Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Deos_Syje
Cliodhna
Level 124
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 3L
1,287 Elo+
Solo
Freya
Freya
miksupoizu97
Freya
Level 47
God Stats
1W - 0L
1,625 SR
Queue Stats
2W - 2L
1,179 Elo+
Solo
Ah Puch
Ah Puch
xXHaythamXx
Ah Puch
Level 144
God Stats
3W - 1L
1,541 SR
Queue Stats
7W - 5L
1,568 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,383 Elo+

VS

Team Averages
Level 68
1,551 SR
1,380 Elo+
Skadi
Skadi
Ced171991
Skadi
Level 48
God Stats
13W - 32L
1,351 SR
Queue Stats
22W - 51L
1,261 Elo+
Solo
Hades
Hades
ImBadJelly
Hades
Level 64
God Stats
1W - 2L
1,556 SR
Queue Stats
173W - 215L
1,431 Elo+
Solo
Artemis
Artemis
Lsbozz-Hunterz84
Artemis
Level 21
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Cliodhna
Cliodhna
TheBlackRose717
Cliodhna
Level 139
God Stats
3W - 5L
1,854 SR
Queue Stats
75W - 109L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 9
9,104
910
7,968
9,342
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
Deos_Syje
Cliodhna
16
12 / 1 / 6
10,088
1,009
11,090
5,036
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 5
8,149
815
3,667
6,102
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
xXHaythamXx
Ah Puch
15
4 / 1 / 5
9,384
938
8,811
6,984
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ced171991
Skadi
13
0 / 5 / 1
7,128
713
2,773
8,066
2,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
13
2 / 4 / 2
7,264
726
5,704
13,161
9,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,435
644
3,309
7,340
2,173
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
13
3 / 6 / 1
7,965
797
6,593
8,480
3,512
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
5
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
9
4.25
L
Skadi
Ced171991
Skadi
0
5
1
0.1
W
Cliodhna
Deos_Syje
Cliodhna
12
1
6
15
L
Hades
2
4
2
0.75
L
0
7
0
0
L
Cliodhna
3
6
1
0.58
W
2
2
5
2.25
W
Ah Puch
xXHaythamXx
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
18,379
27,464
Taken
37,047
15,203
Mitigated
17,854
8,548
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,968
1,608
0
4,132
9,342
8,555
863
2,327
7,015
0
28,763
L
Skadi
Ced171991
Skadi
2,773
1,010
105
720
8,066
2,259
0
3,143
4,923
0
28,319
W
Cliodhna
Deos_Syje
Cliodhna
11,090
1,087
0
677
5,036
2,352
1,936
198
4,838
0
28,791
L
Hades
5,704
176
89
3,585
13,161
9,910
0
5,471
7,690
18,741
0
L
3,309
1,690
0
297
7,340
2,173
144
1,758
5,582
0
9,898
L
Cliodhna
6,593
1,130
0
365
8,480
3,512
0
2,770
5,710
0
22,415
W
3,667
1,276
0
1,237
6,102
2,033
1,034
2,728
3,374
17,929
0
W
Ah Puch
xXHaythamXx
Ah Puch
8,811
0
64
2,438
6,984
2,263
1,157
1,112
5,872
37,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
28,792
194
Minions Killed
136
11
Camps Cleared
7
765,197
Distance Traveled
599,333
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,104
910
48
5
1
204,949
1
L
Skadi
7,128
713
71
7
4
151,459
0
W
Cliodhna
10,088
1,009
34
3
4
203,489
0
L
Hades
7,264
726
22
2
0
163,000
0
L
Artemis
6,435
644
16
2
1
121,153
0
L
Cliodhna
7,965
797
27
3
2
163,721
0
W
Freya
8,149
815
31
3
3
191,003
0
W
Ah Puch
9,384
938
81
8
3
165,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role