Player Matchup

Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ClaudioBear
Ah Puch
Level 60
God Stats
3W - 2L
1,242 SR
Queue Stats
69W - 90L
1,437 Elo+
Solo
Heimdallr
Heimdallr
LordRimuru2
Heimdallr
Level 15
God Stats
0W - 1L
1,246 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Satto_kazuma
Jing Wei
Level 133
God Stats
1W - 4L
1,468 SR
Queue Stats
272W - 285L
1,582 Elo+
Solo
Team Averages
Level 84
1,391 SR
1,504 Elo+

VS

Team Averages
Level 100
1,498 SR
1,472 Elo+
He Bo
He Bo
AlBuQuEqUeSaMuEl
He Bo
Level 63
God Stats
2W - 0L
1,695 SR
Queue Stats
52W - 64L
1,399 Elo+
Solo
Hades
Hades
GuilhermeAlvaro
Hades
Level 127
God Stats
33W - 30L
1,348 SR
Queue Stats
745W - 774L
1,432 Elo+
Solo
Chaac
Chaac
Junji
Chaac
Level 46
God Stats
2W - 1L
1,448 SR
Queue Stats
118W - 134L
1,390 Elo+
Solo
Discordia
Discordia
fofogory1
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,558 Elo+
Solo
Hun Batz
Hun Batz
snivy77
Hun Batz
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 93L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
5 / 3 / 8
10,901
779
12,368
13,483
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
15
1 / 8 / 8
9,145
653
5,285
22,465
35,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ClaudioBear
Ah Puch
16
3 / 9 / 5
9,446
675
11,459
14,435
5,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LordRimuru2
Heimdallr
16
1 / 10 / 8
8,997
643
7,658
16,915
7,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Satto_kazuma
Jing Wei
16
4 / 8 / 5
10,176
727
13,736
18,040
7,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 16
10,010
715
9,348
11,419
4,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 17
11,427
816
16,211
15,806
11,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Junji
Chaac
17
4 / 3 / 15
10,534
752
15,471
18,606
22,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
fofogory1
Discordia
20
12 / 2 / 21
12,479
891
22,539
13,005
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
snivy77
Hun Batz
19
12 / 3 / 15
11,736
838
15,632
11,963
13,274
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
14
Kills
39
38
Deaths
15
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
3
8
3
L
Achilles
 
Achilles
1
8
8
0.63
W
2
4
16
2.5
L
Ah Puch
ClaudioBear
Ah Puch
3
9
5
0.61
W
9
3
17
5.83
W
Chaac
Junji
Chaac
4
3
15
3.83
L
Heimdallr
LordRimuru2
Heimdallr
1
10
8
0.5
L
Jing Wei
Satto_kazuma
Jing Wei
4
8
5
0.81
W
Discordia
fofogory1
Discordia
12
2
21
11.25
W
Hun Batz
snivy77
Hun Batz
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,506
Damage
79,201
85,338
Taken
70,799
60,604
Mitigated
58,680
21,312
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,368
726
804
5,056
13,483
5,221
0
7,632
5,582
28,827
0
L
Achilles
 
Achilles
5,285
1,823
2,194
1,595
22,465
35,215
56
13,198
8,569
0
12,642
W
9,348
180
3,063
3,373
11,419
4,935
1,400
3,861
7,558
21,540
0
L
Ah Puch
ClaudioBear
Ah Puch
11,459
782
1,418
2,228
14,435
5,895
0
7,581
6,632
24,114
0
W
16,211
1,430
1,463
6,679
15,806
11,667
280
5,638
10,168
26,362
0
W
Chaac
Junji
Chaac
15,471
2,096
316
4,694
18,606
22,326
512
4,770
13,679
0
23,447
L
Heimdallr
LordRimuru2
Heimdallr
7,658
2,783
0
1,359
16,915
7,243
0
9,353
7,336
0
20,238
L
Jing Wei
Satto_kazuma
Jing Wei
13,736
11,182
1,005
5,653
18,040
7,030
0
10,741
7,054
0
21,904
W
Discordia
fofogory1
Discordia
22,539
1,480
3,883
4,280
13,005
6,478
2,187
5,681
7,324
47,889
0
W
Hun Batz
snivy77
Hun Batz
15,632
824
1,027
701
11,963
13,274
327
3,877
8,086
1,013
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
56,186
116
Minions Killed
176
0
Camps Cleared
0
1,136,001
Distance Traveled
1,312,301
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,901
779
29
2
0
263,522
0
L
Achilles
9,145
653
9
1
0
217,180
0
W
He Bo
10,010
715
49
4
0
244,147
8
L
Ah Puch
9,446
675
30
2
0
200,729
0
W
Hades
11,427
816
14
1
0
249,082
2
W
Chaac
10,534
752
29
2
0
276,980
0
L
Heimdallr
8,997
643
21
2
0
208,089
0
L
Jing Wei
10,176
727
27
2
0
246,481
0
W
Discordia
12,479
891
66
5
0
262,568
5
W
Hun Batz
11,736
838
18
1
0
279,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role