Player Matchup

Fenrir
Fenrir
Battle_Broken
Fenrir
Level 9
God Stats
4W - 6L
1,467 SR
Queue Stats
162W - 157L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
NiftiestBiscuit
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,509 Elo+
Party 1
Bellona
Bellona
Regis_CronosXD
Bellona
Level 27
God Stats
10W - 6L
1,696 SR
Queue Stats
187W - 215L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Slaughterpriest
Cabrakan
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 222L
1,344 Elo+
Party 2
Chernobog
Chernobog
rafriit
Chernobog
Level 20
God Stats
1W - 1L
1,531 SR
Queue Stats
38W - 43L
1,435 Elo+
Party 1
Team Averages
Level 31
1,539 SR
1,415 Elo+

VS

Team Averages
Level 22
1,632 SR
1,472 Elo+
Ne Zha
Ne Zha
BrinjalJ
Ne Zha
Level 22
God Stats
1W - 1L
1,755 SR
Queue Stats
65W - 49L
1,481 Elo+
Party 3
Cliodhna
Cliodhna
CamTheNinjaWolf
Cliodhna
Level 26
God Stats
2W - 3L
1,590 SR
Queue Stats
22W - 25L
1,468 Elo+
Solo
Persephone
Persephone
Leysaven
Persephone
Level 8
God Stats
3W - 5L
1,415 SR
Queue Stats
13W - 12L
1,342 Elo+
Party 3
Izanami
Izanami
azter04
Izanami
Level 28
God Stats
10W - 6L
1,669 SR
Queue Stats
78W - 73L
1,473 Elo+
Solo
Discordia
Discordia
biggestbois
Discordia
Level 28
God Stats
4W - 3L
1,730 SR
Queue Stats
220W - 192L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
10,280
354
1,788
9,303
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 3 / 8
11,510
397
8,069
26,760
35,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 5
15,277
527
25,482
30,347
40,925
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
20
23 / 2 / 6
17,025
587
32,842
31,722
33,701
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
rafriit
Chernobog
20
3 / 6 / 7
12,971
447
10,606
20,564
8,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BrinjalJ
Ne Zha
19
3 / 10 / 5
12,982
448
19,536
34,413
31,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
20
2 / 3 / 4
12,383
427
3,816
16,763
6,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Leysaven
Persephone
19
7 / 9 / 3
13,527
466
18,303
19,113
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
azter04
Izanami
20
4 / 6 / 6
13,351
460
22,548
23,665
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
biggestbois
Discordia
20
3 / 7 / 5
14,009
483
16,447
16,148
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
33
Kills
19
19
Deaths
35
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Ne Zha
BrinjalJ
Ne Zha
3
10
5
0.55
L
Cliodhna
2
3
4
1.33
L
Persephone
Leysaven
Persephone
7
9
3
0.94
W
1
3
8
1.67
W
6
5
5
1.7
W
Cabrakan
23
2
6
13
L
Izanami
azter04
Izanami
4
6
6
1.17
L
Discordia
biggestbois
Discordia
3
7
5
0.79
W
Chernobog
rafriit
Chernobog
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,787
Damage
80,650
118,696
Taken
110,102
125,025
Mitigated
62,590
22,315
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,788
494
0
1,022
9,303
7,005
15
2,242
7,061
0
26,377
L
Ne Zha
BrinjalJ
Ne Zha
19,536
7,718
69
9,636
34,413
31,989
1,082
14,379
20,034
0
82,090
L
Cliodhna
3,816
743
0
704
16,763
6,516
0
3,199
13,564
0
90,273
L
Persephone
Leysaven
Persephone
18,303
972
256
2,932
19,113
6,829
1,708
10,880
8,224
61,830
0
W
8,069
2,204
150
3,655
26,760
35,267
677
8,023
17,669
36,906
0
W
25,482
6,439
0
6,358
30,347
40,925
1,082
5,479
24,780
29,532
103,988
W
Cabrakan
32,842
3,465
0
9,592
31,722
33,701
1,411
11,364
20,098
101,096
0
L
Izanami
azter04
Izanami
22,548
14,552
0
7,133
23,665
11,037
1,579
8,390
15,275
0
121,298
L
Discordia
biggestbois
Discordia
16,447
1,325
0
1,796
16,148
6,219
0
9,770
6,378
101,835
0
W
Chernobog
rafriit
Chernobog
10,606
4,982
0
1,538
20,564
8,127
4,499
6,600
13,628
0
99,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,063
Gold Earned
66,252
594
Minions Killed
701
0
Camps Cleared
0
2,581,989
Distance Traveled
2,327,135
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,280
354
50
2
0
495,145
0
L
Ne Zha
12,982
448
126
4
0
452,090
0
L
Cliodhna
12,383
427
123
4
0
442,316
3
L
Persephone
13,527
466
112
4
0
519,231
1
W
Kuzenbo
11,510
397
43
1
0
574,330
5
W
Bellona
15,277
527
212
7
0
484,215
0
W
Cabrakan
17,025
587
150
5
0
531,295
0
L
Izanami
13,351
460
177
6
0
432,699
2
L
Discordia
14,009
483
163
6
0
480,799
0
W
Chernobog
12,971
447
139
5
0
497,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role