Player Matchup

Nike
Nike
LuidBD
Nike
Level 26
God Stats
6W - 3L
1,552 SR
Queue Stats
9W - 16L
1,392 Elo+
Party 2
Izanami
Izanami
MiaBril
Izanami
Level 69
God Stats
41W - 51L
1,447 SR
Queue Stats
321W - 336L
1,477 Elo+
Solo
Neith
Neith
Nikão
Neith
Level 47
God Stats
1W - 2L
1,485 SR
Queue Stats
16W - 30L
1,369 Elo+
Party 2
Chang'e
Chang'e
amoaabigail
Chang'e
Level 41
God Stats
26W - 24L
1,473 SR
Queue Stats
152W - 166L
1,376 Elo+
Solo
Vulcan
Vulcan
skiip97
Vulcan
Level 40
God Stats
0W - 3L
1,588 SR
Queue Stats
208W - 228L
1,458 Elo+
Solo
Team Averages
Level 45
1,509 SR
1,414 Elo+

VS

Team Averages
Level 85
1,415 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CR25
Chronos
Level 76
God Stats
7W - 6L
1,410 SR
Queue Stats
290W - 330L
1,440 Elo+
Solo
Sylvanus
Sylvanus
MiikasaAckerman
Sylvanus
Level 26
God Stats
6W - 5L
1,640 SR
Queue Stats
112W - 99L
1,472 Elo+
Party 1
King Arthur
King Arthur
Tortue_rc
King Arthur
Level 106
God Stats
9W - 11L
1,270 SR
Queue Stats
751W - 708L
1,468 Elo+
Solo
Cliodhna
Cliodhna
mateo1237
Cliodhna
Level 109
God Stats
2W - 0L
1,252 SR
Queue Stats
128W - 123L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LuidBD
Nike
9
1 / 7 / 0
5,627
469
5,779
9,951
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
MiaBril
Izanami
11
0 / 3 / 0
6,017
501
3,817
6,940
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Nikão
Neith
9
1 / 2 / 2
5,869
489
5,170
6,235
1,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
amoaabigail
Chang'e
7
0 / 5 / 2
5,097
425
4,272
7,579
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
skiip97
Vulcan
11
3 / 3 / 0
6,693
558
6,662
6,852
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 2
7,190
599
4,287
5,524
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
CR25
Chronos
12
4 / 1 / 4
7,200
600
4,401
10,354
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
11
5 / 2 / 10
7,097
591
6,778
10,376
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Tortue_rc
King Arthur
13
4 / 0 / 3
7,700
642
4,734
8,525
6,228
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
mateo1237
Cliodhna
11
3 / 0 / 5
6,647
554
5,398
6,723
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
20
20
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
2
2.5
W
Chronos
CR25
Chronos
4
1
4
6
L
Nike
LuidBD
Nike
1
7
0
0.14
L
Izanami
MiaBril
Izanami
0
3
0
0
W
Sylvanus
5
2
10
5
L
Neith
Nikão
Neith
1
2
2
1
W
King Arthur
Tortue_rc
King Arthur
4
0
3
5.5
L
Chang'e
amoaabigail
Chang'e
0
5
2
0.2
W
Cliodhna
mateo1237
Cliodhna
3
0
5
5.5
L
Vulcan
skiip97
Vulcan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
25,598
37,557
Taken
41,502
16,253
Mitigated
19,248
12,220
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,287
362
0
730
5,524
1,991
0
4,098
1,426
36,328
0
W
Chronos
CR25
Chronos
4,401
1,672
0
4,635
10,354
2,913
1,408
2,250
8,104
40,288
0
L
Nike
LuidBD
Nike
5,779
1,564
0
1,206
9,951
5,790
0
2,516
7,435
0
35,074
L
Izanami
MiaBril
Izanami
3,817
2,244
0
3,182
6,940
1,900
0
0
6,940
0
37,092
W
Sylvanus
6,778
2,224
514
3,427
10,376
5,509
350
3,389
6,987
20,665
5,408
L
Neith
Nikão
Neith
5,170
2,299
0
2,000
6,235
1,683
240
3,251
2,984
0
26,830
W
King Arthur
Tortue_rc
King Arthur
4,734
623
618
3,786
8,525
6,228
39
561
7,964
0
43,187
L
Chang'e
amoaabigail
Chang'e
4,272
716
976
2,053
7,579
4,365
0
4,793
2,786
13,073
0
W
Cliodhna
mateo1237
Cliodhna
5,398
967
0
1,530
6,723
2,607
0
636
6,087
0
39,450
L
Vulcan
skiip97
Vulcan
6,662
1,081
0
2,803
6,852
2,515
0
4,260
2,592
37,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
35,834
305
Minions Killed
384
0
Camps Cleared
0
1,058,572
Distance Traveled
1,222,273
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,190
599
95
8
0
227,930
1
W
Chronos
7,200
600
72
6
0
231,169
5
L
Nike
5,627
469
62
5
0
199,545
5
L
Izanami
6,017
501
84
7
0
209,071
4
W
Sylvanus
7,097
591
43
4
0
223,032
5
L
Neith
5,869
489
71
6
0
219,278
4
W
King Arthur
7,700
642
103
9
0
262,156
3
L
Chang'e
5,097
425
21
2
0
200,252
2
W
Cliodhna
6,647
554
71
6
0
277,986
0
L
Vulcan
6,693
558
67
6
0
230,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role