
54,735
L
Artemis
czR900
Artemis
10,458
4,969
0
4,192
11,395
3,012
0
3,030
8,325
0
39,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
35,920
451
Minions Killed
331
0
Camps Cleared
0
1,539,316
Distance Traveled
1,397,603
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,600
507
120
8
0
277,148
4
L
Xing Tian
6,239
416
21
1
0
290,693
3
L
Loki
8,051
537
89
6
0
303,634
0
L
Scylla
7,110
474
79
5
0
282,564
9
L
Gilgamesh
7,531
502
78
5
0
261,192
4
W
Cliodhna
9,235
616
100
7
0
356,156
3
W
Cthulhu
7,613
508
38
3
0
287,875
3
W
Hel
7,775
518
87
6
0
317,629
2
W
Osiris
9,667
644
106
7
0
300,508
8
L
Artemis
6,989
466
64
4
0
259,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role