Player Matchup

Anubis
Anubis
ArtStiles
Anubis
Level 18
God Stats
4W - 6L
1,573 SR
Queue Stats
130W - 124L
1,384 Elo+
Solo
Hun Batz
Hun Batz
Chuckswaggin
Hun Batz
Level 8
God Stats
2W - 6L
1,272 SR
Queue Stats
64W - 56L
1,348 Elo+
Solo
Artemis
Artemis
Vr Craver
Artemis
Level 6
God Stats
3W - 1L
1,874 SR
Queue Stats
6W - 10L
1,383 Elo+
Solo
Osiris
Osiris
eldin797
Osiris
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,224 Elo+
Solo
Bellona
Bellona
iceeirmens4
Bellona
Level 29
God Stats
3W - 3L
1,559 SR
Queue Stats
164W - 149L
1,358 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,339 Elo+

VS

Team Averages
Level 19
1,443 SR
1,309 Elo+
Raijin
Raijin
BustaWolf20
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,406 Elo+
Party 1
Izanami
Izanami
Deadgirlforever
Izanami
Level 29
God Stats
13W - 13L
1,419 SR
Queue Stats
48W - 51L
1,422 Elo+
Party 1
Cerberus
Cerberus
L0v3r0811
Cerberus
Level 8
God Stats
7W - 6L
1,314 SR
Queue Stats
43W - 67L
1,211 Elo+
Solo
Achilles
Achilles
N4Zchemiii243
Achilles
Level 28
God Stats
1W - 0L
1,618 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Loki
Loki
wisttful
Loki
Level 16
God Stats
11W - 10L
1,366 SR
Queue Stats
45W - 49L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArtStiles
Anubis
20
10 / 9 / 13
15,791
1,316
18,532
19,371
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Chuckswaggin
Hun Batz
19
6 / 13 / 13
13,326
1,111
18,865
24,348
11,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Vr Craver
Artemis
20
3 / 12 / 15
13,276
1,106
20,015
20,194
9,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
eldin797
Osiris
19
0 / 8 / 12
11,278
940
13,074
26,632
31,911
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
iceeirmens4
Bellona
19
9 / 10 / 12
14,060
1,172
21,253
23,723
16,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
1 / 9 / 24
12,141
1,012
11,730
18,038
5,773
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
28 / 9 / 15
18,527
1,544
46,772
22,416
11,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
L0v3r0811
Cerberus
20
4 / 4 / 23
13,635
1,136
8,940
23,497
10,017
Achilles
N4Zchemiii243
Achilles
20
11 / 4 / 21
14,802
1,234
18,886
20,265
32,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
20
8 / 2 / 21
13,373
1,114
21,475
14,754
5,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
156
28
Kills
52
52
Deaths
28
65
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArtStiles
Anubis
10
9
13
1.83
W
Raijin
1
9
24
1.44
L
Hun Batz
Chuckswaggin
Hun Batz
6
13
13
0.96
W
28
9
15
3.94
W
Cerberus
L0v3r0811
Cerberus
4
4
23
3.88
W
Achilles
N4Zchemiii243
Achilles
11
4
21
5.38
L
Artemis
Vr Craver
Artemis
3
12
15
0.88
L
Osiris
eldin797
Osiris
0
8
12
0.75
L
Bellona
iceeirmens4
Bellona
9
10
12
1.5
W
Loki
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,739
Damage
107,803
114,268
Taken
98,970
82,538
Mitigated
65,930
4,889
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArtStiles
Anubis
18,532
2,481
0
3,317
19,371
12,248
0
3,353
15,468
41,733
0
W
Raijin
11,730
2,619
0
492
18,038
5,773
0
4,032
14,006
27,396
0
L
Hun Batz
Chuckswaggin
Hun Batz
18,865
5,601
0
146
24,348
11,842
0
5,661
18,110
0
34,555
W
46,772
36,619
0
2,794
22,416
11,548
0
3,082
19,334
0
66,036
W
Cerberus
L0v3r0811
Cerberus
8,940
460
0
728
23,497
10,017
0
4,935
18,413
23,994
0
W
Achilles
N4Zchemiii243
Achilles
18,886
3,250
0
1,736
20,265
32,744
0
5,481
14,529
15,101
23,261
L
Artemis
Vr Craver
Artemis
20,015
11,996
0
755
20,194
9,827
0
3,496
15,902
0
52,928
L
Osiris
eldin797
Osiris
13,074
6,521
0
418
26,632
31,911
0
7,932
18,011
0
27,101
L
Bellona
iceeirmens4
Bellona
21,253
7,110
0
253
23,723
16,710
0
5,982
16,756
0
39,078
W
Loki
21,475
8,484
0
611
14,754
5,848
0
1,002
13,752
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,731
Gold Earned
72,478
216
Minions Killed
216
4
Camps Cleared
6
1,069,341
Distance Traveled
1,036,467
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,791
1,316
61
5
0
179,610
0
W
Raijin
12,141
1,012
44
4
2
160,182
1
L
Hun Batz
13,326
1,111
30
3
1
213,982
0
W
Izanami
18,527
1,544
55
5
2
200,077
0
W
Cerberus
13,635
1,136
38
3
1
231,245
0
W
Achilles
14,802
1,234
44
4
1
186,653
0
L
Artemis
13,276
1,106
71
6
2
202,450
0
L
Osiris
11,278
940
26
2
0
213,180
1
L
Bellona
14,060
1,172
28
2
1
260,119
4
W
Loki
13,373
1,114
35
3
0
258,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role