Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bl4zie
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,627 Elo+
Solo
Zeus
Zeus
Kususenok
Zeus
Level 129
God Stats
8W - 3L
1,692 SR
Queue Stats
442W - 410L
1,564 Elo+
Solo
Merlin
Merlin
m0rdecai
Merlin
Level 157
God Stats
16W - 22L
1,419 SR
Queue Stats
761W - 814L
1,460 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,530 Elo+

VS

Team Averages
Level 50
1,490 SR
1,488 Elo+
Nemesis
Nemesis
Ekileptic
Nemesis
Level 18
God Stats
0W - 1L
1,417 SR
Queue Stats
44W - 59L
1,542 Elo+
Solo
Cernunnos
Cernunnos
ElPolirraptor2
Cernunnos
Level 127
God Stats
3W - 6L
1,290 SR
Queue Stats
348W - 332L
1,394 Elo+
Solo
Jormungandr
Jormungandr
XeedraXis
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Solo
Cabrakan
Cabrakan
ZigiPl11
Cabrakan
Level 60
God Stats
4W - 3L
1,741 SR
Queue Stats
513W - 570L
1,369 Elo+
Solo
Jing Wei
Jing Wei
vixiiebb
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
13 / 5 / 20
11,996
923
16,799
12,647
5,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
 
Hachiman
16
10 / 4 / 23
10,920
840
14,400
10,166
3,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Bl4zie
Chaac
17
4 / 3 / 15
10,565
813
8,059
11,648
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
14 / 2 / 18
12,933
995
26,164
8,161
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
m0rdecai
Merlin
19
2 / 1 / 26
10,811
832
10,454
5,688
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ekileptic
Nemesis
14
2 / 8 / 6
9,072
698
6,202
14,050
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ElPolirraptor2
Cernunnos
18
6 / 7 / 3
10,874
836
8,672
15,552
7,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
XeedraXis
Jormungandr
17
4 / 8 / 6
10,619
817
12,089
16,787
11,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
ZigiPl11
Cabrakan
16
2 / 7 / 9
10,426
802
5,620
21,132
29,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
vixiiebb
Jing Wei
12
0 / 13 / 5
7,945
611
5,327
15,335
6,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
43
43
Kills
14
15
Deaths
43
102
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
5
20
4.6
W
Hachiman
 
Hachiman
10
4
23
5.38
W
Chaac
Bl4zie
Chaac
4
3
15
3.83
L
Nemesis
Ekileptic
Nemesis
2
8
6
0.63
L
Cernunnos
ElPolirraptor2
Cernunnos
6
7
3
1.07
W
Zeus
14
2
18
11.5
L
Jormungandr
XeedraXis
Jormungandr
4
8
6
0.88
L
Cabrakan
ZigiPl11
Cabrakan
2
7
9
0.93
W
Merlin
m0rdecai
Merlin
2
1
26
15
L
Jing Wei
vixiiebb
Jing Wei
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,876
Damage
37,910
48,310
Taken
82,856
23,882
Mitigated
62,454
19,929
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,799
5,462
1,282
2,672
12,647
5,155
1,814
3,541
9,106
0
26,979
W
Hachiman
 
Hachiman
14,400
6,284
1,616
1,577
10,166
3,653
513
4,290
5,876
0
18,256
W
Chaac
Bl4zie
Chaac
8,059
1,766
426
4,114
11,648
10,099
566
4,922
6,726
0
16,842
L
Nemesis
Ekileptic
Nemesis
6,202
1,314
0
594
14,050
7,774
720
5,758
8,206
0
14,929
L
Cernunnos
ElPolirraptor2
Cernunnos
8,672
3,046
3,157
3,522
15,552
7,471
1,162
7,687
7,679
0
22,990
W
Zeus
26,164
2,862
1,530
2,230
8,161
3,010
744
3,262
4,899
51,824
0
L
Jormungandr
XeedraXis
Jormungandr
12,089
1,466
0
224
16,787
11,283
253
5,873
10,679
32,176
0
L
Cabrakan
ZigiPl11
Cabrakan
5,620
855
638
2,272
21,132
29,730
229
10,319
10,687
8,664
0
W
Merlin
m0rdecai
Merlin
10,454
231
2,622
1,860
5,688
1,965
1,784
1,694
3,994
34,411
0
L
Jing Wei
vixiiebb
Jing Wei
5,327
2,050
0
430
15,335
6,196
333
6,981
8,348
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
48,936
150
Minions Killed
132
0
Camps Cleared
0
1,243,201
Distance Traveled
1,106,053
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,996
923
23
2
0
261,631
1
W
Hachiman
10,920
840
14
1
0
221,750
0
W
Chaac
10,565
813
19
1
0
229,009
0
L
Nemesis
9,072
698
29
2
0
225,834
0
L
Cernunnos
10,874
836
40
3
0
227,586
1
W
Zeus
12,933
995
57
4
0
262,874
5
L
Jormungandr
10,619
817
30
2
0
218,635
2
L
Cabrakan
10,426
802
7
1
0
217,457
0
W
Merlin
10,811
832
37
3
0
267,937
0
L
Jing Wei
7,945
611
26
2
0
216,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role