Player Matchup

Morgan Le Fay
Morgan Le Fay
CognitiveScience
Morgan Le Fay
Level 28
God Stats
25W - 33L
1,421 SR
Queue Stats
41W - 52L
1,393 Elo+
Solo
Merlin
Merlin
DieuSombre
Merlin
Level 20
God Stats
14W - 17L
1,304 SR
Queue Stats
32W - 30L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
LilPeepy
Cliodhna
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
Temp1434
Jing Wei
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,416 Elo+
Solo
Ymir
Ymir
pu55idestroyer
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 29L
1,275 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,407 Elo+

VS

Team Averages
Level 20
1,554 SR
1,385 Elo+
Sylvanus
Sylvanus
NiftiestBiscuit
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 64L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
Tin10Men
Erlang Shen
Level 23
God Stats
1W - 3L
1,712 SR
Queue Stats
202W - 279L
1,306 Elo+
Solo
Hera
Hera
mayanksinha13
Hera
Level 18
God Stats
4W - 6L
1,351 SR
Queue Stats
40W - 53L
1,353 Elo+
Solo
Chernobog
Chernobog
rafriit
Chernobog
Level 21
God Stats
1W - 1L
1,707 SR
Queue Stats
38W - 43L
1,449 Elo+
Party 1
Thor
Thor
zhukin1
Thor
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 279L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CognitiveScience
Morgan Le Fay
10
2 / 0 / 3
6,255
626
1,901
3,887
2,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DieuSombre
Merlin
11
5 / 0 / 4
6,882
688
3,015
3,422
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
LilPeepy
Cliodhna
10
7 / 1 / 5
6,302
630
4,848
3,910
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Temp1434
Jing Wei
12
7 / 0 / 1
7,124
712
11,124
5,885
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 10
6,740
674
2,916
4,983
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 3 / 0
4,451
445
1,730
9,569
2,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Tin10Men
Erlang Shen
2
0 / 2 / 0
3,540
354
0
1,353
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 10 / 0
5,038
504
2,833
7,990
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
rafriit
Chernobog
7
0 / 4 / 0
4,518
452
1,944
6,535
1,825
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
zhukin1
Thor
7
0 / 6 / 1
4,489
449
1,908
6,961
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
25
Kills
2
2
Deaths
25
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CognitiveScience
Morgan Le Fay
2
0
3
3.5
W
Merlin
DieuSombre
Merlin
5
0
4
7
W
Cliodhna
LilPeepy
Cliodhna
7
1
5
9.5
L
Sylvanus
0
3
0
0
W
Jing Wei
Temp1434
Jing Wei
7
0
1
7.5
L
Erlang Shen
Tin10Men
Erlang Shen
0
2
0
0
L
2
10
0
0.2
W
4
1
10
9
L
Chernobog
rafriit
Chernobog
0
4
0
0
L
Thor
zhukin1
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
8,415
22,087
Taken
32,408
10,863
Mitigated
9,754
5,448
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CognitiveScience
Morgan Le Fay
1,901
252
0
1,643
3,887
2,561
1,697
764
3,123
33,106
0
W
Merlin
DieuSombre
Merlin
3,015
342
0
690
3,422
1,094
560
657
2,747
31,190
0
W
Cliodhna
LilPeepy
Cliodhna
4,848
1,073
0
430
3,910
1,397
0
257
3,613
0
22,314
L
Sylvanus
1,730
574
856
2,568
9,569
2,893
160
497
9,072
8,506
0
W
Jing Wei
Temp1434
Jing Wei
11,124
8,930
0
2,158
5,885
1,579
640
1,499
4,386
0
43,537
L
Erlang Shen
Tin10Men
Erlang Shen
0
0
0
0
1,353
441
0
851
502
0
1,410
L
2,833
1,097
0
780
7,990
2,215
0
4,371
3,619
13,714
0
W
2,916
700
0
527
4,983
4,232
124
1,227
3,594
10,198
0
L
Chernobog
rafriit
Chernobog
1,944
851
0
291
6,535
1,825
0
360
6,175
0
23,446
L
Thor
zhukin1
Thor
1,908
545
0
449
6,961
2,380
0
1,753
5,208
0
15,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
22,036
274
Minions Killed
128
0
Camps Cleared
0
949,243
Distance Traveled
747,704
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,255
626
60
6
0
146,796
1
W
Merlin
6,882
688
75
8
0
193,520
0
W
Cliodhna
6,302
630
38
4
0
212,817
0
L
Sylvanus
4,451
445
15
2
0
164,994
3
W
Jing Wei
7,124
712
80
8
0
204,780
0
L
Erlang Shen
3,540
354
1
0
0
52,527
0
L
Hera
5,038
504
31
3
0
169,336
2
W
Ymir
6,740
674
21
2
0
191,330
1
L
Chernobog
4,518
452
47
5
0
184,577
1
L
Thor
4,489
449
34
3
0
176,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role