Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
EnragedDoor35
Cliodhna
Level 107
God Stats
21W - 13L
1,685 SR
Queue Stats
104W - 98L
1,520 Elo+
Party 1
Izanami
Izanami
FLASHflameBLADE
Izanami
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
170W - 185L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Salohicn
Zhong Kui
Level 69
God Stats
14W - 13L
1,475 SR
Queue Stats
410W - 405L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Samuru_Dee
Sylvanus
Level 107
God Stats
72W - 59L
1,560 SR
Queue Stats
364W - 407L
1,379 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,468 Elo+

VS

Team Averages
Level 101
1,442 SR
1,448 Elo+
Cliodhna
Cliodhna
Cadilla_PR
Cliodhna
Level 107
God Stats
1W - 3L
1,241 SR
Queue Stats
300W - 263L
1,509 Elo+
Solo
Sol
Sol
LS-_Simba
Sol
Level 106
God Stats
265W - 258L
1,534 SR
Queue Stats
805W - 895L
1,490 Elo+
Solo
Merlin
Merlin
Rupan Adis
Merlin
Level 126
God Stats
4W - 6L
1,476 SR
Queue Stats
355W - 374L
1,516 Elo+
Solo
Cerberus
Cerberus
SeeK_N_DestroyU
Cerberus
Level 87
God Stats
6W - 7L
1,508 SR
Queue Stats
454W - 458L
1,361 Elo+
Solo
Nike
Nike
zetheyus
Nike
Level 78
God Stats
1W - 2L
1,450 SR
Queue Stats
64W - 95L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,514
703
462
1,800
739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
EnragedDoor35
Cliodhna
6
2 / 0 / 0
3,902
780
1,226
2,623
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 1
2,845
569
931
2,091
519
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Salohicn
Zhong Kui
6
0 / 0 / 1
3,715
743
341
1,144
678
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Samuru_Dee
Sylvanus
5
1 / 0 / 1
3,429
686
1,270
1,948
823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cadilla_PR
Cliodhna
7
0 / 0 / 0
3,634
727
504
1,999
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,313
663
2,110
1,751
295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Rupan Adis
Merlin
6
0 / 1 / 0
3,372
674
150
1,515
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
4
0 / 2 / 1
3,085
617
672
4,024
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Cliodhna
Cadilla_PR
Cliodhna
0
0
0
0
W
Cliodhna
EnragedDoor35
Cliodhna
2
0
0
2
W
0
1
1
0.5
L
1
0
0
1
L
Merlin
Rupan Adis
Merlin
0
1
0
0
W
Zhong Kui
Salohicn
Zhong Kui
0
0
1
0.5
W
Sylvanus
Samuru_Dee
Sylvanus
1
0
1
1.5
L
Cerberus
0
2
1
0.25
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,230
Damage
3,436
9,606
Taken
9,289
3,316
Mitigated
2,867
5,585
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
462
36
0
1,249
1,800
739
0
0
1,800
0
10,296
L
Cliodhna
Cadilla_PR
Cliodhna
504
50
0
1,158
1,999
398
0
0
1,847
0
13,666
W
Cliodhna
EnragedDoor35
Cliodhna
1,226
411
0
1,917
2,623
557
0
309
2,314
0
16,274
W
931
747
48
253
2,091
519
0
1,389
702
0
7,831
L
2,110
1,127
0
1,577
1,751
295
0
288
1,463
12,198
0
L
Merlin
Rupan Adis
Merlin
150
40
0
504
1,515
299
0
341
1,174
13,027
0
W
Zhong Kui
Salohicn
Zhong Kui
341
179
0
760
1,144
678
0
150
994
17,122
0
W
Sylvanus
Samuru_Dee
Sylvanus
1,270
617
493
865
1,948
823
0
1,084
864
7,857
2,527
L
Cerberus
672
29
0
1,585
4,024
1,875
0
756
3,268
7,680
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,405
Gold Earned
15,813
141
Minions Killed
117
0
Camps Cleared
0
454,697
Distance Traveled
375,422
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,514
703
34
7
0
97,719
0
L
Cliodhna
3,634
727
46
9
0
103,404
0
W
Cliodhna
3,902
780
37
7
0
108,315
2
W
Izanami
2,845
569
10
2
0
84,852
1
L
Sol
3,313
663
30
6
0
85,303
0
L
Merlin
3,372
674
33
7
0
90,762
2
W
Zhong Kui
3,715
743
32
6
0
81,597
2
W
Sylvanus
3,429
686
28
6
0
82,214
1
L
Cerberus
3,085
617
8
2
0
91,891
1
L
Nike
2,409
482
0
0
0
4,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role