Player Matchup

Pele
Pele
Jaskoooo
Pele
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
31W - 23L
1,431 Elo+
Party 1
Merlin
Merlin
Justkuba
Merlin
Level 27
God Stats
7W - 4L
1,646 SR
Queue Stats
67W - 58L
1,600 Elo+
Solo
Anubis
Anubis
Musiicc
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,790 Elo+
Party 1
Olorun
Olorun
Redblazetv
Olorun
Level 4
God Stats
3W - 1L
1,939 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
versacegang
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Team Averages
Level 16
1,666 SR
1,562 Elo+

VS

Team Averages
Level 40
1,596 SR
1,605 Elo+
Odin
Odin
Kochamplacki
Odin
Level 14
God Stats
1W - 0L
1,634 SR
Queue Stats
22W - 12L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
Nyarauder
Amaterasu
Level 9
God Stats
30W - 7L
1,793 SR
Queue Stats
34W - 8L
1,774 Elo+
Party 3
Aphrodite
Aphrodite
Sypherys
Aphrodite
Level 127
God Stats
9W - 1L
1,650 SR
Queue Stats
292W - 243L
1,661 Elo+
Party 3
Cliodhna
Cliodhna
allwarhuman
Cliodhna
Level 24
God Stats
4W - 5L
1,325 SR
Queue Stats
127W - 138L
1,523 Elo+
Solo
Chang'e
Chang'e
sharytyp
Chang'e
Level 26
God Stats
2W - 0L
1,577 SR
Queue Stats
29W - 18L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 14 / 5
11,268
939
13,993
24,990
8,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Justkuba
Merlin
18
2 / 2 / 8
11,728
977
17,858
12,513
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Musiicc
Anubis
18
1 / 4 / 7
11,776
981
13,450
14,261
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Redblazetv
Olorun
19
6 / 11 / 4
12,867
1,072
20,862
23,935
9,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
versacegang
The Morrigan
18
1 / 13 / 7
11,027
919
17,044
22,462
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 15
13,424
1,119
13,034
16,303
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Nyarauder
Amaterasu
20
19 / 3 / 18
16,596
1,383
33,223
28,816
31,105
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Sypherys
Aphrodite
20
4 / 1 / 33
13,032
1,086
18,232
11,529
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
allwarhuman
Cliodhna
20
6 / 7 / 28
12,904
1,075
18,266
16,118
5,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chang'e
sharytyp
Chang'e
20
5 / 1 / 20
13,293
1,108
11,400
16,393
6,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
158
12
Kills
44
44
Deaths
12
31
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Pele
2
14
5
0.32
L
Merlin
Justkuba
Merlin
2
2
8
3
W
10
0
15
17.5
L
Anubis
Musiicc
Anubis
1
4
7
1.13
W
Amaterasu
Nyarauder
Amaterasu
19
3
18
9.33
L
Olorun
Redblazetv
Olorun
6
11
4
0.73
W
Aphrodite
Sypherys
Aphrodite
4
1
33
20.5
W
Cliodhna
allwarhuman
Cliodhna
6
7
28
2.86
W
Chang'e
sharytyp
Chang'e
5
1
20
15
L
The Morrigan
versacegang
The Morrigan
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,207
Damage
94,155
98,161
Taken
89,159
37,306
Mitigated
67,808
8,845
Healing
36,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,993
3,040
0
940
24,990
8,478
0
10,379
14,280
0
24,866
L
Merlin
Justkuba
Merlin
17,858
685
75
1,052
12,513
4,575
0
3,965
8,496
48,536
0
W
13,034
1,648
0
1,200
16,303
17,058
0
13,613
2,690
624
39,648
L
Anubis
Musiicc
Anubis
13,450
464
0
2,117
14,261
6,017
0
5,290
8,916
37,267
0
W
Amaterasu
Nyarauder
Amaterasu
33,223
14,342
962
5,608
28,816
31,105
0
22,789
6,027
0
45,550
L
Olorun
Redblazetv
Olorun
20,862
11,168
478
3,038
23,935
9,760
0
3,928
19,560
45,548
0
W
Aphrodite
Sypherys
Aphrodite
18,232
1,219
9,596
6,445
11,529
7,956
0
8,266
3,263
32,627
0
W
Cliodhna
allwarhuman
Cliodhna
18,266
2,194
0
128
16,118
5,643
0
12,096
4,022
0
33,841
W
Chang'e
sharytyp
Chang'e
11,400
655
5,426
6,636
16,393
6,046
0
7,877
8,516
55,472
0
L
The Morrigan
versacegang
The Morrigan
17,044
2,333
103
1,042
22,462
8,476
0
6,474
15,609
23,630
5,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,666
Gold Earned
69,249
243
Minions Killed
242
6
Camps Cleared
7
1,141,925
Distance Traveled
1,346,185
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,268
939
13
1
3
245,801
0
L
Merlin
11,728
977
72
6
2
234,026
0
W
Odin
13,424
1,119
60
5
1
279,840
0
L
Anubis
11,776
981
64
5
0
226,635
1
W
Amaterasu
16,596
1,383
19
2
1
262,950
6
L
Olorun
12,867
1,072
69
6
1
207,679
0
W
Aphrodite
13,032
1,086
30
3
1
310,859
3
W
Cliodhna
12,904
1,075
21
2
2
220,757
0
W
Chang'e
13,293
1,108
112
9
2
271,779
0
L
The Morrigan
11,027
919
25
2
0
227,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role