Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
KYROBH
Erlang Shen
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
21W - 16L
1,555 Elo+
Party 2
Thanatos
Thanatos
Kakerlake_Jiminy
Thanatos
Level 24
God Stats
3W - 1L
1,643 SR
Queue Stats
50W - 37L
1,582 Elo+
Solo
Danzaburou
Danzaburou
NippLicker69
Danzaburou
Level 11
God Stats
13W - 7L
1,746 SR
Queue Stats
17W - 9L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
SumPifffArmors
Guan Yu
Level 25
God Stats
0W - 1L
1,231 SR
Queue Stats
10W - 11L
1,550 Elo+
Party 2
Team Averages
Level 35
1,522 SR
1,573 Elo+

VS

Team Averages
Level 16
1,702 SR
1,610 Elo+
Hel
Hel
Axiion_51
Hel
Level 17
God Stats
10W - 2L
1,322 SR
Queue Stats
192W - 204L
1,451 Elo+
Solo
Ymir
Ymir
OmneeSlash
Ymir
Level 27
God Stats
7W - 2L
1,746 SR
Queue Stats
66W - 32L
1,610 Elo+
Solo
Skadi
Skadi
ThegustavOkami
Skadi
Level 5
God Stats
6W - 2L
1,916 SR
Queue Stats
6W - 2L
1,841 Elo+
Solo
Janus
Janus
XxElvis_15xx
Janus
Level 16
God Stats
3W - 1L
1,787 SR
Queue Stats
90W - 85L
1,642 Elo+
Solo
Cliodhna
Cliodhna
holzarm_Hachse
Cliodhna
Level 17
God Stats
2W - 1L
1,736 SR
Queue Stats
46W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 4 / 7
5,256
526
4,431
7,612
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
KYROBH
Erlang Shen
9
0 / 2 / 1
5,336
534
2,401
6,629
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 4 / 1
6,003
600
6,044
8,195
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
NippLicker69
Danzaburou
9
4 / 1 / 4
5,747
575
4,087
3,867
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,869
487
3,143
6,583
3,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,505
651
3,680
4,370
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 4
5,061
506
2,416
5,571
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 5 / 1
4,440
444
2,998
6,352
1,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
5 / 2 / 5
6,950
695
5,969
5,931
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
6 / 2 / 6
6,830
683
7,942
6,695
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
15
16
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
7
1.13
W
3
1
2
4
L
Erlang Shen
KYROBH
Erlang Shen
0
2
1
0.25
L
5
4
1
1.38
L
Danzaburou
NippLicker69
Danzaburou
4
1
4
6
W
1
1
4
3
L
1
5
0
0.2
W
0
5
1
0.1
W
5
2
5
3.75
W
Cliodhna
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
23,005
32,886
Taken
28,919
13,349
Mitigated
9,969
15,577
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,431
1,146
965
3,520
7,612
2,443
402
1,516
6,074
21,829
0
W
3,680
495
761
2,807
4,370
1,018
1,408
0
4,370
36,302
0
L
Erlang Shen
KYROBH
Erlang Shen
2,401
960
0
2,876
6,629
2,574
0
3,282
3,059
0
25,930
L
6,044
1,374
0
6,136
8,195
3,075
0
2,441
5,700
0
30,333
L
Danzaburou
NippLicker69
Danzaburou
4,087
1,213
0
1,516
3,867
1,372
525
1,558
2,247
0
22,585
W
2,416
298
0
655
5,571
4,083
0
1,614
3,957
13,704
0
L
3,143
794
0
564
6,583
3,885
0
2,734
3,741
0
16,497
W
2,998
1,381
0
1,139
6,352
1,659
100
1,464
4,888
0
17,121
W
5,969
768
73
761
5,931
1,206
0
367
5,564
38,579
0
W
Cliodhna
7,942
2,028
0
2,555
6,695
2,003
0
986
5,709
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
29,786
231
Minions Killed
276
0
Camps Cleared
0
945,277
Distance Traveled
1,000,738
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,256
526
50
5
0
176,152
3
W
Hel
6,505
651
82
8
0
196,336
2
L
Erlang Shen
5,336
534
62
6
0
199,988
2
L
Thanatos
6,003
600
51
5
0
208,849
1
L
Danzaburou
5,747
575
35
4
0
199,925
0
W
Ymir
5,061
506
28
3
0
203,452
1
L
Guan Yu
4,869
487
33
3
0
160,363
0
W
Skadi
4,440
444
32
3
0
175,556
1
W
Janus
6,950
695
81
8
0
205,425
1
W
Cliodhna
6,830
683
53
5
0
219,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role