Player Matchup

Hun Batz
Hun Batz
AleksBógAreny
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,479 Elo+
Solo
Janus
Janus
Cronte
Janus
Level 98
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Hel
Hel
Haelgeim
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
Mafboy
Zhong Kui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,494 Elo+
Party 3
Bellona
Bellona
k3ntuckii
Bellona
Level 16
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,474 SR
1,526 Elo+

VS

Team Averages
Level 71
1,612 SR
1,497 Elo+
Hera
Hera
Bravezzz11
Hera
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 136L
1,519 Elo+
Party 1
Chiron
Chiron
EvilKiller40
Chiron
Level 117
God Stats
4W - 2L
1,578 SR
Queue Stats
323W - 317L
1,464 Elo+
Solo
Izanami
Izanami
THEnOObDK
Izanami
Level 22
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 2L
1,501 Elo+
Solo
Ne Zha
Ne Zha
ahmad_ah2020
Ne Zha
Level 85
God Stats
4W - 1L
1,849 SR
Queue Stats
201W - 179L
1,432 Elo+
Solo
Yemoja
Yemoja
tachiyomi
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 7 / 5
7,801
600
4,613
11,860
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Cronte
Janus
18
4 / 3 / 6
10,447
804
20,043
13,237
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 7
8,218
632
3,914
12,153
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Mafboy
Zhong Kui
16
1 / 4 / 7
9,008
693
26,094
19,582
13,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
k3ntuckii
Bellona
15
5 / 8 / 6
9,670
744
8,998
20,414
13,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 16
10,721
825
22,976
11,536
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
18
6 / 1 / 16
10,680
822
13,916
12,993
6,367
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
THEnOObDK
Izanami
18
8 / 2 / 14
10,850
835
13,226
14,303
7,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
2 / 4 / 17
9,910
762
13,322
16,098
11,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
tachiyomi
Yemoja
17
2 / 1 / 21
9,858
758
9,126
17,315
22,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
10
Kills
25
25
Deaths
11
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
7
5
0.36
W
7
3
16
5
L
Janus
Cronte
Janus
4
3
6
2.33
W
Chiron
6
1
16
14
L
0
3
7
1.17
L
Zhong Kui
Mafboy
Zhong Kui
1
4
7
1.13
W
Izanami
THEnOObDK
Izanami
8
2
14
7.5
W
Ne Zha
2
4
17
2.63
L
Bellona
k3ntuckii
Bellona
5
8
6
1
W
Yemoja
tachiyomi
Yemoja
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,662
Damage
72,566
77,246
Taken
72,245
42,491
Mitigated
55,293
34,885
Healing
45,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
4,613
1,089
0
1,090
11,860
3,995
541
3,274
8,586
0
10,466
W
22,976
5,884
2,015
2,898
11,536
7,529
39
8,411
3,125
36,243
0
L
Janus
Cronte
Janus
20,043
364
1,558
3,165
13,237
5,239
455
6,148
7,089
48,059
0
W
Chiron
13,916
4,733
4,141
3,191
12,993
6,367
662
10,289
2,704
0
25,596
L
3,914
536
12,684
6,725
12,153
6,210
287
7,958
4,195
12,431
0
L
Zhong Kui
Mafboy
Zhong Kui
26,094
1,217
256
6,928
19,582
13,114
0
5,538
14,044
43,169
0
W
Izanami
THEnOObDK
Izanami
13,226
8,869
964
3,079
14,303
7,191
3,964
11,227
3,076
0
41,445
W
Ne Zha
13,322
2,058
3,645
3,282
16,098
11,997
28
8,733
7,365
0
26,465
L
Bellona
k3ntuckii
Bellona
8,998
1,678
259
2,220
20,414
13,933
418
9,184
11,230
546
16,258
W
Yemoja
tachiyomi
Yemoja
9,126
1,461
16,093
6,177
17,315
22,209
567
11,568
5,747
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
52,019
130
Minions Killed
147
0
Camps Cleared
0
1,236,789
Distance Traveled
1,316,119
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,801
600
10
1
0
205,700
0
W
Hera
10,721
825
28
2
0
286,633
0
L
Janus
10,447
804
51
4
0
284,144
1
W
Chiron
10,680
822
34
3
0
249,442
4
L
Hel
8,218
632
15
1
0
250,795
2
L
Zhong Kui
9,008
693
34
3
0
252,974
4
W
Izanami
10,850
835
66
5
0
239,077
1
W
Ne Zha
9,910
762
13
1
0
276,879
2
L
Bellona
9,670
744
20
2
0
243,176
1
W
Yemoja
9,858
758
6
0
0
264,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role