Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DEADSKIN MASK2
Anubis
Level 3
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 3L
1,775 Elo+
Solo
Neith
Neith
Discoverypop
Neith
Level 8
God Stats
1W - 3L
1,525 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
LilxFrick
Sun Wukong
Level 16
God Stats
5W - 4L
1,644 SR
Queue Stats
40W - 43L
1,432 Elo+
Solo
Cerberus
Cerberus
Rabbiboy1
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 50L
1,565 Elo+
Solo
Team Averages
Level 43
1,572 SR
1,553 Elo+

VS

Team Averages
Level 16
1,429 SR
1,442 Elo+
Nemesis
Nemesis
Hexylresorcinol
Nemesis
Level 20
God Stats
15W - 7L
1,598 SR
Queue Stats
118W - 103L
1,505 Elo+
Solo
Ares
Ares
HunterLittleLamb
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,641 Elo+
Solo
Horus
Horus
Kizza_moor
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 68L
1,235 Elo+
Solo
Kukulkan
Kukulkan
XxElvis_15xx
Kukulkan
Level 16
God Stats
3W - 1L
1,468 SR
Queue Stats
90W - 85L
1,635 Elo+
Solo
Medusa
Medusa
kazin21
Medusa
Level 28
God Stats
3W - 0L
1,080 SR
Queue Stats
3W - 5L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 3 / 0
6,743
613
7,224
9,084
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,820
438
1,562
6,154
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 3 / 3
6,161
560
2,249
5,296
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LilxFrick
Sun Wukong
11
6 / 0 / 0
7,107
646
5,720
5,553
2,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rabbiboy1
Cerberus
4
0 / 16 / 1
4,259
387
619
12,470
5,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,825
620
2,980
6,091
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 2
5,881
535
2,397
5,096
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
7
0 / 5 / 1
4,645
422
1,155
5,491
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
XxElvis_15xx
Kukulkan
12
14 / 2 / 4
7,534
685
8,773
6,675
1,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kazin21
Medusa
9
1 / 3 / 4
5,588
508
3,260
4,872
934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
11
Kills
23
28
Deaths
12
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
0
1.67
L
0
6
0
0
L
0
3
3
0.5
W
6
1
2
7
W
2
1
2
3
W
Horus
0
5
1
0.1
L
Sun Wukong
LilxFrick
Sun Wukong
6
0
0
6
L
Cerberus
Rabbiboy1
Cerberus
0
16
1
0.03
W
Kukulkan
XxElvis_15xx
Kukulkan
14
2
4
8
W
Medusa
kazin21
Medusa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
18,565
38,557
Taken
28,225
14,901
Mitigated
9,698
12,740
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,224
2,868
0
7,593
9,084
3,223
0
1,646
7,438
0
36,066
L
1,562
0
259
489
6,154
2,802
0
3,188
2,966
22,099
0
L
2,249
931
0
1,542
5,296
1,508
0
1,780
3,516
0
29,882
W
2,980
1,540
0
1,298
6,091
1,985
0
0
6,091
0
35,684
W
2,397
70
0
1,792
5,096
2,965
238
0
5,096
12,516
0
W
Horus
1,155
812
72
735
5,491
1,868
232
0
5,491
0
13,770
L
Sun Wukong
LilxFrick
Sun Wukong
5,720
1,335
0
2,629
5,553
2,356
0
941
4,612
0
33,861
L
Cerberus
Rabbiboy1
Cerberus
619
99
0
228
12,470
5,012
612
3,615
8,855
2,556
0
W
Kukulkan
XxElvis_15xx
Kukulkan
8,773
1,781
0
1,528
6,675
1,946
0
2,181
4,494
42,020
0
W
Medusa
kazin21
Medusa
3,260
1,079
0
444
4,872
934
498
0
4,872
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
30,473
243
Minions Killed
250
0
Camps Cleared
0
1,016,073
Distance Traveled
1,037,614
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,743
613
73
7
0
228,599
1
L
Anubis
4,820
438
39
4
0
153,962
1
L
Neith
6,161
560
64
6
0
175,840
1
W
Nemesis
6,825
620
74
7
0
261,054
3
W
Ares
5,881
535
25
2
0
197,241
0
W
Horus
4,645
422
29
3
0
169,297
0
L
Sun Wukong
7,107
646
67
6
0
236,094
3
L
Cerberus
4,259
387
0
0
0
221,578
1
W
Kukulkan
7,534
685
78
7
0
209,786
1
W
Medusa
5,588
508
44
4
0
200,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role