Player Matchup

Ra
Ra
Aszaszindark95
Ra
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 172L
1,532 Elo+
Solo
Neith
Neith
SuginSoul
Neith
Level 89
God Stats
13W - 23L
1,227 SR
Queue Stats
520W - 595L
1,464 Elo+
Solo
Bacchus
Bacchus
UltraPotMan
Bacchus
Level 125
God Stats
23W - 13L
1,205 SR
Queue Stats
377W - 349L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
moonsrise
Cliodhna
Level 117
God Stats
14W - 13L
1,622 SR
Queue Stats
414W - 447L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ronaldboongus
Sun Wukong
Level 128
God Stats
9W - 7L
1,766 SR
Queue Stats
183W - 160L
1,629 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,540 Elo+

VS

Team Averages
Level 62
1,509 SR
1,600 Elo+
Janus
Janus
DeeezNutsHAGOTEM
Janus
Level 35
God Stats
1W - 0L
1,743 SR
Queue Stats
147W - 40L
1,822 Elo+
Party 2
Cliodhna
Cliodhna
Gojо
Cliodhna
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
246W - 70L
1,826 Elo+
Party 2
Vulcan
Vulcan
LingLingMcChing
Vulcan
Level 155
God Stats
7W - 7L
1,673 SR
Queue Stats
70W - 58L
1,581 Elo+
Party 2
Artemis
Artemis
demonedge74
Artemis
Level 55
God Stats
1W - 1L
1,225 SR
Queue Stats
36W - 51L
1,402 Elo+
Solo
Ares
Ares
yai_lu
Ares
Level 18
God Stats
5W - 8L
1,404 SR
Queue Stats
31W - 38L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,443
497
5,591
13,167
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SuginSoul
Neith
16
3 / 3 / 3
9,438
497
11,896
10,971
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
UltraPotMan
Bacchus
14
3 / 4 / 7
9,430
496
13,292
18,775
26,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
moonsrise
Cliodhna
17
5 / 6 / 2
10,373
546
10,884
12,248
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ronaldboongus
Sun Wukong
15
1 / 3 / 1
9,450
497
6,044
15,037
11,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
12,356
650
10,452
11,690
4,234
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Gojо
Cliodhna
20
15 / 3 / 6
12,716
669
18,076
15,603
6,937
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 5
10,785
568
12,345
9,831
7,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
demonedge74
Artemis
15
3 / 4 / 4
9,236
486
7,708
13,533
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
yai_lu
Ares
12
0 / 4 / 3
7,976
420
1,540
17,627
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
25
25
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
6
2
7
4.75
W
Cliodhna
Gojо
Cliodhna
15
3
6
6
W
1
0
5
3.5
L
Neith
SuginSoul
Neith
3
3
3
1.5
L
Bacchus
UltraPotMan
Bacchus
3
4
7
1.63
W
Artemis
demonedge74
Artemis
3
4
4
1.25
L
Cliodhna
moonsrise
Cliodhna
5
6
2
1
L
Sun Wukong
ronaldboongus
Sun Wukong
1
3
1
0.5
W
Ares
yai_lu
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
50,121
70,198
Taken
68,284
50,687
Mitigated
35,541
18,087
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,591
0
428
2,766
13,167
4,454
327
4,140
8,793
63,239
0
W
10,452
913
271
2,961
11,690
4,234
66
3,352
8,138
108,727
0
W
Cliodhna
Gojо
Cliodhna
18,076
2,428
0
6,131
15,603
6,937
0
5,274
10,151
0
95,703
W
12,345
6,751
0
6,436
9,831
7,649
180
2,560
7,253
89,149
0
L
Neith
SuginSoul
Neith
11,896
3,368
0
4,857
10,971
4,168
146
2,196
8,733
0
81,358
L
Bacchus
UltraPotMan
Bacchus
13,292
1,103
239
1,004
18,775
26,419
34
7,599
11,032
33,055
0
W
Artemis
demonedge74
Artemis
7,708
3,988
0
4,661
13,533
4,679
975
2,749
10,768
0
44,721
L
Cliodhna
moonsrise
Cliodhna
10,884
898
0
4,398
12,248
4,091
0
3,427
8,715
0
76,437
L
Sun Wukong
ronaldboongus
Sun Wukong
6,044
236
0
4,395
15,037
11,555
370
6,724
8,271
0
62,554
W
Ares
yai_lu
Ares
1,540
126
1,483
3,542
17,627
12,042
67
4,528
13,091
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,134
Gold Earned
53,069
575
Minions Killed
606
0
Camps Cleared
0
1,863,677
Distance Traveled
1,906,913
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,443
497
143
8
0
340,236
6
W
Janus
12,356
650
215
11
0
433,332
5
W
Cliodhna
12,716
669
123
6
0
454,789
1
W
Vulcan
10,785
568
158
8
0
376,545
1
L
Neith
9,438
497
152
8
0
341,585
8
L
Bacchus
9,430
496
33
2
0
386,728
3
W
Artemis
9,236
486
87
5
0
279,748
0
L
Cliodhna
10,373
546
114
6
0
403,567
7
L
Sun Wukong
9,450
497
133
7
0
391,561
3
W
Ares
7,976
420
23
1
0
362,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role