Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AtomicKoala51
Hun Batz
Level 103
God Stats
8W - 3L
1,604 SR
Queue Stats
157W - 101L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
OutlandishPeach
Zhong Kui
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
304W - 199L
1,700 Elo+
Party 1
Team Averages
Level 85
1,535 SR
1,601 Elo+

VS

Team Averages
Level 23
1,434 SR
1,298 Elo+
Vamana
Vamana
KodaBane
Vamana
Level 29
God Stats
0W - 2L
1,208 SR
Queue Stats
114W - 121L
1,440 Elo+
Solo
Discordia
Discordia
Lysergicante
Discordia
Level 26
God Stats
3W - 2L
1,691 SR
Queue Stats
76W - 94L
1,362 Elo+
Solo
Izanami
Izanami
soft15inch
Izanami
Level 13
God Stats
0W - 7L
1,404 SR
Queue Stats
0W - 7L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 5 / 12
12,755
750
23,620
20,011
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
AtomicKoala51
Hun Batz
16
7 / 1 / 9
12,348
726
13,497
15,280
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
OutlandishPeach
Zhong Kui
16
7 / 2 / 9
12,277
722
18,702
22,482
22,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KodaBane
Vamana
13
3 / 5 / 4
11,179
658
15,385
30,886
30,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Lysergicante
Discordia
15
4 / 6 / 0
10,836
637
12,439
12,907
5,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
soft15inch
Izanami
13
1 / 10 / 4
10,183
599
9,324
18,670
6,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
8
8
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
5
12
2.6
W
Hun Batz
AtomicKoala51
Hun Batz
7
1
9
11.5
L
Vamana
KodaBane
Vamana
3
5
4
1
L
Discordia
Lysergicante
Discordia
4
6
0
0.67
W
Zhong Kui
OutlandishPeach
Zhong Kui
7
2
9
5.75
L
Izanami
soft15inch
Izanami
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
37,148
57,773
Taken
62,463
41,781
Mitigated
42,003
26,844
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,620
7,453
0
9,558
20,011
7,897
2,485
4,996
15,015
64,072
7,756
W
Hun Batz
AtomicKoala51
Hun Batz
13,497
3,953
0
3,210
15,280
11,249
709
3,779
11,341
0
36,328
L
Vamana
KodaBane
Vamana
15,385
7,714
0
6,181
30,886
30,135
0
19,810
10,384
0
26,981
L
Discordia
Lysergicante
Discordia
12,439
114
0
1,731
12,907
5,199
0
9,800
3,020
48,568
0
W
Zhong Kui
OutlandishPeach
Zhong Kui
18,702
3,119
359
13,717
22,482
22,635
434
4,274
18,208
51,967
0
L
Izanami
soft15inch
Izanami
9,324
5,892
0
1,144
18,670
6,669
0
11,342
6,997
0
31,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
32,198
166
Minions Killed
135
11
Camps Cleared
3
902,960
Distance Traveled
905,068
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,755
750
63
4
2
294,158
4
W
Hun Batz
12,348
726
44
3
3
307,577
2
L
Vamana
11,179
658
20
1
2
316,088
1
L
Discordia
10,836
637
67
4
0
306,436
3
W
Zhong Kui
12,277
722
59
3
6
301,225
2
L
Izanami
10,183
599
48
3
1
282,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role