Player Matchup

Merlin
Merlin
DeOnjaIhrer
Merlin
Level 15
God Stats
0W - 3L
1,121 SR
Queue Stats
5W - 13L
1,209 Elo+
Party 2
Heimdallr
Heimdallr
iRaySmeX
Heimdallr
Level 27
God Stats
0W - 3L
1,112 SR
Queue Stats
4W - 14L
1,226 Elo+
Party 2
Janus
Janus
loloriri-25
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,244 SR
1,312 Elo+

VS

Team Averages
Level 20
1,351 SR
1,194 Elo+
Janus
Janus
Falcium_Tenqo
Janus
Level 46
God Stats
3W - 6L
1,117 SR
Queue Stats
18W - 26L
1,163 Elo+
Party 1
Guan Yu
Guan Yu
NeliouZz
Guan Yu
Level 7
God Stats
15W - 18L
1,465 SR
Queue Stats
71W - 116L
1,163 Elo+
Party 1
Ares
Ares
Trafalgar_-7
Ares
Level 6
God Stats
9W - 14L
1,471 SR
Queue Stats
108W - 157L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 5 / 1
8,737
546
8,741
12,046
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
iRaySmeX
Heimdallr
14
3 / 7 / 0
10,194
637
9,153
12,689
4,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 4 / 0
7,671
479
964
3,373
852
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
11,194
700
15,785
7,348
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NeliouZz
Guan Yu
14
7 / 1 / 8
11,085
693
2,318
8,800
6,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 10
11,398
712
5,761
13,428
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
16
16
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
1
0.1
W
6
1
10
11
W
Guan Yu
NeliouZz
Guan Yu
7
1
8
11
W
3
1
10
8
L
Heimdallr
iRaySmeX
Heimdallr
3
7
0
0.43
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
23,864
28,108
Taken
29,576
9,397
Mitigated
21,226
1,170
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,741
145
0
454
12,046
4,146
72
8,996
2,762
37,746
0
W
15,785
446
966
2,898
7,348
2,363
534
2,423
4,925
59,265
0
W
Guan Yu
NeliouZz
Guan Yu
2,318
191
2,848
3,011
8,800
6,792
616
2,776
6,024
0
18,152
W
5,761
531
0
1,583
13,428
12,071
258
4,971
8,457
16,507
0
L
Heimdallr
iRaySmeX
Heimdallr
9,153
3,937
2
474
12,689
4,399
0
9,730
2,589
0
31,707
L
964
152
0
240
3,373
852
54
2,052
1,211
3,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
33,677
107
Minions Killed
147
0
Camps Cleared
6
526,986
Distance Traveled
968,190
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,737
546
47
3
0
253,226
2
W
Janus
11,194
700
104
7
2
345,704
1
W
Guan Yu
11,085
693
32
2
4
331,870
0
W
Ares
11,398
712
11
1
0
290,616
2
L
Heimdallr
10,194
637
53
3
0
205,292
3
L
Janus
7,671
479
7
0
0
68,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role