Player Matchup

Ymir
Ymir
BirdStoner
Ymir
Level 5
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 2L
1,460 Elo+
Party 2
Artemis
Artemis
Craguy
Artemis
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
39W - 36L
1,494 Elo+
Solo
Merlin
Merlin
FierceFeline
Merlin
Level 29
God Stats
6W - 4L
1,482 SR
Queue Stats
129W - 141L
1,476 Elo+
Solo
Cliodhna
Cliodhna
Keksik12
Cliodhna
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 30L
1,563 Elo+
Solo
Apollo
Apollo
WofflaFrich
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 2
Team Averages
Level 31
1,603 SR
1,536 Elo+

VS

Team Averages
Level 14
1,441 SR
1,413 Elo+
Fenrir
Fenrir
AgresywnyGST
Fenrir
Level 3
God Stats
3W - 2L
1,228 SR
Queue Stats
3W - 2L
1,270 Elo+
Party 1
Chaac
Chaac
DeathPure
Chaac
Level 29
God Stats
2W - 5L
1,456 SR
Queue Stats
21W - 24L
1,516 Elo+
Solo
Charybdis
Charybdis
Gopa2
Charybdis
Level 24
God Stats
10W - 8L
1,571 SR
Queue Stats
36W - 32L
1,510 Elo+
Solo
Ra
Ra
Iltariss
Ra
Level 11
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 10L
1,496 Elo+
Solo
Thanatos
Thanatos
NiestabilnyGST
Thanatos
Level 3
God Stats
1W - 2L
1,228 SR
Queue Stats
3W - 2L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,828
522
5,384
10,690
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Craguy
Artemis
13
4 / 2 / 4
8,218
548
7,414
8,715
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
6 / 1 / 8
8,749
583
9,879
6,581
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Keksik12
Cliodhna
14
16 / 2 / 3
9,677
645
10,206
9,329
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
6 / 3 / 2
7,972
531
4,174
7,145
2,154
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 10 / 0
5,638
376
2,393
9,877
2,993
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
DeathPure
Chaac
15
5 / 5 / 2
9,022
601
9,811
13,759
10,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Gopa2
Charybdis
12
2 / 5 / 2
7,288
486
4,001
10,395
3,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 5
8,309
554
4,886
7,371
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 10 / 3
6,146
410
806
11,222
3,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
35
Kills
11
11
Deaths
35
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
0
0.1
W
3
3
8
2.33
W
Artemis
Craguy
Artemis
4
2
4
3
L
Chaac
DeathPure
Chaac
5
5
2
1.2
W
Merlin
6
1
8
10
L
Charybdis
Gopa2
Charybdis
2
5
2
0.6
L
3
5
5
1.1
W
Cliodhna
Keksik12
Cliodhna
16
2
3
8.75
L
Thanatos
0
10
3
0.15
W
Apollo
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
21,897
42,460
Taken
52,624
21,584
Mitigated
21,797
7,201
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,393
486
0
706
9,877
2,993
0
3,866
6,011
0
10,429
W
5,384
1,562
0
1,002
10,690
9,892
0
1,102
9,428
23,599
4,549
W
Artemis
Craguy
Artemis
7,414
5,110
0
2,328
8,715
2,976
488
0
8,715
0
42,275
L
Chaac
DeathPure
Chaac
9,811
3,826
0
3,346
13,759
10,622
161
3,540
10,219
0
57,438
W
Merlin
9,879
611
0
1,667
6,581
2,264
1,130
1,311
5,168
48,982
0
L
Charybdis
Gopa2
Charybdis
4,001
1,972
0
1,446
10,395
3,211
728
830
9,565
0
40,708
L
4,886
353
364
1,453
7,371
1,786
164
3,481
3,890
28,023
0
W
Cliodhna
Keksik12
Cliodhna
10,206
1,230
0
1,854
9,329
4,298
0
773
8,500
0
49,722
L
Thanatos
806
186
0
2,622
11,222
3,185
513
3,343
7,879
0
15,644
W
Apollo
4,174
1,783
0
350
7,145
2,154
1,331
1,198
5,763
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
36,403
370
Minions Killed
304
0
Camps Cleared
0
1,449,692
Distance Traveled
1,327,727
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,638
376
20
1
0
225,951
0
W
Ymir
7,828
522
35
2
0
298,736
4
W
Artemis
8,218
548
82
5
0
266,456
0
L
Chaac
9,022
601
100
7
0
295,915
0
W
Merlin
8,749
583
96
6
0
286,210
2
L
Charybdis
7,288
486
84
6
0
280,739
2
L
Ra
8,309
554
63
4
0
304,032
4
W
Cliodhna
9,677
645
85
6
0
294,744
5
L
Thanatos
6,146
410
37
2
0
221,090
0
W
Apollo
7,972
531
72
5
0
303,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role