Player Matchup

Cliodhna
Cliodhna
CronusHands
Cliodhna
Level 96
God Stats
9W - 6L
1,500 SR
Queue Stats
366W - 357L
1,438 Elo+
Solo
Izanami
Izanami
Run_Away_Rhogar
Izanami
Level 67
God Stats
18W - 19L
1,499 SR
Queue Stats
210W - 224L
1,416 Elo+
Solo
Artio
Artio
deathbatjambo
Artio
Level 65
God Stats
3W - 3L
1,525 SR
Queue Stats
266W - 266L
1,421 Elo+
Solo
Hun Batz
Hun Batz
teur2_bs
Hun Batz
Level 68
God Stats
20W - 26L
1,405 SR
Queue Stats
110W - 127L
1,391 Elo+
Solo
Hercules
Hercules
twitch_Darkster
Hercules
Level 67
God Stats
1W - 1L
1,293 SR
Queue Stats
154W - 152L
1,381 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,409 Elo+

VS

Team Averages
Level 76
1,445 SR
1,400 Elo+
Kuzenbo
Kuzenbo
BiggieCheese148
Kuzenbo
Level 65
God Stats
1W - 11L
1,230 SR
Queue Stats
71W - 112L
1,315 Elo+
Party 1
Charybdis
Charybdis
Curro2017
Charybdis
Level 68
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Joyful J2004
Cliodhna
Level 106
God Stats
8W - 5L
1,735 SR
Queue Stats
568W - 591L
1,404 Elo+
Party 1
Anubis
Anubis
San-Goku1800
Anubis
Level 72
God Stats
4W - 3L
1,535 SR
Queue Stats
47W - 51L
1,443 Elo+
Solo
Cerberus
Cerberus
TV3DZ
Cerberus
Level 67
God Stats
2W - 5L
1,422 SR
Queue Stats
100W - 141L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CronusHands
Cliodhna
6
1 / 0 / 1
3,593
719
2,107
1,817
379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 3
4,191
838
2,775
1,707
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 4
4,036
807
1,703
3,364
1,298
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
teur2_bs
Hun Batz
6
0 / 1 / 1
3,584
717
576
3,366
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
6
2 / 1 / 0
3,962
792
2,318
3,854
1,732
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
3,040
608
1,848
4,640
2,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Curro2017
Charybdis
3
0 / 1 / 0
2,825
565
631
1,165
194
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Joyful J2004
Cliodhna
6
1 / 0 / 1
3,716
743
1,618
2,390
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
7
1 / 1 / 0
3,819
764
2,038
2,313
806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
TV3DZ
Cerberus
6
0 / 2 / 1
3,587
717
2,121
4,562
1,582
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cliodhna
CronusHands
Cliodhna
1
0
1
1.5
L
Charybdis
Curro2017
Charybdis
0
1
0
0
L
Cliodhna
Joyful J2004
Cliodhna
1
0
1
1.5
W
3
0
3
4.5
L
Anubis
1
1
0
1
L
Cerberus
TV3DZ
Cerberus
0
2
1
0.25
W
2
0
4
4
W
Hun Batz
teur2_bs
Hun Batz
0
1
1
0.5
W
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,479
Damage
8,256
14,108
Taken
15,070
4,667
Mitigated
6,219
6,364
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
1,104
0
934
4,640
2,882
0
1,034
3,606
6,319
0
W
Cliodhna
CronusHands
Cliodhna
2,107
392
164
1,143
1,817
379
0
822
995
0
12,881
L
Charybdis
Curro2017
Charybdis
631
381
0
438
1,165
194
0
215
950
0
3,870
L
Cliodhna
Joyful J2004
Cliodhna
1,618
121
0
266
2,390
755
0
147
2,243
0
13,004
W
2,775
1,896
0
490
1,707
502
0
178
1,529
0
19,769
L
Anubis
2,038
40
0
1,129
2,313
806
0
307
2,006
14,278
0
L
Cerberus
TV3DZ
Cerberus
2,121
321
0
1,422
4,562
1,582
471
0
4,562
13,539
0
W
1,703
591
301
1,759
3,364
1,298
0
1,755
1,609
5,523
0
W
Hun Batz
teur2_bs
Hun Batz
576
110
0
1,738
3,366
756
0
1,432
1,934
0
11,741
W
Hercules
2,318
702
0
769
3,854
1,732
0
1,820
2,034
0
13,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,366
Gold Earned
16,987
144
Minions Killed
118
0
Camps Cleared
0
560,516
Distance Traveled
473,971
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,040
608
9
2
0
90,740
2
W
Cliodhna
3,593
719
26
5
0
121,477
1
L
Charybdis
2,825
565
9
2
0
42,740
1
L
Cliodhna
3,716
743
31
6
0
132,968
1
W
Izanami
4,191
838
44
9
0
95,407
2
L
Anubis
3,819
764
31
6
0
91,699
1
L
Cerberus
3,587
717
38
8
0
115,824
0
W
Artio
4,036
807
12
2
0
105,674
2
W
Hun Batz
3,584
717
34
7
0
123,383
1
W
Hercules
3,962
792
28
6
0
114,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role