Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aernawel
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 9L
1,187 Elo+
Party 2
Cliodhna
Cliodhna
Monkecz23
Cliodhna
Level 29
God Stats
8W - 5L
1,707 SR
Queue Stats
84W - 101L
1,343 Elo+
Solo
Anubis
Anubis
Ponio83
Anubis
Level 26
God Stats
2W - 2L
1,598 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 2
Horus
Horus
irayagi
Horus
Level 15
God Stats
4W - 2L
1,518 SR
Queue Stats
16W - 17L
1,377 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,367 Elo+

VS

Team Averages
Level 16
1,390 SR
1,354 Elo+
Cliodhna
Cliodhna
DieKremigeKruste
Cliodhna
Level 29
God Stats
4W - 10L
1,197 SR
Queue Stats
48W - 58L
1,390 Elo+
Solo
King Arthur
King Arthur
WlLDCHlLD
King Arthur
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo
Jing Wei
Jing Wei
loilop123
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,411 Elo+
Solo
Sylvanus
Sylvanus
lwkfa
Sylvanus
Level 13
God Stats
28W - 21L
1,259 SR
Queue Stats
72W - 83L
1,414 Elo+
Solo
Agni
Agni
tackadojedzenia
Agni
Level 15
God Stats
10W - 5L
1,743 SR
Queue Stats
40W - 47L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 2 / 5
9,423
554
11,213
10,040
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Aernawel
Morgan Le Fay
14
1 / 5 / 13
8,676
510
8,465
9,086
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Monkecz23
Cliodhna
12
11 / 2 / 3
8,445
497
6,192
7,994
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Ponio83
Anubis
18
9 / 1 / 2
10,696
629
10,370
8,045
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
irayagi
Horus
13
2 / 0 / 7
8,349
491
3,044
13,116
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 0
9,602
565
8,832
13,029
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WlLDCHlLD
King Arthur
13
0 / 6 / 2
7,962
468
1,533
10,723
5,515
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
loilop123
Jing Wei
12
2 / 7 / 1
7,873
463
7,009
10,254
2,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
lwkfa
Sylvanus
10
1 / 4 / 3
7,045
414
5,361
11,600
10,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 2
8,526
502
8,533
11,197
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
10
10
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
5
4.75
W
Morgan Le Fay
Aernawel
Morgan Le Fay
1
5
13
1.5
L
5
7
0
0.71
W
Cliodhna
Monkecz23
Cliodhna
11
2
3
6.25
W
Anubis
Ponio83
Anubis
9
1
2
10
L
King Arthur
WlLDCHlLD
King Arthur
0
6
2
0.17
W
Horus
irayagi
Horus
2
0
7
5.5
L
Jing Wei
loilop123
Jing Wei
2
7
1
0.36
L
Sylvanus
lwkfa
Sylvanus
1
4
3
0.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
31,268
48,281
Taken
56,803
21,194
Mitigated
26,213
11,565
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,213
7,032
0
1,737
10,040
3,545
651
4,414
5,626
0
50,843
W
Morgan Le Fay
Aernawel
Morgan Le Fay
8,465
1,685
0
614
9,086
3,105
333
2,684
6,392
44,322
0
L
8,832
1,541
0
3,320
13,029
5,094
965
2,849
10,180
0
50,727
W
Cliodhna
Monkecz23
Cliodhna
6,192
471
0
639
7,994
3,138
0
3,012
4,965
0
24,478
W
Anubis
Ponio83
Anubis
10,370
194
0
5,176
8,045
3,899
574
437
7,608
84,127
0
L
King Arthur
WlLDCHlLD
King Arthur
1,533
113
0
576
10,723
5,515
473
5,344
5,379
0
34,125
W
Horus
irayagi
Horus
3,044
1,902
365
3,034
13,116
7,507
88
2,986
10,078
0
17,758
L
Jing Wei
loilop123
Jing Wei
7,009
6,160
0
1,749
10,254
2,256
1,081
3,484
6,770
0
41,298
L
Sylvanus
lwkfa
Sylvanus
5,361
919
830
4,454
11,600
10,210
486
2,725
8,875
14,856
4,535
L
8,533
675
187
2,831
11,197
3,138
1,365
4,433
6,764
49,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
41,008
374
Minions Killed
397
0
Camps Cleared
0
1,541,440
Distance Traveled
1,580,609
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,423
554
73
4
0
310,542
2
W
Morgan Le Fay
8,676
510
84
5
0
302,606
2
L
Cliodhna
9,602
565
93
5
0
312,300
1
W
Cliodhna
8,445
497
32
2
0
290,325
0
W
Anubis
10,696
629
154
9
0
295,967
1
L
King Arthur
7,962
468
91
5
0
332,753
3
W
Horus
8,349
491
31
2
0
342,000
0
L
Jing Wei
7,873
463
76
4
0
325,813
3
L
Sylvanus
7,045
414
26
2
0
295,286
4
L
Agni
8,526
502
111
7
0
314,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role